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SCENE IT? FACT SHEET

 

RELEASE DATE:                   Spring 2009

PUBLISHER:                        Warner Bros. Interactive Entertainment and Screenlife

DEVELOPER:                       Artificial Mind & Movement (A2M)

ESRB RATING:                    “PG” (Mild sexual references, violence and coarse language)

GENRE:                                Movie Trivia Game

PLATFORMS:                      Wii™, PlayStation®3 computer entertainment system,

Xbox 360® video game and entertainment system from Microsoft®

 

GAME OVERVIEW:

 Scene It?® Bright Lights! Big Screen! is the newest home console iteration of the bestselling Scene It?® brand. Bringing its unique variety of social trivia gameplay to millions of new players, Scene It? Bright Lights! Big Screen! is the first videogame in the Scene It? franchise available for Wii™ and PlayStation®3 computer entertainment systems and marks a return for the brand to the Xbox 360® videogame and entertainment system from Microsoft.  

 

Scene It? Bright Lights! Big Screen! offers a wide variety of media-rich trivia that provides movie fans and social gamers with dynamic, competitive group gaming fun. Trivia content in the game includes recently released 2009 movies as well as fan favourite Hollywood hits from the last four decades.  Thousands of new questions, multiple play modes, unique minigame content and a lively group gaming experience make Scene It? Bright Lights! Big Screen! a must-have social game for the holiday season.

 

GAME FEATURES:

  • All New Clips and Content: Be challenged by thousands of new questions about brand new movies and more than 20 puzzle types, providing unique and exciting ways to play
  • Play on Multiple Platforms: For the first time, fans can engage in the Scene It? experience on three different consoles: PlayStation 3, Wii, and Xbox 360
  • Four Game Modes: Play through puzzles and challenges with new and improved single-player and multi-player mode options
  • Compatible with Multiple Controllers: Play with Microsoft’s Big Button controllers and Sony’s Buzz™ Buzzers as well as standard game console controllers
  • Star System: Players can test their luck at the end of each round with the Star System, which can help extend a lead or close the gap during competitive matches
  • Helpful Host Option: Play alongside the game’s director/host, who uses sharp wit and humour to guide gameplay
  • 12 New Avatars:  Choose from a variety of classic genre-inspired characters including; Horror Queen, Desperado, Starlet, Leading Man or Swashbuckler
  • Wii-specific Features: Use the Wii Remote for Wii-specific gameplay including “slashing” the remote to buzz-in and using the remote to “scratch off” puzzles to reveal hidden images
 
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TOUCHMASTER 3 FACT SHEET

RELEASE DATE:                 Spring 2009

PUBLISHER:                       Warner Bros. Interactive Entertainment

DEVELOPER:                      Hijinx Studios, LLC

ESRB RATING:                   “E” for Everyone (Mild Cartoon Violence, Mild Language)

GENRE:                               Puzzle Game

PLATFORM:                       Nintendo DS™

 

PRODUCT OVERVIEW:

TouchMaster 3 offers a compilation of 20 addictive games in one, appealing to all ages, experienced and casual gamers alike for easy pick up and play gaming. Players work through the collection of puzzle, action, card, strategy, and word challenges exclusively on Nintendo DS™. Gamers can participate in single player, two person multiplayer or download play options. Unlimited replay is available through collectible bonuses and gameplay elements including Badges, Trophies, and Wizard points. Players can test their skill at games such as Bumperball, Slime Assault, Domino Run, Dice King 2, Prismatix 2, Wild Words and more.

 

PRODUCT FEATURES:

  • Wide Gameplay Variety: Experience 20 games in one with new puzzle challenges and rewards in this immersive assortment of addictive gameplay.
  • 5 Different Game Genres: Play puzzle, action, card, strategy, and word games to become a TouchMaster expert. With this wide variety in one package, there is something for everyone.
  • Become the Grand TouchMaster: Track game progress by collecting Trophies and Badges to earn wizard points and unlock new player titles. Get all 500 wizard points and become the Grand TouchMaster.
  • Challenge Friends and Family: Compete with friends and family via two person multiplayer or download play using the game’s local wireless multiplayer feature to determine who is the ultimate TouchMaster.
 
