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Kung Fu Rider PS3 Review - www.impulsegamer.com -

Gameplay 6.0
Graphics 7.8
Sound 7.6
Value 5.0
Distributor: Sony Japan
Classification:
PG
Review Date:
September 2010
Reviewer:
Peter Bourke

5.5


Kung Fu Rider

This game is oozing with Japanese love. Whether that’s a good thing or a bad thing remains to be seen and for the first 30 or so minutes of this title, I was scratching my head trying to figure what on Earth was going on. To throw a spanner into the works, this game is a launch title for the PlayStation Movie title and features one of the world's strangest facials.

The man behind these facials is Private Detective Toby with a sexy secretary who are trying to evade the Yakuza. The game feels like it is a cross between downhill luge meets Crazy Taxi meets some weird Kung Fu game plus some skating as you have to race downhill to avoid the thugs. All this is happening while Toby is making the strangest faces on the planet! Apart from Toby, you also get to control the scantily clad Karen, his secretary as well which is also more fun to watch.

I’m still as confused as how the hell the developers came up with this game and sure it's originally but does it really work as a move game? Thankfully to help my confusion, before you start the game, you are treated to tutorial like mission which allows you to calibrate the PlayStation Move controller and quickly learn the ropes of this title.

By moving the move controller down, this in turn creates speed for whatever wheeled “vehicle” that you are controlling and to make matters worse, you also need to navigate yourself away from a variety of obstacles in the way and some almost Jackass like stunts such as jumps and crashes. If something gets in your way, by moving the controller up, it will force Toby to jump. Then you need to use the move to perform some kicks to move things out of the way... and that my readers is where this all ends for Kung Fu-Rider because after a while, it becomes quite repetitive and you've seen it all before.

Race down hill, avoid obstacles, go over jumps and Kung Fu your enemies... then repeat. Crashes are really annoying as well and more often than not, I found myself crashing time and time again with caused controller rage. For a launch title, it seems that the developers lacked that "X-Factor" and it feels like the move technology was an afterthought. In terms of replay value, if you can make it, there are 27 courses, showcasing a particular area of "Hong Kong" and some equally strange "off-line" multiplayer modes.

There are some redeeming features and the graphics of Kung Fu Rider is actually relatively impressive and has some parallels to Crazy Taxi and Driver as you race down hills and perform a variety of jumps. The star of the game is Toby with his strange facial expressions that almost makes it look like he had a stroke or is inflicted with some bizarre medical condition. The environment is relatively well detailed and the game does make use of some clever lighting. The soundtrack is as crazy as the game as are the weird sound effects that you would expect to hear if something like this happened.

Final Thoughts?

For such a strange game, I was really hoping that this title would showcase the potential of the move technology but in actual fact, it’s a rather ho-hum experience that we’ve already seen on the Wii. It’s definitely worth a rent if you have some friends over but for now, it is a little too pricey and doesn’t really showcase the power of the PlayStation Move. As to the final score, it does get a pass... just... for originality and its bizarre gameplay.





 

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