magnify
formats

BIOWARE ANNOUNCES RISE OF THE HUTT CARTEL, THE FIRST DIGITAL EXPANSION FOR STAR WARSTM: THE OLD REPUBLICTM

SYDNEY, Australia – Dec. 19, 2012 –There is a new threat in the Star Wars™ universe and the future of the Republic, the Empire and the entire galaxy is at stake!  Today, BioWare™, a studio of Electronic Arts Inc. (NASDAQ:EA), and LucasArts announced that players will face-off against the ruthless Hutt Cartel in the first Digital Expansion: Rise of the Hutt Cartel, coming Autumn 2013.  Beginning today, Star Wars: The Old Republic Subscribers can Pre-Order the Digital Expansion: Rise of the Hutt Cartel for only $9.99, 50% of the regular price. Free-to-Play Players can purchase the Digital Expansion for $19.99.  Any player who pre-orders before January 7, 2013 will receive five days of Early Access* to the new fully-voiced story-driven content.

“We know our fans want to keep experiencing the classic Star Wars storylines they love, and that’s what we’re delivering with the Rise of the Hutt Cartel expansion,” said Jeff Hickman, Executive Producer at BioWare Austin. “The planet Makeb is shaping up to be one of our most breathtakingly beautiful settings and the clash with the Hutt Cartel is epic and exciting. And this is just the tip of the iceberg. We have a lot more surprises in store for our fans next year!”

The Digital Expansion: Rise of the Hutt Cartel will send players to Makeb, a dual-faction planet where players will continue their battles with the merciless Hutt Cartel. During their journey, players will meet new allies, make new enemies and uncover the cutting-edge technology on this vibrant planet. Experience five new levels of story-driven missions to an already expansive; epic online universe that will raise the level cap to 55. Pre-Order is available now online at www.swtor.com/buy.

Star Wars: The Old Republic is set thousands of years before the classic Star Wars movies. Players are immersed as they team up with friends online to fight in heroic battles reminiscent of the films, exploring a galaxy of vibrant planets, experiencing visceral Star Wars combat, all set to a sweeping musical score. Now, players can experience the complete storylines of the eight iconic Star Wars classes, all the way to Level 50 without having to pay a monthly fee. The new Free-to-Play option complements the existing subscription offering, providing greater flexibility in how to experience Star Wars: The Old Republic.

For more information on the different ways player can now experience Star Wars: The Old Republic, including the Free-to-Play option, please visit www.StarWarsTheOldRepublic.com/FREE or Origin.com. For more details on the Digital Expansion: Rise of the Hutt Cartel, please visit www.StarWarsTheOldRepublic.com/rothc. As always, be sure to check StarWarsTheOldRepublic.com for latest updates and follow us on Twitter, Facebook, and YouTube.

 
formats

New Fuse Trailer

Watch the new Fuse trailer, “The Dalton Rules.”  Three simple rules every Overstrike agent should live by. This new trailer showcases a routine operation that quickly explodes into a full-on global arms race over Fuse — a powerful but volatile alien substance. It is now up to you and three other elite teammates to stop Raven, the rogue paramilitary force that has stolen Fuse from the U.S. government. Four expendable agents. One alien substance. Zero rules of engagement. What the hell could go wrong?

 
formats

Need for Speed Most Wanted – Ultimate Speed Pack Trailer

Check out the trailer for the Ultimate Speed Pack. Turbocharge your Need for Speed Most Wanted with a DLC pack showcasing five of the world’s fastest exotics

 
formats

GET DRESSED FOR THE HOLIDAY BRAWL WITH DOWNLOADABLE SANTA SUITS FOR TEAM NINJA’S DEAD OR ALIVE 5

’Tis the season for a beating…and to celebrate, Team NINJA has released a heaping helping of Santa suit downloadable content packs for DEAD OR ALIVE 5, the new generation of DEAD OR ALIVE combat now available at retailers worldwide on the PlayStation® 3 computer entertainment system and the Xbox 360® video game and entertainment system from Microsoft. Available now for download via Xbox LIVE® Marketplace for Xbox 360 and on the PlayStation®Store, each pack includes a spirited selection of DOA’s fearless fighters in their festive finest – or own them all with a handful of collection packs for the gamer who craves the ultimate in stocking stuffers!

