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gamigo and Kalypso Media announce The Patrician Online

gamigo and Kalypso Media announce The Patrician Online

Hamburg, August 17, 2010 – gamigo and Kalypso Media will begin a strategic partnership in the online games market with The Patrician Online. The browser-based game, which is planned for 2011, will be based on the well-known trading simulation series The Patrician. Thousands of players can experience the glory days of the Hanseatic League and build up their own trading empire. The focus of the game will be on trading goods between players and creating effective production chains.

Patrick Streppel, member of gamigo’s executive board: “Our strategy of taking popular games brands and turning them into browser-based games to create a whole new gaming experience online will be continued with The Patrician Online. Kalypso Media is the ideal partner for us because our different strengths allow us to work well together.”

Simon Hellwig, Global Managing Director of Kalypso Media: “This partnership is really a win-win situation for us. The Patrician Online will make our brand stronger while enriching the community greatly at the same time.”

The Patrician Online is developed by Kalypso-owned studio Gaming Minds in cooperation with Funatics Software, who have already shown us how modern browser-based games can look and work with Cultures Online. The developers are building the game along the lines of The Patrician IV, which will be available in stores in the beginning of September. Included with the game will be a code that will give players access to the closed beta test of The Patrician Online.

Official Website: http://www.patrizieronline.com

 
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BRINK: Video Dev Diary, Pre-Order Bonuses and World’s First Parkour Tour for Brink

Brink’s second video developer diary, “The Dawn of SMART”, is now available for download via our Press Vault (http:press.bethesda.com) and the FTP below. In addition to this behind-the-scenes look at Brink’s innovative control system, we’re pleased to announce our sponsorship of Beyond The Brink: The European Parkour Tour 2010. The world’s first parkour tour features champion freerunner, Daniel Ilabaca. For more information on the tour, visit www.ParkourTour.com.

 
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PlayStation says Yahoo!7 for more Catch-Up TV Entertainment

Sony Computer Entertainment and Yahoo!7 announce agreement for PlayStation®3 (PS3™)

First commercial Catch-Up TV agreement for PS3 in Australia

Sydney, 18 August 2010 – Yahoo!7 and Sony Computer Entertainment Australia (SCE Aust.) today announced a commercial partnership agreement for catch-Up TV to be accessed directly via PlayStation®3 (PS3™) consoles. Yahoo!7’s catch-up TV service PLUS7 will be available through an optimised internet streaming service specifically purposed for PlayStation 3 users in Australia from the end of August 2010.

“Sony Computer Entertainment is thrilled to be partnering with Yahoo!7 to offer even more great TV content delivered not only on demand, but also subscription free to nearly 1 million Australian PlayStation 3 users,” said Michael Ephraim, Managing Director Sony Computer Entertainment Australia. “This announcement reflects our promise and capability to continue to deliver on PS3’s broad entertainment credentials in the new digital media era. This year in Australia we have delivered to the PS3 more music video channels on demand with VidZone TV, more movies on demand with the PlayStation®Network Video Delivery Service and now with this announcement, even more TV on demand with PLUS7.”

“ We are excited to be making our catch-up TV service, PLUS7, available through PS3 consoles and continuing to be at the forefront of IPTV innovation in Australia,” said Rohan Lund, CEO of Yahoo!7.

“Now, even more Australians will be able to watch full-length episodes from many of Australia’s favourite TV shows streamed over the internet using their PS3 consoles.”

In Sydney today, Sony Computer Entertainment and Yahoo!7 executives successfully trialled the first demonstration of PLUS7 catch-up TV programming streamed directly to a PS3.

PS3’s first Australian catch-up TV service launched with ABC iView in November 2009. The same month PlayTV device for PS3 launched enabling users to watch, pause and record free-to-air HD TV.