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GAME PARTY 3 FACT SHEET

RELEASE DATE:                 Spring 2009

PUBLISHER:                       Warner Bros. Interactive Entertainment

DEVELOPER:                      FarSight Studios, LLC

OFLC RATING:                   TBC

GENRE:                               Social/Party Game

PLATFORM:                       Wii™ system

 

PRODUCT OVERVIEW:

Game Party 3 brings casual gamers and families a fresh take on the popular Game Party franchise with a high-energy social gaming experience. Available exclusively on the Wii™ system, Game Party 3 incorporates brand new games and challenges along with a revamped variety of the franchise’s classic favourites. Players compete in groups of up to 16, taking on new games such as Billiards, Mini Golf, Smack-a-Troll and Bocce Ball, as well as familiar favourites like Darts, Ping Cup, Trivia, and Horseshoes. Using the Wii’s intuitive controller, all games are easily accessible to young and old, experienced and casual gamers alike.  With 19 robust games and countless variations, there’s something for everyone.

 

PRODUCT FEATURES:

  • Experience Eight Brand New Games: For the first time play Billiards, Bumper Pool, Mini Golf, Smack-a-Troll, Bocce Ball, Racquetball, Croquet, and a remake of arcade classic Root Beer Tapper.
  • Enjoy 11 Updated Favourites: Revisit classic Game Party games with new layouts, levels and a robust database of challenging new trivia. Returning favourites include Darts, Hoop Shoot, Ping Cup, Shuffleboard, Skill Ball, Trivia, Puck Bowling, Horseshoes, Beanbags, QB Challenge and Lawn Darts.
  • Four-Player Action for All Games: Compete with up to four players simultaneously to see who brings their “A” Game.
  • Compete in Tournament Mode: Arrange bracketed tournaments for up to sixteen players and discover the ultimate Game Party player in the group.
  • Customize Your Character: Create-a-Player mode allows everyone to create and customize unique character looks, and lets players choose to play left- or right-handed.
  • Personalized Player Profiles:  Track personal high scores and earn game tickets, which can be used to unlock special in-game equipment and additional create-a-player attributes.
  • Compete in Six Unique Environments:  Take on game challenges in the lounge, sports zone, family fun zone, rec room, backyard, or country club.
 
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SEARCH FOR CLUES AND CRACK THE CASE WITH EA’S MYSIMS AGENTS FOR THE Wii AND NINTENDO DS

Stop the Sinister Plans of Morcubus on an Exciting Mystery-Solving Adventure

24 September 2009, Australia – Grab your crime busting gadgets, follow the clues and solve the case!  The EA Play Label of Electronic Arts Inc. has announced MySims™ Agents for the Wii and Nintendo DS will be available in stores across Australia from today.

MySims Agents is a mystery-solving adventure game where players are heroic agents who must stop a sinister plot that threatens the fate of an entire city.

“We are thrilled to bring a new take on the original MySims franchise to players with MySims Agents,” said Tim LeTourneau, General Manager of MySims. “MySims Agents appeals to gamers of all ages – whether you enjoy a good adventure or a challenging mystery to solve – the game lends itself to an experience the whole family can enjoy whether they hold the Wii-mote or are there to help.”  

MySims Agents for Wii

In MySims Agents players take on the role of a special agent hired to foil the sinister plans of Morcubus, CEO of the corrupt MorcuCorp. By recruiting different MySims, each with their own special skills, players can build up their very own crime-busting dream team. From tracking footprints and using forensics to picking locks, hacking into computers, following leads and collecting clues, players must rely on their wits, skills, and trusty gadgets to piece together the clues to solve mysteries. Jump aboard a private jet to reach an ancient temple, a spooky mansion, a seedy industrial section of the city, a sunshine filled beach boardwalk or an icy mountaintop chalet. Each clue you uncover will lead you closer to the sinister Morcubus. Return from their adventures with cool treasures that can be used to construct and customise your five story headquarters.

MySims Agents for Nintendo DS

In MySims Agents on Nintendo DS, players are agents assigned by their agency to help the mayor stop a notorious thief from stealing an ancient treasure. By searching for clues, solving intricate puzzles and matching wits with the thief, gamers can protect the treasure and the town. Along the way players talk to their favourite MySims characters, sharpen their agent skills with 10 different mini-games and search through underground caverns for clues to the thief’s undoing!

Developed by The Sims Studio, MySims Agents Wii and Nintendo DS are rated G by the COB and have an RRP of $79.99 and $49.99 respectively. For more information about MySims Agents, visit www.mysimsagents.ea.com. For assets, please visit http://www.info.ea.com.

