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EA SPORTS GRAND SLAM TENNIS 2 DEMO AVAILABLE TODAY

The EA SPORTS ™ Grand Slam ® Tennis 2 demo is available beginning today through PlayStation® Network and Xbox LIVE®. Start out playing as the world’s number one ranked player*, Novak Djokovic on the Practice Court to develop your shots using Total Racquet Control, and progress to Play Now to experience the rivalry of Djokovic and Rafael Nadal on Wimbledon’s Centre Court. The full game will be available in stores in Australia on February 9, 2012 and February 10, 2012 in New Zealand.

EA SPORTS Grand Slam® Tennis 2 will include a host of gameplay features including:

  • All-New Total Racquet Control:Control every shot with the right analog stick, smashing forehands, backhands, overheads and volleys with precision, accuracy and power.
  • Become a Champion: Become a true Grand Slam® tournament champion by capturing all four major championships in succession – including Wimbledon (exclusive to the EA SPORTS Grand Slam® Tennis franchise).
  • PlayStation Move Support:The motion control experience gets you on your feet and puts a racquet right in the palm of your hands.
  • Legends of Now and Then:Play with or against more than 20 of the greatest players to ever grace the courts, including Roger Federer, Rafael Nadal, Novak Djokovic, Bjorn Borg, Maria Sharapova, Serena and Venus Williams.
  • Professional, Realistic, Organic (P.R.O.). AI:The playing styles and behaviors of the sport’s greatest stars are captured right down to their signature swings and emotional reactions. Realistic tactics and strategies are your keys to success against each legend whether playing on hard court, clay or grass.
  • ESPN Grand Slam® Tournament Classics: Relive some of the most memorable moments in tennis. From Borg versus McEnroe, to Nadal versus Federer, play your way through history unlocking up to 25 amazing moments of Grand Slam® tournaments.
 
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PERFECT YOUR LAST HITS WITH RAZER NAGA HEX GAMING MOUSE

Razer releases all-new gaming mouse with six thumb buttons designed for MOBA, action-RPG and hack and slash games pwnage

Consumer Electronics Show, Las Vegas, Nevada – January 11th, 2012 – Razer, the world leader in high performance gaming hardware, is taking your intense arena battling and frenzied hack and slash gaming to the next level with the Razer Naga Hex MOBA/action-RPG gaming mouse. Inspired by the award-winning Razer Naga MMO gaming mouse’s 12-button thumb grid, the Razer Naga Hex features six large thumb buttons optimised for the user interfaces found in action-RPG and MOBA games.

Excitement in the world of gaming is heating up with the rise of the multiplayer online battle arena (MOBA) genre, with games like critically acclaimed League of Legends. Games that throw champions into a ring to arm themselves, level up, and duke it out against one another while defending massive super structures.

Six mechanical buttons optimised for MOBA/action-RPGs

Enter the Razer Naga Hex, designed with six mechanical buttons to specifically bind the spells, abilities, items, and other invaluable commands in MOBA games like League of Legends for faster and easier actuation. With a mechanical key infrastructure that requires less force to actuate, you gain the edge in speed over enemies, attacking before they can react. The Razer Naga Hex is also perfect for obsessive clicking in hack and slash games.

High performance buttons up to 250 clicks a minute

Since both the RPG and MOBA game genres require intensive clicking, the Razer Naga Hex’s buttons are constructed with special switches for a performance of up to 250 clicks per minute – perfect for pro-gamers with lightning fast reflexes. Don’t worry about hyper-clicking though, as the Razer Naga Hex utilises switches that are good for up to a whopping 10 million clicks.

Ergonomic shape and interchangeable thumb rests

The Razer Naga Hex is designed with an ergonomic curvature that fits your hand comfortably. The placement of the six thumb buttons has also been perfected over countless design reiterations, and validated by MOBA pro-gamers to ensure you’re getting the best game control and grip. 3 interchangeable thumb rests of different heights are included so you get the best comfort and grip that suits you. This is especially important for reducing strain during lengthy gaming sessions at home or at highly competitive tournaments.

