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Wolfenstein: The New Order | Official Announcement Trailer

Currently under development at MachineGames, Wolfenstein: The New Order is an action-adventure shooter that reignites the franchise widely recognised for pioneering the genre. Wolfenstein: The New Order is scheduled for release in Q4 2013 on Xbox 360, PlayStation 3, PC, and next generation consoles.

 
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First Screenshots for Upcoming Telltale Games Series ‘The Wolf Among U

Today we would like to share the first set of screenshots from our upcoming episodic game series The Wolf Among Us, which is based on Bill Willingham’s award-winning comic book series ‘FABLES.’

The Wolf Among Us is set to premiere later this summer on Xbox LIVE Marketplace for Xbox 360® video game and entertainment system from Microsoft, PlayStation®Network, and on PC and Mac from the Telltale Online Store and other digital distribution outlets.  Additional platforms to be announced.

A consistent New York Times bestseller, ‘FABLES’ is one of DC Entertainment’s longest-running series published under its Vertigo imprint since 2002.  With over a dozen Eisner Awards, including Best Writer, Best New Series, and numerous wins for Best Serialized Story, the FABLES universe has become one of the richest mythologies in the world of comics, imagining that characters like Snow White, The Big Bad Wolf and Pinocchio from the world’s most beloved storybooks are real – Real, and living among us, with all of their powers intact.

Set prior to the events seen in the first issue of the FABLES comic book series, The Wolf Among Us puts players in the role of Bigby Wolf, a man once more infamously known as The Big Bad Wolf.  Now the sheriff of a hidden community in New York City, exiled from the land of fairy tales, Bigby is tasked by the bureaucrat Snow White to keep order within a society of mythical creatures and characters trying to remain undetected in the world of the mundane.  From a chain-smoking member of ‘The Three Little Pigs,’ to a car-stealing Mr. Toad itching for his next wild ride, The Wolf Among Us examines the lives of beings straight from the pages of myth and lore, now trying to survive on the meanest and most run-down streets of New York City.

We’ll have more details on the series in the coming weeks as we lead into the Electronic Entertainment Expo in Los Angeles on June 11th.  If you would like details on scheduling an appointment to be among the first to see The Wolf Among Us before its season premiere, please reach out and let us know if you are interested in scheduling, as seating will be limited.

We’re looking forward to seeing you there and sharing more with you very soon. As always, for more information on the game, visit the official website, Facebook, and follow Telltale Games on Twitter.

 

 
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First Teaser Video from Hellraid is now available

 
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Batman: Arkham Origins Screenshots Revealed

Today Warner Bros. Interactive Entertainment released five screenshots from Batman: Arkham Origins, which will be available Oct. 25, 2013 for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 system, the Wii U™ system, and Windows PC.

CLICK TO ZOOM!

Batman: Arkham Origins Screenshot Batman: Arkham Origins Screenshot Batman: Arkham Origins Screenshot Batman: Arkham Origins Screenshot Batman: Arkham Origins Screenshot Batman: Arkham Origins Screenshot Batman: Arkham Origins Screenshot Batman: Arkham Origins Screenshot Batman: Arkham Origins Screenshot Batman: Arkham Origins Screenshot Batman: Arkham Origins Screenshot Batman: Arkham Origins Screenshot

 
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TOMB RAIDER: TOP TEN MOMENTS TRAILER

Dev Team’s Favourite Tomb Raider Scenes 

Sydney 6th May – Over the past few weeks, Crystal Dynamic’s development staff have reflected on Tomb Raider by calling out their favourite tomb, traversal sequence, and combat scenario.

Now Game Director, Daniel Bisson, narrates the team’s top ten favourite moments from the game – spanning action-packed escape scenarios, puzzles, and quieter moments of discovery and personal triumph.

The Top Ten Moments trailer can be viewed at: http://youtu.be/86FOH8Q2Spo 

Related Links

Official Homepage: www.TOMBRAIDER.com

Official Twitter: @TOMBRAIDER

Official Facebook page: http://facebook.com/TOMBRAIDER

Official Tumblr: http://officialTOMBRAIDERblog.tumblr.com/

Official YouTube Channel: http://youtube.com/TOMBRAIDER

 
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Adobe Accelerates Shift to the Cloud, Announces Major Updates

New Product Innovation to be Delivered Exclusively Through Adobe Creative Cloud

SYDNEY — May 7, 2013 At Adobe MAX, The Creativity Conference, Adobe (Nasdaq: ABDE) today accelerated its shift to the cloud by announcing that new product innovation will be delivered exclusively through Adobe® Creative Cloud™, the company’s flagship offering for creatives. Adobe Creative Cloud is a subscription-based service that includes more than 30 tools and services enabling professional-grade content creation and delivery across print, web, mobile apps, video and photography.  While Adobe Creative Suite® 6 products will continue to be supported and available for purchase, focusing development on Creative Cloud will accelerate the rate at which Adobe can innovate and broaden the type of innovation the company can offer the creative community.