 
# ENDS

For more information please contact:
Mark Roberts / Lisa Knox
DEC for EA Play
mark@deccommunications.com.au  / lisa@deccommunications.com.au
(02) 8014 5037 / (02) 8014 5036


About Electronic Arts
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is a leading global interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, wireless devices and the Internet. Electronic Arts markets its products under four brand names: EATM, EA SPORTSTM, EA Mobile TM and POGOTM. In fiscal 2009, EA posted GAAP net revenue of $4.2 billion and had 31 titles that sold more than one million copies. EA’s homepage and online game site is www.ea.com. More information about EA’s products and full text of press releases can be found on the Internet at http://info.ea.com.

 
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ASUS Launches EAH5800 Series Graphics Cards with Voltage Tweak Technology for up to a 38% Performance Upgrade

Taking Graphics Performance and Entertainment Further with DiRT 2™ Bundle for the Ultimate Off-road Racing Action on PC

 

SYDNEY, Australia 24 September 2009 – ASUS Australia today launched the new ASUS EAH5870/2DIS/1GD5 and EAH5850/2DIS/1GD5. The first in the world to utilise Voltage Tweak technology, these graphics cards enable users to boost GPU voltages via the SmartDoctor application to enjoy up to a 38 per cent improvement in performance. Both graphics cards support Microsoft DirectX 11® and Windows® 7 to provide users with the most intense gaming experience. The latest 40nm process and GDDR5 memory technologies are also utilised to deliver faster processing times and general system performance. Users can even run up to three displays from a single graphics card, thanks to the native DisplayPort and Eyefinity technology. The ASUS EAH5800 Series comes specially bundled with DiRT 2™- one of the most anticipated DirectX 11® games – pushing the boundaries of immersive gaming with true-to-life visual realism and effects.

 

Performance Boosts with Voltage Tweak and Extreme Overclocking with SmartDoctor

The ASUS EAH5870/2DIS/1GD5 and EAH5850/2DIS/1GD5 are equipped with Voltage Tweak technology, as part of the SmartDoctor application. It enables users to raise GPU voltages from 1.15V to 1.35V and from 1.088V to 1.4V respectively, boosting GPU and memory clock performance from 850 / 725 MHz to 1035 / 1050 MHz and from 4800 / 4000 MHz to 5200 / 5200 MHz respectively. Such extreme performance upgrades raise the EAH5870 and EAH5850’s 3DMark Vantage Extreme Preset score from 8,087 to 9,252 and from 6501 to 8987—an unbelievable 17 per cent and 38 per cent improvement compared to other reference designed boards*. Gamers and overclockers can also benefit from ASUS SmartDoctor, the world’s first overclocking utility that allows the tweaking of GPU voltages on the EAH5800 Series graphics cards. ASUS SmartDoctor enables users to boost both voltages and overall performance with just a few clicks—without the hassle of flashing the BIOS or running the risk of damaging the graphics card.

 

 

 

ASUS EAH5850/G/2DIS/1GD5

 

 

Taking Graphics Further with Windows® 7, DirectX 11® and DiRT™ 2

With the ASUS EAH5800 Series graphics cards’ support for DirectX 11®, it is now possible for users to enjoy new levels of visual realism while playing games and watching videos on the PC. Innovations such as HDR Texture Compression, DirectCompute and Tessellation are engineered to take advantage of all the graphical features within the new Windows® 7 operating system. What’s more, the ASUS EAH5800 Series is available in a special bundle, featuring the best in off-road racing, Colin McRae: DiRT™ 2. Colin McRae: DiRT™ 2 is one of the most anticipated racing games of the year. It takes full advantage of DirectX 11®, adding realism to the racing environment. Hardware tessellation improves the appearance of water and other surfaces, as well as crowd animations. Utilising the EGO Engine, DiRT™ 2 sets the world of virtual rallying alight, a definite must-have for high adrenaline off-road racing on the PC.

 

Enhanced Processor and Memory Performance via 40nm Process and GDDR5 Memory Technologies

The ASUS EAH5800 Series graphics cards boast 40nm process technology to provide better system performance while using less power, thanks to highly efficient transistors. With advanced GDDR5 memory technology—enabling up to twice the bandwidth per pin as compared to GDDR3 memory—users can now experience the speed, responsiveness and performance of ultra-high bandwidth for processor-intensive multitasking and gaming.