Naughty and Nice Santa Selections:

Nice Girls – Kasumi, Hitomi and Leifang

Naughty Girls – Ayane, Christie and Tina

Lil’ Santas – Hayabusa, Jann Lee, Bayman, Bass, Hayate and Akira

Nice Girls 2 – Kokoro, Helena and Sarah

Naughty Girls 2 – Mila, Lisa and Pai

Lil’ Santas 2 – Zack, Eliot, Brad, Gen Fu, Rig and Mr. Strong

Christmas Collections for the DOA Completist:

Christmas Set – includes Nice Girls 2, Naughty Girls 2 and Lil’ Santas 2

Christmas Mini Set – includes Nice Girls 2, Naughty Girls 2 and Lil’ Santas 2

Christmas Set 2 – includes Nice Girls, Naughty Girls and Lil’ Santas

Christmas Mini Set 2 – includes Nice Girls, Naughty Girls and Lil’ Santas

DEAD OR ALIVE 5 incorporates a wealth of martial arts fighting techniques into its distinctive fighting style to create a captivating new generation of DEAD OR ALIVE combat. Players will once again take on the roles of the legendary cast of DOA fighters in an action-packed brawler set in visually striking locations from around the world. The famed DEAD OR ALIVE hand-to-hand combat unfolds in new 3D stages that dynamically change as the fight progresses. The game’s sterling cast includes not only stars from the DOA series but also select fighters from the iconic Virtua Fighter series.

 
formats

AIE/505 Media Alert: New Year, New You: 505 Games Launches ZUMBA FITNESS CORE

505 Games, a global publisher of video games, and Majesco Entertainment Company, international provider of mass market video games, have manufactured and distributed Zumba® Fitness Core, an energised dance-fitness party featuring choreography specifically designed to deliver tight and toned abs as well as an effective total-body workout. Zumba® Fitness Core is now available on Nintendo Wii™ and Kinect® for Xbox 360™ in Australia and New Zealand.

Take the work out of your ab workout with an electrifying soundtrack that will keep your body moving! 505 Games revealed 23 licensed songs of the 40 tracks featured in Zumba® Fitness Core, the first and only game designed to sculpt your abs within an exhilarating total body workout. The set list for this energised dance-fitness party includes a range of current chart-topping hits, era classics, exclusive re-records andgenre-blending fusion tracks that together with 17 new Zumba® original songs, deliver the most diverse range of dance styles of any Zumba® Fitness game to date—33 in all!

Download or view the official Zumba® Fitness Core gameplay trailer that showcases Carlinhos Brown’s “Magalenha,” one of the exciting new in-game tracks.

The Zumba® Fitness Core soundtrack is loaded with licensed tracks, hot artists and contagious Zumba® originals across a wide array of genres and artists including:

·       Enrique Iglesias “Bailamos”

·       Don Omar “Zumba”

·       Sean Paul “Roll Wid Di Don” (unreleased in the United States)

·       Kat DeLuna “Drop it Low”

·       Nayer featuring Pitbull  “Suavemente (Kiss Me)”

·       Bob Marley “Jammin'”

·       The Donnas “Dancing with Myself” (exclusive studio recording of the original Billy Idol song with Samba infusion)

·       Robert Randolph and the Family Band “Ain’t Nothing Wrong with That”

·       Grace Potter and the Nocturnals “Paris (Ooh La La)”

·       Anane featuring Mr. Vegas “Shake It”

·       Tiesto “Nyana”

·       Karmin “Broken Hearted”

·       Shankar-Ehsaan-Loy “Jhoom”

·       Jupiter “Boogie Shoes” (re-record of original 60s song)

·       K-liber4 life “Balans”

·       Naked Rhythm “Mirage”

·       Daler Mehndi “Ho Jayegi Balle Balle”

·       Charlotte Swing Orchestra “Jump, Jive and Wail” (re-record of Brian Setzer original)

·       Spice and Company “Lift Ya Leg Up”

·       Carlinhos Brown “Magalenha”

·       Orchestre Baka de Gbine “Gati Bongo”