Synapse 2.0 enabled

The Razer Naga Hex will also be Razer Synapse 2.0 enabled – this means the mouse is installed with the world’s first cloud-based storage software that automatically saves all user custom mouse settings and profiles to a cloud server. These settings can then be accessed from any computer, with any Razer Naga Hex, ensuring that the mouse is ready for use instantly, and setup just the way you like it.

“I love RPG and MOBA games. And I believe that having the right abilities available is the difference between slaying enemies and winning, or dying a miserable death and having your character wiped in hardcore mode,” said Robert ‘RazerGuy’ Krakoff, President, Razer USA. “That’s why we designed the Razer Naga Hex – we believe that the six mechanical thumb buttons are going to help gamers stay ahead of the competition with the best ergonomic control.”

About the Razer Naga Hex Gaming Mouse

The Razer Naga Hex is perfectly suited for pro-gamers and fans of the MOBA/action-RPG game genres. It is primed with six mechanical thumb buttons for the exact number of controls necessary to suit the user interfaces of those games. Bind your skill-bar or inventory grid to the six buttons for faster, more comfortably efficient access to your full range of powers as you take the competition down.

Price: AUD $109.95, NZD $139.95 (pricing may be subject to change)

 

Availability

Razerzone.com : 10 January Pre-orders open, Ship End January

Worldwide : In stores March 2012

 

Product features:

  • 6 MOBA/action-RPG optimised mechanical thumb buttons
  • 11 total programmable buttons
  • Special switches in buttons for up to 250 clicks per minute
  • 10 million click life cycle
  • Ergonomic curved design
  • Razer Synapse 2.0
  • 5600dpi Razer Precision 3.5G Laser Sensor
  • 1000Hz Ultrapolling/1ms response time
  • Approximate Size : 116mm/4.57” (Length) x 78mm/3.07” (Width) x 42mm/1.65” (Height)
  • Approximate Weight: 134g/0.30lbs

For more information about the Razer Naga Hex, please visit www.razerzone.com/hex

Razer Naga Hex images

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About the Razer Group:

Razer is the world leader in high performance gaming hardware. Founded in 1998, with its headquarters in Carlsbad, California, the company has offices in nine cities around the globe. Used by the most demanding professional gamers who compete in global tournaments, Razer provides gamers with the unfair advantage of cutting-edge technology and award-winning design. We live by our motto: For Gamers. By Gamers.™

Learn more at www.razerzone.com

 
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RAZER SYNAPSE 2.0 ROLLING OUT TO GAMERS NOW

Razer’s cloud-based storage software Synapse 2.0 comes out of beta, with added support for more Razer peripherals

Consumer Electronics Show, Las Vegas, Nevada – January 11th, 2012 – Razer, the world leader in high performance gaming hardware is bringing its cloud-based unified driver and peripherals management software, Razer Synapse 2.0 out of beta.

Razer Synapse 2.0 is now available for download to the public and currently supports the Star Wars: The Old Republic gaming peripherals by Razer, the Razer Blade gaming laptop, Razer Naga HEX action-RPG/MOBA gaming mouse, and the award-winning Razer Naga MMO gaming mouse. Razer Synapse 2.0 is designed as a unified driver, so settings for Razer products are conveniently accessible through one single program instead of through separate and multiple drivers. Razer will continue to add support for more of Razer’s legacy and upcoming products.

“I’m proud of what we’ve done with Razer Synapse 2.0 – its value added for gamers who use Razer products. We’ve made it easier for them to have the custom settings for their Razer peripherals stored in a cloud so they spend less time setting up and more time doing what they should be doing, gaming,” said Robert ‘RazerGuy’ Krakoff, President, Razer USA.