Simultaneously, Adobe announced a major upgrade to Creative Cloud, introducing stunning versions of Adobe’s next generation of desktop applications including Adobe Photoshop® CC, InDesign® CC, Illustrator® CC, Dreamweaver® CC and Premiere® Pro CC.  Adobe’s desktop tools, previously known as Creative Suite (CS), are now branded CC to reflect that they are an integral part of Creative Cloud and have been reinvented to support a more intuitive, connected way of creating. In addition, Behance, the world’s leading online creative community, is now integrated with Creative Cloud, so customers can showcase work, get feedback on projects and gain global exposure.

Creative Cloud’s advanced capabilities are making it a hit with the worldwide creative community: more than a half million paid members, and well over 2 million free members have signed up for Creative Cloud since it was launched in April 2012. In Australia and New Zealand, 80 per cent of customers purchasing from Adobe’s website are already choosing Creative Cloud over more traditional versions of the product.

“Since we launched Creative Cloud in Australia and New Zealand in April last year it has been enormously popular with our customers,” said Paul Robson, Adobe’s Managing Director for Australia and New Zealand.

“With all of our focus now on Creative Cloud, our customers can expect the very latest innovations as soon as they become available. In Australia, creative employment is growing nearly 40 percent faster than employment in the rest of the economy[1] and we’re excited to be able to support the creative community with what they most need – an always-current set of tools they rely on to create anytime and anywhere.”

Australian photographer Dennys Ilic said Creative Cloud is proving crucial to improving workflow.

“As I travelled around the world to create our first book Creative Cloud proved instrumental to our workflow. It ensured efficient information and file exchange between my creative team in Australia, and I, as we faced the looming deadline.

“As we embark on many more international projects and the creation of a studio base in Los Angeles, the wonderful ease of use and regular updates to already incredible Adobe tools will continue to be indispensable to our growth.”

Australian animator and web designer George Samuels said Creative Cloud is easy to use, affordable, and gives complete access to all the Adobe software you could ever want.

“It helps expand skill sets and reduces the barriers to entry for students, freelance creatives, solopreneurs and other small businesses, making the tools they need to create more accessible and empowering than ever. For larger or remote production teams, the ability to deploy and update software from anywhere in the world just makes good, logical sense.”

Adobe is facilitating the transition to Creative Cloud with attractive pricing plans and promotions for individual members, teams and enterprise customers.  For more details, visit: http://www.adobe.com/go/cc_plans_au.  Adobe will continue to sell licenses for all CS6 products via electronic download from adobe.com and participating resellers.

About Creative Cloud
Adobe Creative Cloud is a membership-based service that provides users with access to download and install Adobe creative desktop applications; game developer tools and integration with the Adobe Touch Apps. With Creative Cloud membership, users also have access to: a vibrant global creative community; publishing services to deliver apps and websites; cloud storage and the ability to sync to virtually any device; and new products and exclusive updates as they’re developed.

Membership Plans and Availability

By signing up for Creative Cloud today, creatives will be set up to immediately download and use these latest cloud-enabled innovations from Adobe, when they are available next month.  Creative Cloud membership for individuals is AU$49.99 per month based on annual membership; existing customers who own CS3 to CS5.5 get their first year of Creative Cloud at the discounted rate of AU $29.99 per month. Students and teachers can get Creative Cloud for AU $24.99 per month.  Promotional pricing is available for some customers, including CS6 users.

Creative Cloud for teams is priced at AU $69.99 per month per seat. Existing customers, who own a volume license of CS3 or later, get their first year of Creative Cloud for teams at the discounted rate of AU $39.99 per month per seat if they sign up before the end of August 2013.

Adobe also announced Creative Cloud for enterprise today and special licensing programs for educational institutions and government. For more details, visit: http://www.adobe.com/au/products/creativecloud/enterprise.html.

About Adobe Systems Incorporated

Adobe is changing the world through digital experiences. For more information, visit www.adobe.com.