 

Extend the View across Three Displays with Eyefinity Technology and Native DisplayPort

The ASUS EAH5800 Series graphics cards feature Eyefinity technology and native DisplayPort, allowing users to expand the field of view across up to three displays**. This allows for more detail than ever before with innovative “wrap around” capabilities that deliver an incredibly intense gaming experience, enhancing the feeling of being in the game.

 

Specifications

Model

EAH5870/G/2DIS/1GD5

Graphics Engine

ATI Radeon™ HD 5870 graphics
Video Memory 1GB GDDR5
Engine Clock 850MHz
Memory Clock 4800MHz (1200MHz GDDR5)
Memory Interface 256 bit
DVI Max. Resolution 2560 x 1600
Bus Standard PCI Express® 2.0
DVI Output DVI-I (Dual Link) X2
HDCP compliant Yes
HDMI Output Yes
DisplayPort Yes
D-Sub Output Yes (Via Adapter)
Software Bundled ASUS Utilities and Driver

The hottest DirectX11® game: DiRT 2™ (optional)

Dimensions 11 inches x 5 inches

 

Model

EAH5850/G/2DIS/1GD5

Graphics Engine

ATI Radeon™ HD 5850 graphics
Video Memory 1GB GDDR5
Engine Clock 725MHz
Memory Clock 4000MHz (1000MHz GDDR5)
Memory Interface 256 bit
DVI Max. Resolution 2560 x 1600
Bus Standard PCI Express® 2.0
DVI Output DVI-I (Dual Link) X2
HDCP compliant Yes
HDMI Output Yes
DisplayPort Yes
D-Sub Output Yes (Via Adapter)
Software Bundled ASUS Utilities and Driver

The hottest DirectX11® game: DiRT 2™ (optional)

Dimensions 9.5 inches x 5 inches

* Test Configuration:

PCI-Express 16X

MB: Maximus Extreme Rev: 2.00   BIOS: 0802

CPU: Intel Core™2 Extreme 3.00GHz (QX9650)

Memory: 2048MB (DDR3 APACER 1333 1024M x 2)

HDD: WD SATAII 300  1600AAJS

DVD-ROM: LG DVD-GSA-H55N

– Overclocking capabilities may vary across different cards.

– The 3DMark Vantage scores were obtained using the Extreme Preset.

** To enable Eyefinity technology, a panel with a DisplayPort connector and Windows Vista or Windows 7 are required.

Specifications are subject to change without notice. Please visit www.asus.com for more details.

PCB color and bundled software versions are subject to change without notice.

Brand and product names mentioned are trademarks of their respective companies.

 

–       ends –

 

About ASUS

ASUS is a leading company in the new digital era. With a global staff of more than ten thousand and a world-class R&D design team, the company’s revenue for 2008 was 8.1 billion U.S. dollars. ASUS ranks among BusinessWeek’s InfoTech 100, and has been on the listing for 12 consecutive years.

 
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ASUS Launches Gaming and Multimedia Notebooks with the Latest Intel® Core™ i7 Processors

Introducing the New ASUS G60J for Gaming Enthusiasts and M60J for Multimedia Aficionados 

SYDNEY, Australia, 24 September 2009 – The new G60J and M60J are the newest notebooks from the ASUS G Series to be powered by the latest Intel® Core™ i7 processor for multi-core, multitasking muscle while on-the-move. Both sporting a 16-inch high definition display, the ASUS G60J features graphics powered by an NVIDIA® GeForce® GTX 260M graphics card, as well as immersive audio reproduction for discerning gamers, and the ASUS M60J is equipped with an NVIDIA® GeForce® GT 240M graphics card and high capacity storage for endless multimedia entertainment. The ASUS G60J and M60J are designed to provide mobile entertainment at the highest level, anytime, anywhere.