 
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Sony Computer Entertainment Europe confirms strong peak season line-up at gamescom plus a glimpse of what’s to come in 2011

New model PlayStation®3 to launch with extra storage

PlayStation®Move launch confirmed for September 16 (Australia)

Further Catch Up TV channels introduced

Resistance 3 and Ratchet & Clank®: All 4 One unveiled

SYDNEY, 18th August 2010:

Sony Computer Entertainment Europe (SCEE) have today welcomed media to a preview event at gamescom, Cologne and while setting out the vision for the coming year, announced two new models of PlayStation®3 (PS3™), with larger hard drives, to replace the current models. Also announced for the first time were six new catch up TV channels, a whole raft of new titles for the PSP® (PlayStation®Portable) and brand new games from acclaimed developer Insomniac Games: Resistance 3™ and Ratchet and Clank®: All 4 One.

Market leading growth:

SCEE President and CEO, Andrew House explained that PlayStation® sales, driven by slimmer and lighter PS3 since its launch in September, 2009, underpinned a market leading performance with global PS3 sales reaching 38 million with SCEE sales reaching over 16 million units, with a year on year growth of 57 per cent. Exceptional software sales growth of 38 per cent, compared to market growth of just seven per cent, was driven by some of the highest rated games on the market illustrating the value of exclusive, market leading titles like

Heavy Rain™, God of War® III and Uncharted®2: Among Thieves.

New models of PS3 respond to growth in content services:

House unveiled two new models of PS3 offering significantly larger hard drives – 320GB and 160GB. The announcement was in response to the rapid increase in the amount, and consumption of downloadable content on PlayStation®Network ranging from games to films. Sony Computer Entertainment Australia will announce local details at a later date.

New Software and Services:

House reinforced the focus on developing the PlayStation entertainment offer with PS3 laying claim to a place at the heart of the living room. This was highlighted by the announcement that streaming music service VidZone™ had delivered almost 500 million videos into homes throughout the SCEE region. House also introduced the next PlayTV™ upgrade, called PlayTV Live Chat, available later in 2010, bringing community functionality, allowing onscreen text discussion. Using the analogy of the forthcoming football season, House illustrated how PlayTV Live Chat allowed real time onscreen discussion amongst PlayTV viewers worldwide on the merits of a match or referee. In Australia, current owners of PlayTV will be able to access the new text chat community feature, when it launches later this year via a software update available to purchase through the PlayStation®Store. A further roll out of Catch up TV channels was confirmed, with the addition of six new channels on PS3

including Animax in Germany, TV3 in Spain, ITV in the UK, Yahoo!7’s PLUS7 service in Australia, YLE in Finland and following its initial success, an expanded NOS service in Holland. Likewise, the joy of enjoying films on PS3 will be expanded with the arrival of the global cinema community built around the film streaming service MUBI. Offering the free MUBI application from PlayStation®Store for download onto PS3’s XMB [Xross Media Bar] this October, MUBI focus is on acclaimed independent and classic films curated by movie experts.

PlayStation Network and PlayStation®Plus

House highlighted the growing importance of PlayStation Network. He pointed to its role in bringing diverse communities together from traditional gamers playing Call of Duty® online to SingStar® video uploads or ModNation Racers™ and LittleBigPlanet™ creators sharing their latest works. House also emphasised the importance of PlayStation®Plus and the video delivery service, which he explained now had over 5,000 titles available across the PAL territories.

Resistance 3 and Ratchet & Clank: All 4 One confirmed

Ted Price, CEO and President of Insomniac Games, Inc. took to the stage to introduce Ratchet & Clank: All 4 One, the latest game in the popular franchise. For the first time, up to four-players will be able to team up as Ratchet, Clank, Quark or Dr Nefarious to wage battles across an untamed alien planet. He left the audience wanting more after announcing Resistance 3 with an intriguing video that teased of what’s to come in the next episode of the acclaimed franchise.