The new Razer Synapse 2.0 software is built on next-gen, cloud-based technology to give gamers full access to all their peripheral hardware settings, anytime, anywhere at tournaments, LAN centers, at home and at the office. Gamers will be able to take their Razer Naga HEX and any other supported peripherals to a LAN center and instantly sync their personalised custom settings simply by logging into Razer Synapse 2.0. Pro-gamers will be able to access custom settings while using Razer peripherals provided by a tournament host; so they spend less time setting up controls and more time gaming. As a unified driver for all upcoming Razer products, Razer Synapse 2.0 also automatically downloads game add-ons, and firmware updates as they become available, ensuring Razer devices are always updated and in optimum condition for winning.

Availability:

For more information on product compatibility and the launch of Razer Synapse 2.0 please visit: http://www.razerzone.com/synapse2.

Synapse 2.0 Images:

http://assets.razerzone.com/press/synapse2/synapseimages.zip

About the Razer Group:

Razer is the world leader in high performance gaming hardware. Founded in 1998 with its headquarters in Carlsbad, California, the company has offices in nine cities around the globe. Used by the most demanding professional gamers who compete in global tournaments, Razer provides gamers with the unfair advantage of cutting-edge technology and award-winning design. We live by our motto: For Gamers. By Gamers.™

Learn more at www.razerzone.com

 
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RAZER™ SHOWCASES PC GAMING TABLET CONCEPT DESIGN AT CES 2012

Project Fiona – the only tablet in the world designed for PC gaming

Consumer Electronics Show, Las Vegas, Nevada – Jan 11th, 2012 – Razer™, the world leader in high performance gaming hardware, is proud to announce their newest gaming concept design – the Project Fiona PC Gaming Tablet. Unlike other tablets designed for general use and casual gaming, Project Fiona is a tablet concept designed to play the most popular PC games of today with an intuitive control setup for a phenomenal on-the-go gaming experience.

Powered by Intel® Core™ i7

Razer worked closely with Intel to harness the power of its third generation Intel® Core™ i7 processor in Project Fiona. As a result, Razer’s tablet is more akin to a fully functioning PC; and yet in a form factor and platform highly familiar to everybody.

Instead of relying on developers to work on a suite of brand new applications for Project Fiona, many PC games today run natively on the tablet concept without the need to be ported, optimised, or developed from scratch.

Moreover, Project Fiona will feature one of the most powerful processors integrated in a tablet form factor. Instead of the casual and mobile-only games that run on under-powered tablets, Project Fiona will run full-fledged PC games that have never run on a tablet form factor before until today.

“Project Fiona’s combination of high performance Intel-based gaming hardware and innovative tablet design is specifically focused for PC gamers. It will unleash the PC gamer to play their existing and future high-end games in one of the most exciting new form factors – a tablet,” said Brad Graff, Director of Partner Marketing, Netbook & Tablet Group, Intel.

PC Gaming User Interface Designed For a Tablet Form Factor

Razer’s multi-award winning user interface and ergonomics team have developed an all-new hybrid user interface scheme for Project Fiona. Featuring integrated dual game controllers with ultra-precise analog sticks, Project Fiona runs gamepad-enabled PC games right out of the box.

Along with the game controllers, Project Fiona is also designed with ultra-precise accelerometers and a highly sensitive multi-touch screen. This provides game developers with new game experiential opportunities to develop around the hybrid game control experience offered by Project Fiona. It also ensures current-generation PC games run on the tablet concept, as well as any existing games optimised for the touchscreen interface of a tablet.

Future games developed for Fiona are expected to take advantage of not just the integrated gamepad controls but also integrate core game functionality controls for the touchscreen and accelerometer-based controls.

“While multi-touch screens have become the de facto user interface for tablets, they are not the right interface for serious PC gaming,” said Min-Liang Tan, CEO, Razer. “The user interface we have designed for Project Fiona allows all existing PC games to be played right out of the box and also provides game developers new opportunities as they develop next-gen games on a highly-intuitive platform. Both developers and gamers are going to love the new user interface that combines the best of a gamepad, multi-touch screen and accelerometers for an all-new gaming experience on-the-go.”