 

 

 

ASUS M60J

ASUS G60J

 

 

The New ASUS G Series—Taking Gaming to the Next Level

The 16-inch ASUS G60J is the definitive notebook for today’s adrenaline-filled world of cyber-gaming. It delivers stunning 3D performance via an Intel® Core™ i7 processor* and a NVIDIA® GeForce™ GTX 260M graphics card with 1GB VRAM, together achieving an incredible 3DMark® 2006 score of well over 11,000. The G60J also features Turbo Boost technology which super-charges CPU performance. These features are complemented by Altec Lansing® speakers and EAX Advanced HD 4.0 which provides an immersive gaming audio experience by adding 64 sound effects to supported games. CMSS-3D further enhances the overall experience by channelling sound above and around the user for the full surround sound experience. Finally, the new ASUS G Series is equipped with an illuminated chiclet keyboard which enables users to game in the dark. For users seeking the G60J’s comprehensive features in a more compact form factor, ASUS also offers the 15.6-inch G51J.

 

ASUS M60J—A Symphony of Multimedia Performance, Productivity and Comfort 

The ASUS M60J features a flushed 16-inch high definition display supported by a NVIDIA® GeForce® GT 240M graphics card with 1GB DDR3 VRAM for vibrant and crystal clear images. Complementing the spectacular visuals in pitch-perfect unison are Altec Lansing® speakers with Dolby® 2 Home Theatre certification. They provide an immersive cinematic audio experience that adds a sense of realism to movies, videos and games. Users can also take more multimedia and data files with them wherever they go, thanks to dual hard disk drives providing up to 1TB of storage space.

 

The ASUS M60J also features AI TouchMedia, a one-touch multimedia centre with an intuitive control panel that combines both hardware and software interfaces to control the playback of videos, photographs, music and other forms of multimedia. Users can create playlists, modify pictures and watch movies and videos effortlessly. The ASUS M60J’s palm-rest and lid are decked in exquisite satin-brushed aluminium created by Infusion technology, making it incredibly resilient against the scratches and abrasions resulting from day-to-day computing. Lastly, the ASUS M60J sports the red dot design award-winning Chocolate Keyboard which features concave key-caps, and tighter key-spacing to minimise dust accumulation and improve water resistance.

 

Specifications

?

ASUS G60J

ASUS M60J

Processor Intel® Core™ i7-720QM Processor, 1.6GHz with turbo up to 2.8GHz Intel® Core™ i7-720QM Processor, 1.6GHz with turbo up to 2.8GHz
Chipset Mobile Intel® PM55 Chipset Mobile Intel® PM55 Chipset
Operating System Windows® 7 Professional Windows® 7 Professional/Home Premium
Memory DDR3 1066 DDR3 1066
Display 16-inch HD (1366×768) LED-backlit display (G60J) 16″ LED HD (1366×768) Colour-Shine (Glare-type)

?

15.6-inch FHD (1920×1200) LED-backlit display (G51J)
Graphics Card NVIDIA® GeForce® GTX 260M with 1GB DDR3 VRAM NVIDIA® GeForce® GT 240M with 1GB DDR3 VRAM
Hard Drive 2 x 500G HDD (7200rpm) 2 x 500G HDD (5400rpm)
Optical Drive Blu-ray Combo DVD Super-Multi / Blu-ray Combo
Video Camera Built-in 2M pixel camera Built-in 2M pixel camera
Dimensions and Weight 375mm x 265mm x 34.3~40.6mm, 3.3kg with 6-cell battery and single HDD) 375mm x 265mm x 34.3~40.6mm, 3.3kg with 6-cell battery
Availability End of October End of October
RRP $2999 $2599

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

* Specifications may differ from country to country.

Specifications are subject to change without prior notice. Please visit www.asus.com.au for more information.

 

–       ends –

 

About ASUS

ASUS is a leading company in the new digital era. With a global staff of more than ten thousand and a world-class R&D design team, the company’s revenue for 2008 was 8.1 billion U.S. dollars. ASUS ranks among BusinessWeek’s InfoTech 100, and has been on the listing for 12 consecutive years.

 
formats

Neocore has today revealed the new chapter: “Heroes” of King Arthur’s developer diary.

In this release Orsolya Tóth, game designer of Neocore revealing one of the game’s unique feature: Heroes.
Introducing each Hero she explains some specialities of the game mechanics, and presenting amazing in-game Heroic fight scenes.

Let’s join her on the trip around the Round Table!