PSP® (PlayStation®Portable) services engage younger audience:

PSP global sales of 9.9 million units in during the previous fiscal year, were driven by services such as Digital Comics which have already seen more than three million comics downloaded globally. Moving forward, affordable and accessible is the mantra behind PSP, with its penetration into the youth games market led by minis, the quick and easy to download titles, which have sold more than one million downloads in less than a year, whilst great value games, make gaming affordable for every pocket.

The year to come House pointed to the line up for the year ahead including Gran Turismo®5, LittleBigPLanet™ 2, InFamous™ 2, Sorcery™, DC Universe™ Online and Time Crisis: Razing Storm™ and went on to look at the arrival of PlayStation Move and stereoscopic 3D gaming. The in-store date of 16 September (Australian launch) for PlayStation Move, is confirmed. PlayStation Move motion controller will be priced at RRP AUD$69.95, whilst the PlayStation Move navigation controller would be priced at RRP AUD$49.95 with the starter pack that comprises a PlayStation Move motion controller, PlayStation®Eye and a Starter disc, priced at RRP AUD$99.95. Highlighted also, was the wide variety of software that would be available including for the traditional gamer, experiences with The Fight™, Heavy Rain™ Move Edition, SOCOM™: Special Forces, Time Crisis: Razing Storm™ and MAG™, whilst for the whole family, games such as Start the Party, Sports Champions™, TV Superstars and EyePet™ Move Edition.

The presentation finished with a look at what lies ahead for stereoscopic 3D gaming as part of Sony’s group-wide 3D strategy. Only two months after the debut of stereoscopic 3D games with the likes of

WipEout®HD and PAIN, House took the opportunity to highlight forthcoming titles including Gran Turismo®5, Killzone®3 and MotorStorm™ Apocalypse and to demonstrate the impact on game play – from gauging breaking distances in Gran Turismo 5 to immersing yourself in the alien landscapes of Killzone 3.

 
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THQ ANNOUNCES uDRAW GAMETABLET™ for Wii™ – AN INNOVATIVE GAMING ACCESSORY WITH AUSTRALIAN ORIGINS

Today in the US, THQ and Nintendo announced the exciting new gaming accessory to come to the Wii.  Most exciting of all, the idea first originated out of the Melbourne THQ offices where it then came to fruition.

Agoura Hills, Calif. – August 17, 2010 – Global video game developer and publisher, THQ Inc. (NASDAQ: THQI) today announced uDraw™ GameTablet™, a first-of-its-kind, innovative new gaming accessory developed by THQ as a Wii exclusive scheduled to hit Australian and New Zealand shelves in March 2011.

The uDraw GameTablet will launch bundled with an expansive drawing, coloring and art-based video game, uDraw Studio, for a recommended retail price of $109.99 AUD. In addition to uDraw Studio, two other video games designed for use with the uDraw GameTablet – Pictionary and Dood’s Big Adventure™ – are scheduled to hit store shelves on the same day. Future waves of video game titles are planned during calendar 2011 and beyond.

“The uDraw GameTablet is designed to target consumers of all ages with a compelling price point and familiar drawing-inspired gameplay mechanic that has been enhanced for today’s tech-savvy families,” said THQ Chief Executive Officer Brian Farrell.

“We’ve designed the uDraw GameTablet to offer something for everyone: the kids can doodle, save their creations on an SD-Card and print their artwork for display on the refrigerator. Students can improve their skills through in-game tutorial lessons. And the whole family can sit down together for family game time with products like Pictionary,” added Executive Vice President, THQ Kids, Family, Casual Games and Global Online Services, Martin Good.

The uDraw GameTablet concept and design began as an idea from the THQ Melbourne office.

“We are impressed with THQ’s innovative design and focus on bringing a new gameplay experience to the Wii owner with their uDraw GameTablet,” said Steve Singer, vice-president of Licensing for Nintendo of America. “Nintendo is committed to providing fun and unique experiences and THQ’s uDraw GameTablet seems destined to continue that trend.”