The Most Immersive Gaming Experience on a Tablet

To further intensify the gaming experience with Project Fiona, Razer’s integrated dual controllers deliver full force feedback, so every explosion or gun recoil can be felt in the gamer’s hands.
THX® Ltd., which works with many of the world’s most innovative audio and video home entertainment manufacturers, agrees that the tablet adds tremendous flexibility to a gamer’s lifestyle. “Video games, music and entertainment that previously were mainly enjoyed within the home can now be enjoyed anywhere through tablets such as the Razer Concept PC Gaming Tablet,” said Chris Golson, Senior Director, Business Development, THX.

Developer units of the Project Fiona Concept PC Gaming Tablet will be made available soon. Interested parties should email developer@razerzone.com for more information. Project Fiona will be on display at Razer’s booth in South Hall 3, #31473.

About the Project Fiona Concept PC Gaming Tablet

Project Fiona is the only tablet in the world designed for PC gaming.

Price: Estimated below US$1,000

 

Availability: Actual product shipping Q4 2012

 

For more information about the Project Fiona Concept PC Gaming Tablet, please visit www.razerzone.com/projectfiona

Project Fiona Concept PC Gaming Tablet images

 

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About the Razer Group:

Razer is the world leader in high performance gaming hardware. Founded in 1998, with its headquarters in Carlsbad, California, the company has offices in nine cities around the globe. Used by the most demanding professional gamers who compete in global tournaments, Razer provides gamers with the unfair advantage of cutting-edge technology and award-winning design. We live by our motto: For Gamers. By Gamers.™

Learn more at www.razerzone.com

 
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FALLOUT® MMO RIGHTS RESTORED TO BETHESDA SOFTWORKS® IN INTERPLAY LITIGATION

All Fallout® Intellectual Property Rights
Belong Exclusively to Bethesda
                

Sydney, Australia – January 11, 2012 – ZeniMax® Media Inc. today announced that a settlement had been reached in the lawsuit filed by its subsidiary, Bethesda Softworks®, against Interplay Entertainment Corporation in 2009, Bethesda Softworks LLC v Interplay Entertainment Corp., seeking cancellation of the license granted to Interplay to develop a massively multiplayer online game (MMO) based on the Fallout brand. Bethesda maintained in its complaint that Interplay had failed to meet the conditions for the license and the license was therefore of no continuing validity. 

Under the terms of the settlement, the license granted to Interplay to develop the Fallout MMO is null and void, and all rights granted to Interplay to develop a Fallout MMO revert back to Bethesda, effective immediately. Interplay has no ongoing right to use the Fallout brand or any Fallout intellectual property for any game development. ZeniMax will pay Interplay $2 million as consideration in the settlement, each party will bear its own costs of the litigation, and Bethesda will continue to own all Fallout intellectual property rights. Interplay will be permitted to continue to sell the original Fallout ®Tactics, Fallout® and Fallout® 2 PC games through December 2013, after which time all rights to market those games revert to and become the sole property of Bethesda. Under the original agreement pursuant to which Bethesda had acquired the Fallout property, Interplay was granted certain merchandising rights to sell those original Fallout games, but those merchandising rights will now expire on December 31, 2013.      

The lawsuit against Interplay arose after Bethesda Softworks acquired all Fallout intellectual property rights from Interplay in April 2007, and conditionally licensed back to Interplay certain trademark rights to make a Fallout MMO, provided Interplay secured $30 million in financing for the MMO and commenced full scale development of the game by April 2009. Bethesda alleged in its complaint that Interplay failed to meet either condition of the license back agreement but refused to relinquish its license and insisted it would develop a Fallout MMO.  Bethesda filed suit to declare the license void. 