Enjoy “Heroes” release of Neocore’s developer diary in high definition (HD)!
http://www.kingarthurthewargame.com/Videos/KA_DEVDIARY2_HIGH.zip

You can also download this part of the developer diary in medium resolution:
http://www.kingarthurthewargame.com/Videos/KA_DEVDIARY2_MEDIUM.zip

If You don’t prefer downloading and want to watch the on-line streaming version of the diary, just navigate to the official website of the game: www.kingarthurthewargame.com

 
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Symantec Media Discussion on Security Technology and Response (STAR) & Symantec Endpoint Protection – Small Business Edition

Friday 18th September 2009, Sydney Australia 

Symantec’s John Harrison (Group Product Manager, Endpoint Threat Protection) highlighted to the media the changing face of the Threat Landscape which affects all users of the internet from single-users to corporate enterprises. At the workshop, Harrison went into detail of the various threa6ts over time which began in 1986 with the Brain Virus, the first MS-DOS virus ever detected. Ironically “this” virus was created for fame, rather malicious intent. Unfortunately this was the catalyst of things to come. 

As the Threat Landscape changed, Symantec changed its structure to combat the various threats which users now faced. Whether it was viruses, Trojans, spam or drive by downloads, Symantec continued to support users across the globe which caused them to expand considerably in order to maximize protection. 

Symantec was founded in 1982 with 275 employees and now employee over 15,000 people worldwide. Although Symantec continued to provide protection to users and companies, it acquired several companies to assist in this process such as Peter Norton’s, Norton Utilities and other companies who provided backup and anti-spam software technologies. 

To showcase how dynamic the Threat Landscape is, Harrison pointed out that originally virus definitions came on floppy discs for Enterprises, however as the internet became more popular and speeds increased, Symantec created the Live Update function which allowed automatic updates be readily available for the consumer. This lead to the creation of the Security Technology and Response (STAR) organisation which operates at 11 sites worldwide, 365 days per year and 24×7. 

Unlike in the infancy of the internet and popular bulletin board systems, users were no longer sending in floppy discs or even infected hard drives to Symantec to inform them of new threats, rather, the technology had moved to scan and delivery. Of course, criminal elements of the internet moved away from traditional forms of attacks. For instance, businesses proved too difficult to target and once again the landscape changed with individual users being targeted through Spam, key loggers and drive by downloads. This proved a much more profitable endeavor to criminals. 

To demonstrate the move away from traditional viral infections, Harrison showcased a variety of authentic Australian websites which have been affected by drive by downloads. Without the appropriate internet security on your system, your operating system automatically downloads this malicious code and you are infected. It was quite eerie seeing these sites automatically infect unsecured PC’s without any alerts to the user. This brings forth some grave concerns as to how many people are really protected? Although originally it was the seedy and nefarious sites that led to infections, it is now possible that even mainstream sites could be infected unless they have the correct measures in place. 

With that said, Malware was no longer static software but rather it had evolved into server side polymorphism which had the ability of creating different versions of the same Malware in order to elude detection. This lead to Malvertisement, third party advertisements that have been breached and make it difficult for traditional antivirus packages to discover. 

Thankfully this has been a key aspect of Symantec’s security software as it has the ability to detect these “unknown” threats. Although this software can protect against the traditional attacks, the software has the ability to detect even new attacks which have not been reported thanks to its clever programming. Harris highlighted an interesting fact with Bots (programs covertly installed to attack communication channels or perform other activities) that there were 1,000,000 people in the world using the Seti @ Home software to find extraterrestrial life, however at its peak, the Conficker bot infected over 4,600,000 users. 

Another highlight of Harrison was “What’s Old is New Again” and cyber criminals generally target the easiest and weakest flaws of computer systems. For example, floppy discs were once used to spread viruses and now USB memory sticks have taken over. As cyber crime once started as “fame” for the creators, it has been embraced by the criminal underworld and “fortune” is now the goal. It is easier for criminals to target these individuals, whether it’s stealing identities and credit card details or duping customers into purchasing “fake” antivirus software by spending $49.95, it’s truly a diverse and dangerous landscape. 

Although some might think that by having their antivirus software or internet security software up to date is the key to remaining safe, this is only just one aspect of security. Criminals and cyber hackers have targeted vulnerabilities in other software package such as iTunes, Adobe Acrobat, not just your operating system. Whether it’s a known flaw or masking a download as an official product, users need to be quite vigilant when on the internet. Legitimate sites with third party advertising may also prove dangerous to the user as it is very difficult to monitor this content, especially with rotating advertising. 

What can we do? 