About uDraw GameTablet

The uDraw GameTablet is a first-of-its-kind, innovative new hardware device that provides an entirely new and entertaining way for kids and families to play on Wii.  Scheduled to be available in Australia and New Zealand in March 2011, the uDraw GameTablet combines a deep and immersive level of creative freedom with a line of video games developed to expand gameplay and expression.

The device is a small white handheld tablet with a 4” x 6” drawing space and detachable, pressure-sensitive stylus designed to offer more subtle control and precision than available on the traditional Wii Remote™. The Wii Remote docks discretely within the uDraw GameTablet, allowing the device to draw power directly from the Wii Remote.  A convenient storage area hides the Wii Remote wrist strap and stylus when not in use.  The uDraw GameTablet also features tilt-and-roll movement options, allowing players to interact and control in-game characters by moving and directing them through game levels.  Additionally, SD-card support enables players to save and print their artwork and other uDraw creations.

The uDraw GameTablet comes ready to play with the uDraw Studio game and is scheduled to be available in Australia and New Zealand from March 2011 for a recommended retail price of $109.99. Pictionary and Dood’s Big Adventure are planned to hit store shelves on the same day.

About uDraw Studio

Packaged with the uDraw GameTablet, uDraw Studio was designed as a showcase piece for the capabilities of the device and features a robust set of art creation modes and user-friendly tools that help players create anything from simple doodles to intricate masterpieces that can be saved and shared.

About Pictionary

Pictionary™, the game of quick sketches and crazy guesses, has innovative new functionality and game modes for the whole family! In addition to great classic Pictionary™ play, new features include rotating canvases, one-line challenges and other fun gameplay modes in a lively game show setting.

About Dood’s Big Adventure

In Dood’s Big Adventure, players will navigate their customizable Dood through 60 levels across four gameplay modes in a world where coloring books come to life and user-created doodles, characters and background art populates the in-game world.

For more information on the uDraw GameTablet, please visit http://www.WorldofuDraw.com.

uDraw GameTablet can also be found on:

Facebook: http://www.facebook.com/worldofudraw

Twitter: http://www.twitter.com/World_Of_uDraw

YouTube: http://www.youtube.com/worldofudraw

 

 

About THQ

THQ Inc. (NASDAQ: THQI) is a leading worldwide developer and publisher of interactive entertainment software. The company develops its products for all popular game systems, personal computers and wireless devices. Headquartered in Los Angeles County, California, THQ sells product through its global network of offices located throughout North America, Europe and Asia Pacific. More information about THQ and its products can be found at www.thq.com and www.thqwireless.com. THQ, uDraw, uDraw GameTablet, Dood’s Big Adventure and their respective logos are trademarks and/or registered trademarks of THQ Inc.

PICTIONARY and associated trademarks and trade dress are owned by, and used under license from, Pictionary Incorporated and Mattel, Inc. © 2010 Mattel, Inc. All Rights Reserved.

 
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VIRTUA TENNIS 4 ANNOUNCED FOR PLAYSTATION 3 WITH FULL COMPATIBILITY FOR MOVE AND 3D

VIR TUA TENNIS 4 ANNOUNCED FOR PLAYSTATION 3 WITH FULL COMPATIBILITY FOR MOVE AND 3D

The no. 1 best selling tennis series moves to an all-new level of realism

Wednesday 18th August 2010 – SEGA® Europe Ltd. and SEGA® of America, Inc. are thrilled to announce that the critically acclaimed Virtua Tennis™ series is in development for PLAYSTATION®3 computer entertainment system, featuring full PlayStation®Move compatibility and 3D technology. Due to release in 2011 and being developed in Japan by the original Virtua Tennis Team, Virtua Tennis 4 promises a more immersive, true to life tennis experience than ever before.