In a separate but related matter, Bethesda commenced a second action against a purported developer of the Fallout MMO, Masthead Studios, Bethesda Softworks LLC v Masthead Studios Ltd. In the course of the original lawsuit against Interplay, Interplay had claimed that it had engaged Masthead Studios to develop the Fallout MMO under its license, and contended that Masthead was engaged in full scale development of that game. Bethesda filed its separate lawsuit against Masthead to assert copyright infringement and other violations of Bethesda’s intellectual property rights. Under the MMO license granted to Interplay, Interplay was not permitted to sublicense any rights granted without the prior approval of Bethesda, approval which had never been requested or granted.  In responding to Bethesda’s lawsuit, Masthead denied that it had been using any of Bethesda’s intellectual property in developing an MMO. Masthead and Bethesda settled that second lawsuit on December 29, 2011.  In the settlement, Masthead acknowledges it has no legal right to use any Fallout intellectual property, and agrees it will not use any such intellectual property of Bethesda in the future.  No payments were made by either party as part of this settlement. The two settlements resolve all pending litigation over the Fallout intellectual property owned by Bethesda.  

Robert Altman, Chairman and CEO of ZeniMax, expressed satisfaction on behalf of the Company with the resolution of the two lawsuits saying, “While we strongly believe in the merits of our suits, we are pleased to avoid the distraction and expense of litigation while completely resolving all claims to the Fallout IP. Fallout is an important property of ZeniMax and we are now able to develop future Fallout titles for our fans without third party involvement or the overhang of others’ legal claims.” 

Following the purchase of the property, Bethesda Game Studios, the 2011 ‘Studio of the Year’ and the development team behind the 2011 ‘Game of the Year’, The Elder Scrolls® V: Skyrim™, developed Fallout® 3. ZeniMax Media’s publishing subsidiary, Bethesda Softworks, published Fallout® 3, a highly acclaimed sequel which won ‘Game of the Year’ honors in 2008, for Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system, and Games for Windows. Bethesda also published the popular title, Fallout: New Vegas®, in 2010 for the same platforms. Fallout: New Vegas® Ultimate Edition, which will include the original game and the award-winning downloadable content in one special package, is planned for release by Bethesda in early 2012.  

About ZeniMax Media Inc.

ZeniMax Media is a privately owned media organization headquartered outside Washington DC with international offices in London, Paris, Frankfurt, Eindhoven, and Tokyo. Through its subsidiaries, ZeniMax Media creates and publishes original interactive entertainment content for consoles, the PC, and handheld/wireless devices.  ZeniMax Media divisions include Bethesda Softworks, Bethesda Game Studios, id Software, Arkane Studios, Tango Gameworks, MachineGames Sweden, ZeniMax Europe Ltd., ZeniMax Asia K.K. and ZeniMax Online Studios.   For more information on ZeniMax Media, visit www.zenimax.com

About Bethesda Softworks

Bethesda Softworks, part of the ZeniMax Media Inc. family of companies, is a worldwide publisher of premier interactive entertainment software. Titles featured under the Bethesda label include such blockbuster franchises as DOOM®, QUAKE®, The Elder Scrolls®, Fallout®, Wolfenstein®  and RAGE®. For more information on Bethesda Softworks’ products, visit www.bethsoft.com.

 
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GET READY FOR THE NEXT ALL-NEW DC UNIVERSE ANIMATED ORIGINAL MOVIE- JUSTICE LEAGUE: DOOM

ENEMIES AT EVERY TURN …EXECUTING A PLAN CONCEIVED FROM WITHIN

Available to own on Blu-ray™ for $34.95RRP Or DVD for $29.95RRP 
Also available On Demand and to Download from February 29th 

Earth’s greatest super heroes face foes on all fronts – using a plan initiated from within – in the all-new Justice League: Doom, the next entry in the popular, ongoing series of DC Universe Animated Original Movies. Produced by Warner Premiere, DC Entertainment and Warner Bros. Animation, the all-new film arrives February 29, 2012 from Warner Home Video.