·       Ryan Franks “Dance of the Sugar Plum Fairies”

·       Mara “Crazy Love”

The newest addition to the hit Zumba® Fitness video game franchise that has sold more than seven million copies worldwide, Zumba® Fitness Core features 40 new songs and routines, 33 international dance styles from around the world and hot new choreography that’s designed to sculpt stronger abs through an exhilarating full body workout. Lose yourself in the music as celebrity Zumba® instructors guide you through routines set to contagious new Zumba® Fitness originals and a broader mix of smash hits from popular artists. Choose from 45 different pre-set classes (30 in the Wii™ version), or customise your workout to suit your preference. Skip the crunches and danceyour way to tight, toned abs with this innovative new interactive fitness experience!

Find out more at www.ZumbaFitnessGame.com.

Zumba® Fitness Core is now available for Nintendo Wii™ and Kinect® for Xbox 360™ video game and entertainment system from Microsoft.  Zumba® Fitness Core is distributed in Australia and New Zealand by All Interactive Entertainment.

 
formats

The Unmaking of Carthage – building the destruction of a city

Total War™: ROME II Behind the Scenes.

Creative Assembly today released the first behind the scenes look at what went into the jaw-dropping first look at Total War™: ROME II; “The Unmaking of Carthage” dev diary reveals some of the thinking behind the spectacular new tactical map and combined naval and land battle features. There’s also a rather unsubtle hint at what’s coming next…

 
formats

SILKROAD ONLINE MAJOR UPDATE “IGNITE SILKROAD PART 2: EAST & WEST UNITE!” TODAY

The Popular Fantasy MMORPG Now Includes Skill Balance Enhancements, Emphasis On Party Play And Massive Events

December 18, 2012 – Leading online game developer and publisher, Joymax, today (Dec. 18th) announced the launch of part two of its major update for the world-renown free-to-play MMORPG, Silkroad Online.  “Ignite Silkroad Part 2; East & West Unite!” is the second installment of a major change that started last month which also features a variety of large-scale events. It focuses on the importance of party play by offering various changes through skill balance enhancements and ultimately test players’ teamwork through a massive event.  Players, both new and returning, will now be able to experience firsthand all of these improvements the moment they log into the game! To check out all of the new enhancements and events, players can visit http://www.joymax.com/silkroad/.

One of the major features of the update is the Skill Balance Enhancements that give all characters an increase in physical damage and adjustments in skill balance between Chinese and European races.  New skills have also been added for both races which support party play, and rewards players with 20% EXP Buff for playing with a party … a huge jump from the original 5%!

Beginners will also fare well in this new update.  New players will receive permanent benefits since last month’s update, and every new player will be awarded a starter package filled with nine different helpful items!  Additionally, the new Rested Experience system gives players between 50%-100% EXP buff by the time they log back into the game.

A big update means big events!  The Roc Time Attack event is the ultimate challenge that requires both skills and team play.  Starting today, Roc the monster bird will be summoned at random times near the beginner areas; and once defeated, the second Roc appears followed by three unique monster battles at once!  The key to this challenge is to successfully defeat every monster within 10 minutes.  By achieving this mission, players can earn epic drop items from each unique monster including varying weapons and armor.  Plus, both Rocs drop 1-2 subscription cards for a random player or two which boosts the player’s level to near max, gives 30 million skill points and a player’s choice of any one set of armor!

Players can find out more by visiting Silkroad Online’s official website at http://www.joymax.com/silkroad/, or follow Silkroad Online’s Facebook which is now accessible through the game with the click of a button!

 
formats

FREE FOR A LIMITED TIME – Multiple Game of the Year Winner ‘The Walking Dead’ (Episode One); More from Telltale on Sale Now

Today, leading publisher of digital entertainment Telltale Games announces that the 2012 Multiple Game of the Year-winning series The Walking Dead is offering its critically-acclaimed first episode, ‘A New Day’ as a free download for a limited time on the App Store!

The game series, known on the App Store as, ‘Walking Dead: The Game’ was recently awarded the honors of Game of the Year from multiple media outlets and organizations, including Game of the Year from the 10th Annual Spike TV Video Game Awards, Wired, Yahoo! Games, Complex, Digital Trends, GamesRadar, Cheat Code Central, Destructoid and more.