Virtua Tennis 4 with the PlayStation Move isn’t just about hitting the ball; it’s about the angle of the racquet, the spin and speed of the ball and the power of the shot.  The advanced motion sensors of PlayStation Move precisely track both the fast and subtle movements of the controller allowing for pinpoint accurate shots as players improve their racquet skills.  Virtua Tennis 4 will also support 3D technology delivering unprecedented realism to the experience, bringing you closer than ever to being out on the court.

Virtua Tennis 4 is a fantastic example of how our 3rd Party partners are seeing the potential not just in PlayStation Move, but also 3D,” said Simon Rutter, Senior Vice President, Sales & Marketing at SCEE.  “The combination of both Move and 3D offers an entirely new gaming experience and one that has the potential to completely change how people interact with their entertainment.  Virtua Tennis 4 shows how this technology can be implemented and we are very excited to be working with SEGA on this.”

 “We have always strived to provide a tennis experience that is both true to the sport and great fun to play, and we are continuing to work with Sony to make this happen”, commented Gary Knight, Senior Vice President of Marketing at SEGA Europe and SEGA America. “With Virtua Tennis 4 being developed for PlayStation Move and featuring 3D technology, the boundaries of realism in sports video games are being pushed even further”. 

With a host of additional features and the full player line-up to be revealed in the coming months, Virtua Tennis 4 is slated for release in 2011 and will be available on PlayStation 3 computer entertainment system.

Virtua Tennis 4 is currently being shown at the Sony Computer Entertainment Europe consumer stand in Hall 07.1 of the Cologne Trade Fair Center at Gamescom 2010 trade fair for interactive games and entertainment.

For more information, please visit the official site at www.sega.com or to download screenshots, videos and art, please visit www.sega-press.com.

About SEGA Europe Ltd.:

SEGA® Europe Ltd. is the European Distribution arm of Tokyo, Japan-based SEGA® Corporation, and a worldwide leader in interactive entertainment both inside and outside the home. The company develops and distributes interactive entertainment software products for a variety of hardware platforms including PC, wireless devices, and those manufactured by Nintendo, Microsoft and Sony Computer Entertainment Europe. SEGA Europe’s web site is located at www.sega.com

About SEGA of America Inc.:

SEGA® of America, Inc. is the American arm of Tokyo, Japan-based SEGA® Corporation, a worldwide leader in interactive entertainment both inside and outside the home.  The company develops, publishes and distributes interactive entertainment software products for a variety of hardware platforms including PC, wireless devices, and those manufactured by Nintendo, Microsoft and Sony Computer Entertainment Inc.  SEGA of America’s Web site is located at www.sega.com

 
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DAVID BECKHAM NAMED BRAND AMBASSADOR FOR EA SPORTS ACTIVE 2

Global Icon to Endorse New Interactive Fitness Program in Europe and Australia

18 AUGUST 2010, AUSTRALIA – Today, EA SPORTS™, a label of Electronic Arts Inc. (NASDAQ: ERTS), announced the signing of global football superstar David Beckham as brand ambassador for EA SPORTS Active 2 , an innovative line of interactive fitness products that feature personalised, customisable workouts.

Beckham will act as the franchise spokesperson and will be featured in advertising and retail material across Europe and Australia. EA SPORTS Active 2 focuses on improving muscular strength, endurance and flexibility, as well as improving cardio; it will combine a heart rate monitor and motion tracking data to deliver a fitness experience that achieves authentic, measurable results. EA SPORTS Active 2 available on Kinect™ for Xbox 360® video game and entertainment system from Microsoft, PlayStation®3, Wii™, iPhone® and iPod touch® in Australia on November 18.

“David has always worked hard to stay in excellent shape and has inspired people around the world to make fitness a priority,” says Jens Uwe Intat, Senior Vice President & GM of European Publishing, EA. “We’re excited about this collaboration with David as the high value he places on fitness makes him a perfect fit for EA SPORTS Active 2. We are looking forward to working with him to motivate people everywhere to get active.”