 
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Bitdefender secures Westpac customers with Internet Security 2012

Award-winning security technology will help to safeguard users when online 

SYDNEY, AUSTRALIA – 11 January, 2012BitDefender®, an award-winning provider of innovative Internet security solutions, today announced a new partnership with the Westpac Group, one of the major finance service brands in Australia. All Westpac, St. George, Bank SA and Bank of Melbourne customers will now be offered a one year free subscription to Bitdefender Internet Security 2012. 

To access the free security protection, customer must sign in to their Online Banking account and select Security from the menu. Then select the ‘1 year full protection’ link and follow the Bitdefender sign up instructions.

Using technology, ranked top in a series of independent industry tests, Bitdefender Internet Security 2012 will help Westpac Group customers keep their personal data and identity safe when using the Internet. The suite offers antivirus, antispam, firewall and parental controls, as well as social networking protection against malicious pages and privacy threats.   

This partnership is a first for Bitdefender in Australia, offering Westpac Group customers a one year license of Bitdefender Internet Security 2012, to give them piece of mind against online theft, and helping to ensure their identity remains secure as well as safeguarding against internet fraud.

Michele Cimmino, Account Manager for Australia at Bitdefender commented, “It’s crucial that people take care to stay safe online, especially when dealing with sensitive personal data such as financial details. We’re delighted that this agreement with Westpac will help their customers to do just this.” 

The offer is available on the Westpac website: www.westpac.com.au/bitdefender, and St. George website: www.stgeorge.com.au/online-services/security-centre.

 
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BIGGEST ENTERTAINMENT RELEASE OF THE YEAR GETS EVEN BIGGER WITH UNPRECEDENTED NINE-MONTH POST-RELEASE CONTENT SCHEDULE AVAILABLE FIRST FOR CALL OF DUTY® ELITE PREMIUM MEMBERS

Call Of Duty®: Modern Warfare® 3’s Season of Monthly Content for Call of Duty Elite Premium Members Kicks Off January 24th on Xbox LIVE

Sydney, Australia– January 11, 2012 – Modern Warfare® 3 blazes into 2012 with the debut of all-new multiplayer maps Liberation and Piazza, the front line of the Modern Warfare® 3 Content Season for Call of Duty® Elite, nine consecutive months of epic downloadable content that commences January 24th  for Xbox Live users. Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc.’s (Nasdaq: ATVI), revealed today that the content will  be available first for  Call of Duty® Elite’s premium members on Xbox LIVE, followed by additional platforms at a later time. From January through September, Call of Duty Elite premium members on Xbox LIVE will receive regular updates of all new content totaling at least 20 content drops. 

The Modern Warfare 3 Content Season for Call of Duty Elite will include a broader variety than ever, with brand new multiplayer maps, Special Ops Missions, new game modes and more.  While Call of Duty Elite premium subscribers get the new content first, as promised, Call of Duty: Modern Warfare 3 fans who want to buy the content a la carte as they have in the past, will be able to purchase the content via Modern Warfare 3 Content Collections.

“The mammoth launch of Modern Warfare 3 and the breakout success of Call of Duty Elite were just the beginning.  Call of Duty Elite provides an ?always-on’ connection to our fanbase, and the MW3 Content Season is the ultimate way to demonstrate our ongoing commitment to the Call of Duty community and provide tremendous value to Call of Duty Elite premium members,” said Eric Hirshberg, CEO of Activision Publishing. “With the Call of Duty®: MW3 Content Season for Call of Duty Elite we are delivering on our promise of more new content, more often, and with more variety than ever. With three studios collaborating on the first season, the breadth and depth of material on tap is truly extraordinary. It’s rare you can successfully execute both quantity and quality, but thanks to the expertise of our developers, the reach of Call of Duty Elite and the passion of our fans, we intend to deliver.” 