The base application can be downloaded for free for a limited time, and includes the first episode of the award-winning series. Episodes Two through Five can be purchased in-app individually for $4.99 USD, or save 25% by purchasing the Multi-Pack (Episodes 2-5 Bundle) for $14.99 USD.

App Store Link: https://itunes.apple.com/us/app/walking-dead-the-game/id524731580?mt=8

In addition to this limited time offering, Telltale is also temporarily discounting the price of several other apps to $0.99 USD until the New Year, including the following:

Back to the Future Ep 1 HD – US$0.99

https://itunes.apple.com/us/app/back-to-the-future-ep-1-hd/id419176153?ls=1&mt=8

Back to the Future Ep 2 HD – US$0.99

https://itunes.apple.com/us/app/back-to-the-future-ep-2-hd/id427098890?ls=1&mt=8

Back to the Future Ep 3 HD – US$0.99

https://itunes.apple.com/us/app/back-to-the-future-ep-3-hd/id435841866?ls=1&mt=8

Back to the Future Ep 4 HD – US$0.99

https://itunes.apple.com/us/app/back-to-the-future-ep-4-hd/id435842325?ls=1&mt=8

Back to the Future Ep 5 HD – US$0.99

https://itunes.apple.com/us/app/back-to-the-future-ep-5-hd/id435843057?ls=1&mt=8

HECTOR: Ep1 HD – We Negotiate with Terrorists – US$0.99

https://itunes.apple.com/us/app/hector-ep1-hd-we-negotiate/id433058491?ls=1&mt=8

HECTOR Ep2 HD – Senseless Acts of Justice – US$0.99

https://itunes.apple.com/us/app/hector-ep2-hd-senseless-acts/id456665172?ls=1&mt=8

HECTOR Ep3 HD – Beyond Reasonable Doom – US$0.99

https://itunes.apple.com/us/app/hector-ep3-hd-beyond-reasonable/id456667035?ls=1&mt=8

HECTOR: Ep2 – Senseless Acts of Justice – US$0.99

https://itunes.apple.com/us/app/hector-ep2-senseless-acts/id454314235?ls=1&mt=8

HECTOR: Ep3 – Beyond Reasonable Doom – US$0.99

https://itunes.apple.com/us/app/hector-ep3-beyond-reasonable/id454316991?ls=1&mt=8

Jurassic Park: The Game 1 HD – US$0.99

https://itunes.apple.com/us/app/jurassic-park-the-game-1-hd/id474011277?ls=1&mt=8

Jurassic Park: The Game 2 HD – US$0.99

https://itunes.apple.com/us/app/jurassic-park-the-game-2-hd/id482688777?ls=1&mt=8

Jurassic Park: The Game 3 HD – US$0.99

https://itunes.apple.com/us/app/jurassic-park-the-game-3-hd/id492569921?ls=1&mt=8

Jurassic Park: The Game 4 HD – US$0.99

https://itunes.apple.com/us/app/jurassic-park-the-game-4-hd/id492571492?ls=1&mt=8

Law & Order: Legacies – US$0.99 https://itunes.apple.com/us/app/law-order-legacies/id473003992?ls=1&mt=8

Via in-app purchase:

Episode 2: Home to Roost – US$0.99

Episode 3: Killer Smart – US$0.99

Episode 4: Nobody’s Child – US$0.99

Episode 5: Ear Witness – US$0.99

Episode 6: Side Effects – US$0.99

Episode 7: Resolution – US$0.99

Monkey Island Tales 1 – US$0.99

https://itunes.apple.com/us/app/monkey-island-tales-1/id474032269?ls=1&mt=8

Monkey Island Tales 2 – US$0.99

https://itunes.apple.com/us/app/monkey-island-tales-2/id474032836?ls=1&mt=8

Monkey Island Tales 3 – US$0.99

https://itunes.apple.com/us/app/monkey-island-tales-3/id474038983?ls=1&mt=8

Monkey Island Tales 4 – US$0.99

https://itunes.apple.com/us/app/monkey-island-tales-4/id474040163?ls=1&mt=8

Monkey Island Tales 5 – US$0.99

https://itunes.apple.com/us/app/monkey-island-tales-5/id474040734?ls=1&mt=8

Monkey Island Tales 1 HD – US$0.99

https://itunes.apple.com/us/app/monkey-island-tales-1-hd/id406248957?ls=1&mt=8

Monkey Island Tales 2 HD – US$0.99

https://itunes.apple.com/us/app/monkey-island-tales-2-hd/id430951385?ls=1&mt=8

Monkey Island Tales 3 HD – US$0.99

https://itunes.apple.com/us/app/monkey-island-tales-3-hd/id430951711?ls=1&mt=8

Monkey Island Tales 4 HD – US$0.99

https://itunes.apple.com/us/app/monkey-island-tales-4-hd/id430952003?ls=1&mt=8

Monkey Island Tales 5 HD – US$0.99

https://itunes.apple.com/us/app/monkey-island-tales-5-hd/id430952497?ls=1&mt=8

Puzzle Agent – US$0.99

https://itunes.apple.com/us/app/puzzle-agent/id384101636?ls=1&mt=8

Puzzle Agent HD – US$0.99

https://itunes.apple.com/us/app/puzzle-agent-hd/id383232240?ls=1&mt=8

Puzzle Agent 2 – US$0.99

https://itunes.apple.com/us/app/puzzle-agent-2/id444526639?ls=1&mt=8

Puzzle Agent 2 HD – US$0.99

https://itunes.apple.com/us/app/puzzle-agent-2-hd/id444526065?ls=1&mt=8

Sam & Max Beyond Time and Space Ep 1 – US$0.99

https://itunes.apple.com/us/app/sam-max-beyond-time-space/id474013188?ls=1&mt=8

Sam & Max Beyond Time and Space Ep 2 – US$0.99

https://itunes.apple.com/us/app/sam-max-beyond-time-space/id474029433?ls=1&mt=8

Sam & Max Beyond Time and Space Ep 3 – US$0.99

https://itunes.apple.com/us/app/sam-max-beyond-time-space/id504340647?ls=1&mt=8

Sam & Max Beyond Time and Space Ep 4 – US$0.99

https://itunes.apple.com/us/app/sam-max-beyond-time-space/id514645411?ls=1&mt=8

Sam & Max Beyond Time and Space Ep 5 – US$0.99

https://itunes.apple.com/us/app/sam-max-beyond-time-space/id514646064?ls=1&mt=8

Sam & Max Episode 1: The Penal Zone for iPad – US$0.99

https://itunes.apple.com/us/app/sam-max-episode-1-penal-zone/id364177936?ls=1&mt=8

Wallace & Gromit The Last Resort for iPad – US$0.99

https://itunes.apple.com/us/app/wallace-gromit-last-resort/id374089452?ls=1&mt=8

For more information on Telltale Games or any other product from Telltale, please visit the official website, Facebook, and follow Telltale Games on Twitter.

For more information on The Walking Dead, Robert Kirkman, and all of his titles, visit www.Skybound.com.

 
formats

Elite Warriors, Child Sacrifice & Rome’s Greatest Nemesis – Carthage revealed with new screens.

The next faction reveal for Total War™: Rome II showcases the north African nation of Carthage, and one of their Elite combat units, The Sacred Band. To mark the reveal we have released two brand new screenshots highlighting the distinctive look and feel of the Carthaginian nation.

Head over to the faction page on the Total War Wiki (http://wiki.totalwar.com/w/Factions) now to check out additional faction info and further game information.

 
formats

2050 predicted to look like an online game …

Sydney Australia 18th of December 2012 – Ever wondered what the future will look like? Well, Impulse Gamer were given a sneak peek thanks to Right Angle Studio which was inspired by the soon to be released Total Recall film!

Check out the full report below! Agree? Disagree? Let us know!

Australia 2050 Report – A New Reality

About the Report

To mark the release of Total Recall on DVD, Blu-ray and Digital, Universal Sony Pictures Home Entertainment has asked leading trend forecasting company Right Angle Studio to compile a report on what Australia will look like in the future – a key theme within the film.