“EA SPORTS Active is impressive and includes many elements that I have seen throughout my football career,” says David Beckham. “I’m excited to collaborate with EA SPORTS who have a great track record in developing authentic and credible sports products and games over the years.”

EA SPORTS Active 2 will ship with the Total Body Tracking system that combines a heart rate monitor and motion tracking data to ensure a workout with accurate tracking and measurable results. Using heart rate data that is displayed on-screen throughout the workout, users will be able to capture the intensity of their workout, allowing them to optimise their performance and reach their fitness goals quicker. Additionally, users will now also be able to track both their workout and heart rate data on the new EA SPORTS Active 2 online* hub; allowing users to track their progress over time and stay motivated. Motion tracking data will provide complete freedom of motion for a deeper workout experience. EA SPORTS Active 2 will make working out simple, effective and will go with you wherever you are.

EA SPORTS Active is currently the number one rated interactive fitness program for the Wii on the market**. EA SPORTS Active 2 is in development at EA Canada in Vancouver. It has not yet been rated by the OFLC, and has an RRP of $149.99. For more information please visit www.easportsactive.com. Media can find photos of the product mentioned here at http://info.ea.com.

EA SPORTS™ is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, global videogame competitions and breakthrough digital experiences. EA SPORTS delivers experiences that ignite the emotions of sport through industry-leading sports simulation videogames, including Madden NFL football, FIFA Soccer, NHL® hockey, NBA ELITE basketball, NCAA® Football and NCAA Basketball, Fight Night boxing, EA SPORTS MMA and Tiger Woods PGA TOUR® golf, and EA SPORTS Active.

For more information about EA SPORTS, including news, video, blogs, forums and game apps, please visit www.easports.com to connect, share and compete.

* Internet connection and EA account required
** According to Metacritic.com, August, 2010

 
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VIDEO: Tom Clancy’s HAWX 2 ** Story Trailer**

 
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[Trailer] Super Scribblenauts ‘adjectivizes’ Gamescom

What’s creative, funky, fresh and stealthily taking over Gamescom in Cologne, Super Scribblenauts of course!

To celebrate Super Scribblenauts’ presence at Gamescom, Warner Bros. Interactive Entertainment is proud to release a brand new trailer showcasing some of the more descriptive updates to the game, like a giant, purple, flying, flaming car. Super Scribblenauts, available October 2010, will include 120 brand new levels, hundreds of new objects in a robust dictionary and an adjective system with thousands of adjectives.

 
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What’s On at Scienceworks What’s On at Scienceworks August to November 2010

SUPER SCIENCE MONTH

National Science Week this year is August 14 – 22, and to celebrate, Scienceworks is holding its first ever Super Science Month! Every week at Scienceworks is a science week, and August is no exception, with an activity for every curious mind no matter what age. With exhibitions, science programs and daily Lightning Room and Planetarium shows, you can discover how everyday science lets us do amazing things – come and experience Super Science Month at Scienceworks!

Super Science Month activities include:

Humanoid Discovery

Opening just in time for Super Science Month! Go on a journey through the human body and discover how different body systems and organs function; from breathing to digestion, skin and hair, even how your brain works. Explore common misconceptions about the body, investigate the different layers of the skin, look at how long your intestines are and discover how food is digested!

Developed by Scitech, Perth

Date: Saturday 31 July 2010 until Monday 14 March 2011

Cost: Included with Scienceworks admission

Inspiring Scientists

Get up close and personal with scientists and ask them about their ‘ology’! Learn more about the many exciting career opportunities in the field of science.

Date: Saturday 21 and Sunday 22 August, 11am – 4pm

Cost: Included with Scienceworks admission

BASF Kids’ Lab

Experience the fascinating world of chemistry! Run by BASF chemists, these workshops introduce chemistry in a fun and exciting way through simple hands on experiments. Suitable for 6-12 year olds.