All content drops for Call of Duty Elite premium members will occur once a month, starting in January for Xbox Live users and will continue through the year, ending in September.  During the first three months of 2012, Activision will release five different content drops on three occasions in January, February and March, first on Xbox Live, followed by additional platforms at a later time. 

The first two Content Drops will be multiplayer maps—also playable in Modern Warfare 3 Survival Mode—that throw combatants into a war-torn Central Park and an Italian seaside village.  Liberation is a vast, militarized landscape, ripe for long-range sniper and LMG fire, with mounted turrets on either end that lend power to anyone brave enough to expose themselves in exchange for deadly firepower.  Piazza is the idyllic Italian getaway that is anything but, where tight corners and branching pathways pose great risk at every turn. Close-range combat dominates in Piazza, where attacks from behind, above and below are an ever-constant threat. 

The third Content Drop will be available for download in mid-February and two additional Content Drops will go live in March, as premium Call of Duty Elite members will receive new content once a month through September. Also in March, the first Modern Warfare 3 Content Collection will be available for purchase by the entire Call of Duty: MW3 player community on Xbox Live. 

To celebrate the launch of each new content drop, Call of Duty Elite will run specialized events for real-world prizes throughout the nine-month Season. Additional details about the Modern Warfare 3 Content Season for Call of Duty Elite and Collection series will be announced throughout the year. 

The Modern Warfare 3 Content Season is co-developed by Infinity Ward, Sledgehammer Games and Raven Software.  

Call of Duty: Modern Warfare 3 is rated “MA15+” (Strong Violence) by the Australian Classification Board and is available now for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system, and Windows® PC.   Call of Duty: Modern Warfare 3 for the Nintendo Wii, developed exclusively for the platform by Treyarch, is also available as is Call of Duty: Modern Warfare 3: Defiance for the Nintendo DS™, developed exclusively for the platform by n-Space, is rated “M” (Mature) by the Australian Classification Board..  For more information on the Call of Duty: MW3 content drops, season of content, Call of Duty: Modern Warfare 3 and Call of Duty Elite visit www.callofduty.com/mw3 and www.callofduty.com/elite

To become a Call of Duty Elite premium member, go to http://www.callofduty.com/elite/go-premium.  For additional Call of Duty Elite updates and information, visit www.facebook.com/callofdutyelite, and also via Twitter @CallofDutyElite. 

Published by Activision and developed by Beachhead Studio, Call of Duty Elite is a comprehensive social gaming network offering a deep and innovative service for all registered Call of Duty players. Call of Duty Elite provides “always-on,” universal communication between the platform and the game. Players can access Call of Duty Elite via web or console—to connect with friends, plan multiplayer matches with their Clan or social Group, configure load-outs, access comprehensive stats and interactive heat maps, and much more. 

About Activision Publishing, Inc.

Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products. 

Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, Norway, Denmark, the Netherlands, Australia, South Korea, China and the region of Taiwan. More information about Activision and its products can be found on the company’s website, www.activision.com.

 
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Call of Duty Elite iOS App Now Available

A quick note to let you know that the Call of Duty Elite iOS app has launched today and is available on the App Store- http://itunes.apple.com/nz/app/call-of-duty-elite/id471388381?ls=1&mt=8. The app is available for iPhone and iPod Touch for free to all registered Elite users — the Android version will be available next week, so stay tuned for news on that.
 
The Elite Mobile App will include the follow components of Elite:
 
*         Career Summary
*         Recent matches
*         Challenge Tracker
*         Custom Classes

 
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JAMES BOND CELEBRATES FIFTY INCREDIBLE YEARS WITH GOLDEN ANNIVERSARY BLU-RAY COLLECTION BOND 50

THE WORLD’S MOST SUCCESSFUL SECRET AGENT MEETS THE WORLD’S BEST HOME ENTERTAINMENT EXPERIENCE AVAILABLE FOR WORLDWIDE PRE-ORDER STARTING TODAY

Sydney, Australia

(Jan 11, 2012) – In celebration of James Bond’s monumental golden anniversary, Metro-Goldwyn-Mayer Studios and Twentieth Century Fox Home Entertainment today unveiled BOND 50, a collectable box-set featuring all 22 James Bond films on Blu-ray Disc for the first time in one complete offering. The longest running film franchise of all time, the Bond 50 collection marks the debut of nine James Bond films previously unavailable in high definition Blu-ray. Fans around the world can pre-order now with participating online retailers.