Despite the dystopian environment portrayed in Total Recall, where a far-in-the-future earth is dominated by two nation-states – United Federation of Britain and The Colony (formerly known as Australia), the report presents a more optimistic view of the future that lies within many people’s lifetime – half way between the DVD release date in 2012 and the film setting – in 2099. The trend lines show that our present life is far better than that of generations past and while we can’t ignore the environmental challenges we face up ahead, we should be excited by the ideas and technology that will enable us to craft amazing cities and lives for ourselves.

To help frame this future, the report is divided into three key themes ranging from the macro to the micro: Future Cities, Future Technology and Future Home. Under each sit a number of ideas that have been developed by Right Angle and are qualified by comments from global thought leaders in companies and organisations such as The Future Laboratory, Google, Arup, The City of Sydney and Tedx Sydney.

Although the report presents a possible future for 2050, it is also a window into what we are already witnessing in 2012. Excitingly, many of these ideas are already in action in one form or another and the exponential rate of innovation means that what once seemed science fiction is fast becoming a reality.

For instance, it is a possibility that the world’s problems could be solved by turning them into games. By providing incentives (such as points and prizes) and integrating games into our routines we can positively shape our destructive daily behaviours. Rather than fear, we can use fun to motivate the masses and find a brave new world where entertainment is not just a way of escaping our problems but also a way of fixing them.

About Right Angle Studio

When it comes to understanding the future our cities, Right Angle Studio occupies a unique position. As publishers of The Thousands City Guides, they have documented Australian cities for over seven years and provide insights to local and global organisations on making places and products better.

The Australia 2050 Report – A New reality

“THE FUTURE WILL BE FUN”

Welcome to the future. It’s the start of the Australian summer of 2050 and these are good times: climate change has been slowed, food security is a non-issue and global conflict is at a minimum. To help solve our problems, mankind turned life into a game. Poverty? Obesity? An ageing population? We’ve got it covered.

The gamification of the world happened when we finally realised that we wouldn’t change our behavior unless we were incentivised. So we used fun rather than fear to motivate the masses and save spaceship earth. In the beginning, this sounded far-fetched to those who viewed games as a waste of time but it was widely embraced by the generation known as “Digital Natives” who found ways to game and hack their way to happiness.

You’ll be pleased to know that here in the future we value entertainment above everything. No longer do we think of it as a way to escape our problems, but a way to fix them. Entertainment is experience. Entertainment is innovation. Entertainment is how we communicate our dreams and it is how we make them real.

Fact: The number of hours that gamers world-wide have spent playing “World of Warcraft” alone adds up to 5.93 million years. What happens if this time is spent on games that make the world a better place? Jane McGonigal, Gaming can make a better world, TED Talk

FUTURE CITY

“By the year 2050 we will be deep inside the Asian Century. Sydney will represent a seamless integration of peoples and cultures from across Asia and the rest of the world. It will feel like the centre of Asia Pacific region. Its ocean beaches and waterways will provide a stark counterpoint to the density and richness of its urban environments and streetscapes. Life in balance. The best of all worlds.” – Remo Giuffre, TedxSydney

Smarter Cities
By 2050, Sydney and Melbourne’s populations will be around 7.5 million each. Fortunately, an increase in population density played a vital role in reducing our individual carbon footprints as we now happily share the available spaces and resources. As our cities get larger they also get smarter with time and space saving technologies making daily life a whole lot easier.

Fluid Cities
Transport systems are improved between country and city, and home and work to ensure a smooth flow of the economy – Sydney’s buses are as efficient as Tokyo’s trains. To encourage patronage, public transport tickets are replaced by scorecards, rewarding commuters for taking public transport and reducing traffic congestion.

The Mobile Workforce
The majority of work occurs online, not in the office. Workers have flexitime so that work happens when we want it to. As a result, Sydney will become a major hub for members of a global and mobile workforce of highly tech-literate knowledge-based workers known as “Technomads” who can work when and where they want to. The “weekend” happens when the weather and the waves are good.