Date: Saturday 21 and Sunday 22 August, 11am, 1pm and 3pm

Cost: Included with Scienceworks admission

Bookings Essential 13 11 02

Ask the Australian Skeptics – Why is it so?

Join the Australian Sceptics as they explore the science behind the paranormal!

Date: Saturday 21 and Sunday 22 August, 11am – 4pm

Cost: Included with Scienceworks admission

Trekking Towards Tomorrow

Be magnetised and electrified by this brand new 30 minute Lightning Room show, starring live lightning bolts! Discover how technology has developed over time and in what ways it may continue to develop further. Imagine a world without electricity as we consider what may happen without the resources we now rely on, and see how future technological advancements could lead to us travelling in flying trains and having cheaper spaceship launches.

Date: Sessions run daily, visit museumvictoria.com.au/scienceworks for session times.

Cost:  Adults $13, Concession $4 and Children (3-16 year) $3.50 (includes admission to Scienceworks)

 

 

 

 

 

Discover the Night Sky – Melbourne Planetarium

The August season of Discover the Night Sky allows the chance for adults to immerse themselves in an evening astronomical experience! Enjoy a glass of wine and cheese as you are taken on a journey through the universe. A different show is running every Thursday night for the Month of August, with each show providing the opportunity to speak to the Melbourne Planetarium’s Astronomer Dr Tanya Hill.

Date: Every Thursday in August (August 5, 12, 19 and 26), at 7pm

Cost: $26 per session, MV members $21 per session, $89 for a season pass. 

 

Going Places: The Technology of Transport

Pilot an airship through sky hoops, ride the hovercraft and land a plane on the flight simulator. Find out how travel has shaped society and put yourself to the test with a multitude of transport challenges. With more than 20

hands-on exhibits, Going Places is a wild ride. This unique exhibition explores the way mankind has developed new transport technology to overcome gravity, distance and the division of continents to move us around the globe.

Developed by Scitech, Perth

Date: Until 17 October 2010

Cost: Included with Scienceworks admission

 

Wright Engine – Centenary of flight in Australia display

See the engine from the first powered aeroplane to fly in Australia. The plane was a Wright Model A, designed by Orville Wright of the Wright brothers. Piloted by English racing driver Colin Defries and named ‘The Stella’ after Defries’ wife, the plane flew about 100 yards (91m) on 9 December 1909. The flight was witnessed and reported by several reliable sources, but was not officially recognized and the first flight trophy was awarded to Harry Houdini (Ehrich Weiss) in 1910. This engine is one of the most significant aeronautical artefacts in Museum Victoria’s collection.

Date: Until 17 October 2010

Cost: Included with Scienceworks admission

 

Model Solar Vehicle Challenge

Join primary and secondary school teams as they race their vehicles to see who is the ‘fastest under the sun’. Students have designed and constructed working model cars and boats powered by the sun to explore the potential of solar energy.

Date: 16 and 17 October, 10am – 4.30pm

Cost: Included with Scienceworks admission

Machines in Action Day

Scienceworks will be celebrating National Children’s Week with the final Machines in Action Day for the year. View these historic steam engines in all their glory and take a ride on a model steam train outside on the arena.

Date: 24 October, 10am – 4.30pm

Cost: Included with Scienceworks admission

Measure Island

Consisting of 24 hands-on exhibits, Measure Island makes measurement adventurous and fun! What are some of the measurement techniques that scientists use? How do they benefit us? Explore the fictional world of a long lost civilisation and discover there is a lot more to measuring than you think. Developed by Questacon – The National Science and Technology Centre, Canberra.

Date Opens Saturday 30 October

Cost Included with museum entry

 

Scienceworks, 2 Booker St, Spotswood. (Melway 56, B1). Open daily 10.00am – 4.30pm. Admission: Adults $8, Children and Concession FREE. For further details ph 03 9392 4800 or visit museumvictoria.com.au/scienceworks