Acclaimed Bond directors John Glen (five Bond films including For Your Eyes Only, Octopussy, A View to a Kill, The Living Daylights & Licence To Kill), Martin Campbell (GoldenEye, Casino Royale) and Michael Apted (The World Is Not Enough) with special guests Olga Kurylenko (Quantum of Solace) and Caterina Murino (Casino Royale) made the Blu-ray announcement today during a Directors? Panel discussion in the Panasonic Booth at the annual Consumer Electronics Show in Las Vegas.

BOND 50 showcases fifty years of Bond neatly packaged into one cool, sleek collectable box-set featuring all six iconic James Bond actors. Produced using the highest possible picture quality and audio presentation, the collection includes all 22 James Bond feature films from Dr. No to Quantum of Solace and more than 130 hours of bonus features including some new and exclusive content.

“With all 22 feature films available on Blu-ray in one collection for the first time this is a great way for fans to catch up on 007?s epic journey before Skyfall hits theaters next Fall*,” said Michael Brown, Senior Vice President, MGM Home Entertainment. “Now viewers can enjoy the intense action of the innovative franchise in the most immersive home experience possible.”

ABOUT EON PRODUCTIONS

EON Productions Limited and Danjaq LLC are wholly owned and controlled by the Broccoli/Wilson family. Danjaq is the US based company that co-owns, with MGM, the copyright in the existing James Bond films and controls the right to produce future James Bond films as well as all worldwide merchandising. EON Productions, an affiliate of Danjaq, is the UK based production company which makes the James Bond films. The 007 franchise is the longest running in film history with twenty-two films produced since 1962. Michael G Wilson and Barbara Broccoli took over the franchise from Albert R „Cubby? Broccoli in 1995 and have produced some of the most successful Bond films ever including CASINO ROYALE and QUANTUM OF SOLACE.

ABOUT TWENTIETH CENTURY FOX HOME ENTERTANMENT

Twentieth Century Fox Home Entertainment, LLC (TCFHE) is a recognized global industry leader and a subsidiary of Twentieth Century Fox Film Corporation, a News Corporation company. Representing 75 years of innovative and award-winning filmmaking from Twentieth Century Fox, TCFHE is the worldwide marketing, sales and distribution company for all Fox film and television programming, acquisitions and original productions on DVD, Blu-ray Disc Digital Copy, Video On Demand and Digital Download. The company also releases all products globally for MGM Home Entertainment. Each year TCFHE introduces hundreds of new and newly enhanced products, which it services to retail outlets from mass merchants and warehouse clubs to specialty stores and e-commerce throughout the world.

ABOUT METRO-GOLDWYN-MAYER STUDIOS INC.

Metro-Goldwyn-Mayer Studios Inc. is actively engaged in the worldwide production and distribution of motion pictures, television programming, home video, interactive media, music, and licensed merchandise. The company owns the world?s largest library of modern films, comprising around 4,100 titles. Operating units include Metro-Goldwyn-Mayer Studios Inc., Metro-Goldwyn-Mayer Pictures Inc., United Artists Films Inc., MGM Television Entertainment Inc., MGM Networks Inc., MGM Distribution Co., MGM International Television Distribution Inc., Metro-Goldwyn-Mayer Home Entertainment LLC, MGM ON STAGE, MGM Music, MGM Consumer Products and MGM Interactive. In addition, MGM has ownership interests in domestic and international TV channels reaching over 130 countries. For more information, visit

www.mgm.com

*Skyfall is currently scheduled for release Spring 2012 in Australia.