F.E.A.R
First it was the PC games time, then the XBox 360 gamers turn and
now it's the PS3's turn with one of the most acclaimed games of 2005
arriving on the PlayStation 2 with spectacular graphics and gameplay that once
again returns players to the supernatural world of F.E.A.R. (First
Encounter Assault and Recon).
In the game, the player is transformed into a soldier
for a black-op government paranormal investigation team that has the
team chasing a former commander called Paxton Fettel who has telepathic
control his cloned soldiers. However as you slowly progress through
F.E.A.R, you soon discover that there may be more than just telepathy
involved as you witness the supernatural on more than just one occasion.
Features
Although in its essence, F.E.A.R. is your traditional first person
shooter, the developers have added a variety of changes to the genre to
really set itself from its competitors with your characters special
ability such as hand-to-hand combat (even scissor kicks) and your
ultra-fast reflexes that are more akin to bullet-time from the Matrix.
Needless to say, when used in conjunction, it is a very impressive feat
that will leave you gob smacked from the moment you lay eyes on these
super moves. Needless to say, the bullet-time in F.E.A.R is amazing and
when you engage in it, time slows down and you can virtually see every
shell fired as they leave steams within the air.
The artificial intelligence of F.E.A.R. is brilliant and also dastardly
frustrating as the A.I. almost works like real players who will do a
variety of manoeuvres such as flanking your character, covering their
colleagues and even alerting their fellow-soldiers of your whereabouts.
With that said, the gamer just cannot run around like Arnold
Schwarzenegger from Commando as you really need to use your strafe
ability and also a touch of stealth as your interact with the gaming
environment. As the A.I. can be quite tough, the developers have ensured
that there are a variety of health packs and armour scattered around the
levels to ensure that this title doesn't become too annoying but rather
a constant yet beatable challenge.
As with all good console games, the PS3 version of F.E.A.R. does not
allow the gamer to save at anytime, rather the game is dictated by set
checkpoints in the game and fortunately there are quite a few of these
points. Although it does become a little annoying on the more difficult
levels, providing what difficulty level you have set.
This omnipresent tension combined with the outstanding combat make
F.E.A.R. an immersive game, even if it leaves you a bit emotionally
exhausted after a while that is definitely open for a sequel and with
the title heavily based on Japanese horror movies, there are enough
scares and good story telling to really have you immersed to your
television screen for hours upon hours. It should take the more
experienced gamer around 10 to 15 hours to successfully complete and
fortunately the PS3 version comes with a "bonus" mission that
extends the gameplay of the title, although too briefly. For those that
are looking for more, F.E.A.R. offers a great multiplayer experience for
those lovers of online play.
Graphically, the PS3 version looks almost identical to the
XBox 360
version with extremely detailed background environments and highly
detailed characters with a sturdy frame rate. Although after seeing both
the PC version and the XBox 360 version, the PS3 still looks as good as
both previous incarnations and not just a straight port. The title also sports an immersive soundtrack with all the
sounds, screams and noises of battle with professional voice acting and
some really scary sounds from a little girl that keeps popping up here
and there.
In conclusion, F.E.A.R. is easily one of the better first person
shooters on the market at the moment which contains one of the best storylines,
sturdy gameplay engines that is a mixture of horror and action. A few
little tweaks and extras makes this a definite must have for the
PlayStation 3. |