For updates and news about Adobe Australia, follow us on Twitter or like us on Facebook at AdobeANZ and AdobeStudentsANZ



[1]Australian Creative Economy Report Card 2013”, ARC Centre of Excellence for Creative Industries & Innovation, February 2013

 
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Intel Launches Low-Power, High-Performance Silvermont Microarchitecture

NEWS HIGHLIGHTS:

  • Intel announces Silvermont microarchitecture, a new      design in Intel’s 22nm Tri-Gate SoC process delivering significant      increases in performance and energy efficiency.
  • Silvermont microarchitecture delivers ~3x more peak      performance or the same performance at ~5x lower power over      current-generation Intel® Atom™ core.1
  • Silvermont to serve as the foundation for a breadth of      22nm products targeted at tablets, smartphones, microservers, network      infrastructure, storage and other market segments including entry laptops      and in-vehicle infotainment.

SANTA CLARA, Calif., May 6, 2013 – Intel Corporation today took the wraps off its brand new, low-power, high-performance microarchitecture named Silvermont.
The technology is aimed squarely at low-power requirements in market segments from smartphones to the data centre. Silvermont will be the foundation for a range of innovative products beginning to come to market later this year, and will also be manufactured using the company’s leading-edge, 22nm Tri-Gate SoC manufacturing process, which brings significant performance increases and improved energy efficiency.
“Silvermont is a leap forward and an entirely new technology foundation for the future that will address a broad range of products and market segments,” said Dadi Perlmutter, Intel executive vice president and chief product officer. “Early sampling of our 22nm SoCs, including “Bay Trail” and “Avoton” is already garnering positive feedback from our customers. Going forward, we will accelerate future generations of this low-power microarchitecture on a yearly cadence.”
The Silvermont microarchitecture delivers industry-leading performance-per-watt efficiency.2 The highly balanced design brings increased support for a wider dynamic range and seamlessly scales up and down in performance and power efficiency. On a variety of standard metrics, Silvermont also enables ~3x peak performance or the same performance at ~5x lower power over the current-generation Intel® Atom™ processor core.1

Silvermont: Next-Generation Microarchitecture
Intel’s Silvermont microarchitecture was designed and co-optimised with Intel’s 22nm SoC process using revolutionary 3-D Tri-gate transistors. By taking advantage of this industry-leading technology, Intel is able to provide a significant performance increase and improved energy efficiency.

Additional highlights of the Silvermont microarchitecture include:

  • A new out-of-order execution engine enables      best-in-class, single-threaded performance.1
  • A new multi-core and system fabric architecture      scalable up to eight cores and enabling greater performance for higher      bandwidth, lower latency and more efficient out-of-order support for a      more balanced and responsive system.
  • New IA instructions and technologies bringing enhanced      performance, virtualisation and security management capabilities to      support a wide range of products. These instructions build on Intel’s      existing support for 64-bit and the breadth of the IA software installed      base.
  • Enhanced power management capabilities including a new      intelligent burst technology, low-power C states and a wider dynamic range      of operation taking advantage of Intel’s 3-D transistors. Intel® Burst      Technology 2.0 support for single- and multi-core offers great      responsiveness scaled for power efficiency.

“Through our design and process technology co-optimisation we exceeded our goals for Silvermont,” said Belli Kuttanna, Intel Fellow and chief architect. “By taking advantage of our strengths in microarchitecture development and leading-edge process technology, we delivered a technology package that enables significantly improved performance and power efficiency – all while delivering higher frequencies. We’re proud of this accomplishment and believe that Silvermont will offer a strong and flexible foundation for a range of new, low-power Intel SoCs.”

Architecting Across a Spectrum of Computing
Silvermont will serve as the foundation for a breadth of 22nm products expected in market later this year. The performance-per-watt improvements with the new microarchitecture will enable a significant difference in performance and responsiveness for the compute devices built around these products.
Intel’s quad-core “Bay Trail” SoC is scheduled for holiday 2013 tablets and will more than double the compute performance capability of Intel’s current-generation tablet offering1. Due to the flexibility of Silvermont, variants of the “Bay Trail” platform will also be used in market segments including entry laptop and desktop computers in innovative form factors.
Intel’s “Merrifield” is scheduled to ship to customers by the end of this year. It will enable increased performance and battery life over current-generation products1 and brings support for context aware and personal services, ultra-fast connections for Web streaming, and increased data, device and privacy protection.
Intel’s “Avoton” will enable industry-leading energy efficiency and performance-per-watt for microservers2 , storage and scale out workloads in the data centre. “Avoton” is Intel’s second-generation Intel® Atom™ processor SoC to provide full server product capability that customers require including 64-bit, integrated fabric, error code correction, Intel virtualisation technologies and software compatibility. “Rangeley” is aimed at the network and communication infrastructure, specifically for entry-level to mid-range routers, switches and security appliances. Both products are scheduled for the second half of this year.
Concurrently, Intel is delivering industry-leading advancements on its next-generation, 22nm Haswell microarchitecture for Intel® Core™ processors to enable full-PC performance at lower power levels for innovative “2-in-1” form factors, and other mobile devices available later this year. Intel also plans to refresh its line of Intel® Xeon® processor families across the data centre on 22nm technology, delivering better performance-per-watt and other features.
“By taking advantage of both the Silvermont and Haswell microarchitectures, Intel is well positioned to enable great products and experiences across the full spectrum of computing,” Perlmutter said.

