Bulletstorm is
indeed one of the world’s craziest first person shooters which is
created by developers People Can Fly and focuses on the
customisation of killing. That’s right, when it comes to dispatching
your enemies to the never world, Bulletstorm gives full control to the
player which can at times be considerably quite violent and bloody.
Called skillshots
(kill with skill), players are awarded for how well they dispatch an
enemy and performing these outrageous finishing shots, you are given
points which can then be used to upgrade your weapons and unlock
additional moves. Crazy talk! At times, Bulletstorm reminds me of
Serious Sam meets Duke Nukem due to its outlandish
gameplay and story but somehow it works. There is even a twinge of
Force Unleashed and Prototype due to the sometimes superhero like
powers.
The story of
Bulletstorm revolves
around Grayson Hunt, the leader of a gang of mercenaries who are
being hunted by bounty hunters across the star system. Their mistake
was to cross their corrupt General and from it, they have become marked men.
The story begins like a Hollywood action film as these band of
mercenaries dispatch the last of their bounty hunters who want their
head.
From there, it goes
from bad to worse as Hunt's team has an encounter with the
general’s warship and from there, Hunt decides to ram his ship in
order to take him out. By crashing his ship, not only does it take
down the general (allegedly) but it forces them to crash on an
abandoned resort planet which is overrun by crazed madman. The introduction of Bulletstorm is setup well
that include flashbacks to your past and some great character
dialogue between Hunt and his partner, Ishi Sato who acts as your
wingman in the game.
The storyline behind Bulletstorm is entertaining, although clichéd but rather
supports the gameplay as opposed to hinder it with its believable characters and sometimes
over the top gaming moments. You also have some AI buddies in the
game that generally stand around but every now and then, they will
perform something. It would be better if they were more interactive
as opposed to riding on your coat tales. As usual, it falls upon the
gamer to finish the job. Although the futuristic atmosphere of the
game is quite out there from silly to sadistic, the main feature is
the skillshot system as mentioned.
At its core,
Bulletstorm is a first person shooter but with a unique twist. Just
a like a fighter (e.g. Tekken or Street Fighter), players have
access to a skillshot menu thanks to an illegal military type device
that becomes attached to your body. The skillshots
behind Bulletstorm is definitely open up to interpretation because
there are so many different ways to perform a skilled "kill" shot. The
mechanics behind the skillshots are linked to the various weapons
in the game which truly cause havoc on your enemies.
There is also
an overcharge mode that works in conjunction with the skillshots that increases the scope of these shots.
Whether it's pulling someone over with your electric whip, then
kicking them in the air and then shooting them in the head or
or kicking someone into an electric fence... you get the idea, there
is a wide myriad of entertaining finishing manoeuvres. Thankfully
the game has a list of these in order for the player to perform and
best of all, the game keeps a track of it. The best part of the
skillshots is that killing someone with just a gun or a machine gun
is no far anymore and you are always searching for new ways to
dispose of your enemies. Thankfully an element of Matrix bullet time
is involved with skillshots that does allow you to pause and
think... how am I going to make this suckers life even worse.
Another positive about skillshots is that they flawless work with
the control system of the game and this is the highlight of
Bulletstorm.
The environments
that you visit range from abandoned cities to jungles and even a
cool Godzilla type area were you run rampant through it with your
guns and skillshots. Quite a bit of gaming love has gone into this
title and it really shows with the end results. There some almost
quick-time events in the game as well which are generally for boss
battles or involve timing like climbing across a canyon or forcing
you to look in a particular direction. Bulletstorm has this real
80's feel to it from its excessiveness and over the top battles,
just like a classic Arnold Schwarzenegger film.
The control system
of Bulletstorm works well with the PS3 DualShock controller and
navigating this world and your powers is relatively easy. However as
you do progress, trying to master those skillshots do become more
difficult. The only hassle I had with the gaming engine is that
sometimes the title stops like pushing X to climb over something or
climb a ladder. The game did lose a little of its fluidity here.
Some more cover mechanics could have also been employed better. My
favourite part of the controls is the slide which allows you to
slide on the ground or down slopes at insane speeds.
Bulletstorm supports
some entertaining multiplayer modes as you take on never ending
hoards of enemiess. Anarchy is my favourite mode that is reminiscent
of Gears of Wars hoard mode as you attempt to kill the enemies
cooperatively with three other players. One twist to multiplayer is
echoes that basically removes the story aspect of the game of
thoroughly focuses on your score that in turn is recorded on a
leaderboard. It's definitely great for those competitive gamers and
it opens up some great replay value as you attempt to break your own
scores and attempt to better others. Even thought I enjoyed
multiplayer, you cannot beat the single-player mode of Bulletstorm,
especially some of those epic boss battles! Wow.
Graphically, this is
one good looking game on the PS3 with some amazing backgrounds,
character designs and special effects. This futuristic alien planet
that you visit looks great as are the claustrophobic corridors of
the space ships. The Unreal 3 engine is still looking good and
there's plenty of eye candy to be found in this game. Voice
acting is professional, even though it is a little over the top and
there are
some very funny “swearing” moments in the game plus some great
banter between Hunter and Ishi. The soundtrack really didn't play a
part for me that much but if you listen, it's there as are all the
background sounds of this alien planet.
At first,
Bulletstorm didn't immediately give me the wow factor but as I
played, this game just got better and better. It's probably one of
the most original first person shooters that I have played in quite
some time and really unleashes the hidden killer in you. The game
always keeps challenging you and adding new ways of dispatching foes
or some delicious upgrades to your weapons and skills. Go out and do
yourself a favour and check out Bulletstorm now, you will not be
disappointed and if a game can always attempt to me to come back for
more, it's definitely doing something right!