Game of Thrones
George R.R. Martin’s A
Song of Ice and Fire series has picked up quite a bit of attention
recently, due to a certain hit TV show based on it, Game of Thrones.
Both series mix political intrigue, some seriously messed up family
dynamics, a nice spot of violence and boobs. Now comes the inevitable
video game, and despite the rich source material Atlus’ Game of Thrones
is unremarkable on every level.
That’s not quite true actually as the story is not
too bad. Martin himself gave it his stamp of approval, it just doesn’t
quite hit the heights of any of his actual work. The story is
unrelentingly grim, which is saying something for a series that
dispatches major characters without a second thought. The gallows humour
of the original works is mostly missing here, in favour of heaping more
misery on the main characters.
Structurally it stays true to the books, the story of
the game is broken up into chapters shared between two different Point
of View characters. Mors Westford is a gravel voiced ranger of the
Night’s Watch and Alester Sarwyck is a red priest who commands fire.
The narrative eventually intersects in an interesting way, but that
means having to endure through it for twenty or so odd hours.
This is not helped by the voice acting, which ranges
from competent to atrocious. Mors sounds like he was taken out of a
textbook of “Gritty, Moody Protagonists” from the early 2000’s, and most
of the NPC characters are bland and uninspired. Fans of the TV series
hoping to see and hear their favourite characters will be disappointed,
as only two relatively minor characters make appearances. The story runs
parallel to the first book and series, but all the major characters are
absent.
Gameplay wise, the character creation system has an
intriguing feature set, where you balance out your strengths with
weaknesses. The trade-off between better stats and handicaps means you
have to think before you plunge into the game. Unfortunately it doesn’t
really seem to matter that much when you get into the game, as combat is
pretty ridiculous. It involves a skill wheel, where time slows down and
you input commands and then watch them play out.
In theory it means you have to think about which
abilities go when, when to go on the offensive and when to defend. In
reality it involves repeatedly inputting attack and watching them go.
The AI is routinely stupid, especially the archers who just reload their
bows while swordsmen are hacking them to death. It doesn’t help that the
game also looks shoddy, animations are stiff, characters are boxy and
there are also a lot of weird animation glitches, such as characters
going through objects and sometimes disappearing from frame completely.
A Song of Ice and Fire is a series begging for a
good, in depth RPG. This just isn’t it. The story may be of interest to
some, but most will not want to have to slog through the game to see how
it ends. Go watch the first two seasons of Game of Thrones, or read the
books and forget Mors and Alester ever existed. |