About Intel
Intel (NASDAQ: INTC) is a world leader in computing innovation. The company designs and builds the essential technologies that serve as the foundation for the world’s computing devices. Additional information about Intel is available at newsroom.intel.com and blogs.intel.com.

 
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LOTR ONLINE: RIDERS OF ROHAN- UPDATE 11: TREACHERY OF THE WHITE HAND

UPDATE 11: TREACHERY OF THE WHITE HAND
COMING SOON!

THE EPIC STORY CONTINUES AS YOU ARE CALLED TO THE REMOTE REGION OF WILDERMORE! THIS EASTERN ROHAN AREA HAS BEEN HARD HIT BY AN UNNATURAL AND DEADLY WINTER. A STONE GIANT NAMED NÚRZUM, UNDER THE CONTROL OF SARUMAN, IS RUMOURED AS THE SOURCE OF THIS ICY TRAGEDY. THROUGHOUT WILDERMORE, VILLAGES HAVE SUFFERED RAVAGE AND TOWNSFOLK HAVE BECOME REFUGEES. FOLLOW IN THE CHILLY FOOTSTEPS OF EVIL AS YOU ATTEMPT TO RESTORE THIS ONCE THRIVING REGION.

EMBARK THROUGH FIVE NEW AREAS

WRITHENDOWNS
All word from Wildermore has ceased and rumours point to the worst. You must find and aid the town of Scylfig, which suffers from a strangely deepening winter and an Uruk-hai threat.

The Fallows
Uruk-hai invaders have torched the region’s farms, slaying many and driving the survivors from their homes. You must ride into the smouldering remains to help drive out the evil tides of Núrzum’s raiders before meeting with the brooding Reeve of Wildermore.

Whitshaws
As the brutal winter rages, many folk have gone missing, and the small village of Dunfast is in dire need of protection. You must follow in the wake of Núrzum’s destruction, but can you find him in time? Face marauding Warbands as you race to save the people of Dunfast.
HIGH KNOLLS
The town of the High Knolls, Byre Tor, long held out against the powers of Núrzum, but now has fallen to the beastly enemy. Venture among forbidding crags in search of the city’s hunted refugees, but use caution, for whispers warn that the Knolls are thick with Saruman’s minions!
BALEWOOD
In the unruly, northern expanses of Fangorn Forest, the Darkness has taken hold. In the Balewood, violent Huorns and Wood-trolls prowl and Saruman’s Uruk-hai linger. You must gather young Ents to rally against the growing corruption.
The Wildermore Quest pack is free to VIPs

ALSO NEW TO UPDATE 11
• Mounted combat revamp
New class-specific traits now enhance your mounted combat skills, while bonuses to mobility have been moved from traits to your base steed.
• Hobbit presents!
Another reason to get in the game! All players will receive a Silver Hobbit Present each day they log in to LOTRO. Rewards vary from common to legendary and are tailored to your logged-in character’s level and class.
• New VIP benefits
Improved offerings for VIPs, including a custom character portrait frame, improved bonus experience system and better Hobbit presents.
Update 11: Treachery of the White Hand is coming soon

 
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Conversations with creators: Watch_Dogs developer diary on PS4

Today, Sony Computer Entertainment debuted the Watch_Dogs developer diary as part of PlayStation’s “Conversations With Creators” – the first in an ongoing series that focuses on PS4 game development at some of the most accomplished studios in the world.

In the first of the series, Dominic Guay, Senior Producer, and Jonathan Morin, Creative Director, discuss their vision for Watch_Dogs and ultimately, some of the development details for the PlayStation platforms.

By working in close collaboration with PlayStation, the team is working to harness the full power of the PS4. This gives them the opportunity to create a truly uncompromised experience with high-resolution environment textures and advanced special effects.

As Jonathan and Dominic explain, connectivity is truly at the heart of the Watch_Dogs experience. They describe how Watch_Dogs give players new and different ways to connect with each other as they’ve never experienced, while working with PlayStation has made this possible.

Click HERE to watch the full interview with the developers of Watch_Dogs

 
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VIDEO: Call of Juarez Gunslinger – The Story Of Silas Greave