Fun is good for us
Lots of activities are made fun through gaming. The mundane chore of cleaning the house can be played against friends and family for points and rewards. This logic is also applied to the scale of the city. People share, propose and participate in other local actions to “better the neighbourhood”, such as locating vacant lots to put to use or pooling money and ideas for local start-ups. Being a better citizen is a game to gather credits, which can be used to offset council taxes.

FUTURE TECHNOLOGY

“The smart phone principle will still be relevant in terms of it being at the centre of our personal digital world but the physical device will change considerably because technology will allow it to become essentially invisible. For example, today the device needs to be designed around a rigid screen, whereas in the future the device will be able to be designed around us, taking advantage of flexible screen and/or remote screen technology. This will flip on its head what future devices will feel and look like. Could any surface, anywhere become the screen or interface for our personal digital world?” Paul Colley, Group Manager, Network Services and Technology, SONY Australia

Internet of Things
In 2050 the entire city, in fact almost everything in the entire world can be placed into the internet. There is nothing without GPS coordinates. Street corners, humans and objects are all embedded with chips which makes all things locatable, collectible, playable. All of this embedded information will improve our interaction with the world around us: while passing a tree in a park, it may tell you it needs more water. Fulfilling this request will bring about a reward.

The World is a Screen

Technology will become invisible, which permits every surface to become tactile, from the bus window to the cafe tabletop. This will allow people to travel light: no one carries laptops, tablets or smart phones. They just tap in to play.
Goodbye Smartphone
The desire to make technology disappear will ensure the demise of the smartphone, but the principle of it as the interface between ourselves and the digital world remains. The must-have gizmos in 2050 are contact lenses: they allow for an augmented reality where applications pop up and menus scroll from the corner of the eye. It means that accessing an app can happen discretely: you can check emails in a meeting with no one “seeing” but yourself.
Feedback Loops
Contact lenses become a popular mode to embed technology. A popular add-on is the personal recorder where one can capture and playback their life. While going over an argument with a loved one in playback may be difficult, at least you can learn from your mistakes, or know exactly what is said in the heat of the moment. You can also erase people from your archive if it all becomes too much.

Syncing not Thinking
Our daily decisions become easier because choices are calculated and delivered in real time to the brain. Preparing for the journey to work is seamless because the route is mapped with all possible delays calculated and personal preferences added on. On the way, your favourite coffee is ordered in advance when you are five minutes from the local cafe. Baristas are tipped to keep on time with your schedule.

FUTURE HOME

“We are always being told to listen to our bodies, but in the future we will listen our body’s data, and to the data of the objects around us. It’s as simple as expecting cups to tell you the temperature of the coffee, or the place where you normally put your keys showing you where you actually left your keys with an arrow and “your keys are 5 meters that-a-way.” Think of anything that it is useful to know and imagine a softer, more helpful way to experience that information.” Tom Uglow, Creative Director, Google Sydney

Print on Demand
The refinement of 3D printing in the home reduces the demand for personal possessions because essential goods can be printed on demand and even recycled after use. This means that a minor fashion crisis can be averted. A night at the Opera House? Print out a tuxedo. No thongs allowed in the club? Print out some shoes.

House Swap
The on-demand printing of possessions means that the need for household storage will reduce, which in turn compresses the average apartment size. The lack of physical possessions permits people to move apartment every six months or so in order to experiment with new neighbourhoods and housemates. House swapping becomes a popular pastime.

Projection Walls
Any available wall surface will have the potential to screen entertainment. Within the home, social media streams, television content and video phone calls confluence on the walls; therefore, interior architecture reverts to a clean, white and minimal style. On the exterior, facades also project moving images. A popular pastime will be to use the facade as an emoticon: a strong yellow glow of a facade signals a happy house.

Immersive Entertainment
Watching film and television will no longer be a passive activity. Viewers will be immersed in the content; a film will become a “choose your own adventure” of sorts. You can also play with strangers or friends and earn points for steering plots or winning accolades for an outstanding performance. Immersive entertainment will make you your own biggest celebrity – and fan.

The Disconnect Button
In a world that is totally connected, the act of disconnection will become a regular habit, like yoga or pilates. Any room in the house can be turned into a digital-free black box through the swipe of a switch. There will be no outside communication: conversations become private, thoughts are independent, there are no interruptions. It will be the ultimate refresh.