In order for you, your computer and your business to be safe as possible, Harrison recommended that users always update their software to the latest versions which does not include just the operating system but all installed software. Whether it’s WinZip, iTunes, Windows Media Player or the like, updated software generally provides the best possible security. Enterprises should also check their software, following similar protocols to single users and ensure that they have viable security software installed such as Symantec Endpoint Protection. Lastly, Harrison noted that “prevention” is always the best possible protection and users should always be “cautious” while accessing the internet. 

Symantec Endpoint Protection – Small Business Edition 

Following John Harris, Rob Pregnell (Regional Product Manager, Security Business Unit, Symantec, Pacific) gave the media an interactive demo of Symantec Endpoint Protection – Small Business Edition which targets small businesses of 10 to 99 users. Unlike traditional security suites for small business, Pregnell highlighted that Symantec was the leader of the pack in terms of innovation and protection that was also mirrored by independent testing. 

At its core, Symantec Endpoint Protection – Small Business Edition offers small businesses enterprise level protection, however with optimized performance, ensuring a streamlined management user interface at an affordable cost. By utilizing the world’s largest security infrastructure, it offers 24×7 protection with the backing of one of the world’s leading internet security companies. 

Features 

  • Provides best of class integrated technologies and unmatched protection from the market-leading endpoint security vendor.
  • Comes with pre-configured settings, streamlined user interface and built-in tools tailored for the small business environment.
  • 20 minute installation and superior performance.

Pregnell also performed some real-time testing of the product and the installation on average takes around 8 minutes to successfully install. Best of all, the software requires relatively low system specifications, ensuring that it can be run on a wide range of different computer configurations. 

Once installed on a system, it has a relatively small impact on the system which includes boot-times, running speeds and minimal impacts on software such as using Office Products or copying files. Even though Pregnell was installing this on a low end system with VMWare, the installation was extremely quick that required little user input. 

Key Benefits 

  • Provides more than antivirus and protects to the same level as the largest global business.
  • Simple to install, deploy and manage so you can get up and running quickly and focus on running your business.
  •  Fast install and performance provide minimal productivity impact and reduces overhead.

In relation to user input, the interface of Symantec Endpoint Protection – Small Business Edition is quite basic, ensuring that it can be used by a wide variety of users. The simplicity of the installation and interface also mirrored installing the software on remote computers. However with that said, the program does not skimp on features and there are a variety of administrator settings that include reports and even primary e-mail addresses which can be used for resellers. Setting up new administer accounts with different privileges is as simple as 1-2-3. 

New Features 

Symantec Endpoint Protection Small Business Edition features best of class endpoint security technology: 

  • Seamlessly integrates industry leading protection technologies (antivirus, antispyware, desktop firewall, Intrusion Prevention in a single agent for proactive, comprehensive protection against known and unknown threats.
  • Comes with Symantec recommended security defaults so no additional configurations are needed and minimal training required for easy deployment .
  • Installation and deployment takes less than 20 minutes.
  • Built in tools such as the Client Installation Wizard simplifies deployment of client software and eliminates the need for installation and deployment training.
  • Provides licensing support to keep track of maintenance and the number of licenses purchased.
  •  Ability to configure Symantec Protection Center to send license notification to Partners.

To round it up, Symantec Endpoint Protection – Small Business Edition offers multilevel protection and accessibility to a wide range of users, from novice to professional administer. With in-depth functionality not yet offered by its competitors, Symantec Endpoint Protection – Small Business Edition is definitely a software package that should be investigated by all businesses.

 
formats

MTV GAMES, HARMONIX AND EA ANNOUNCE THE BEATLES: ROCK BAND – TWO MICROPHONE PACK FOR PS3™

Unique Bundle Allows Fab Four Fans to Sing Along to 45 of The Beatles’ Greatest Hits

September 22, 2009 – Harmonix, MTV Games, and distribution partner Electronic Arts Inc., today announced the The Beatles: Rock Band – Two Microphone Pack for PS3™, combining The Beatles: Rock Band, the most critically-acclaimed music game of the year, with two SingStar microphones from Sony’s leading interactive singing experience franchise.
 
With an extraordinary catalogue of 45 tracks available, The Beatles: Rock Band – Two Microphone Pack for PS3™ will allow players to enjoy multi-part harmonies in a way never before experienced within a music game through an unprecedented, experiential progression of the music and artistry of The Beatles.
 
The Beatles: Rock Band – Two Microphone Pack for PS3™ will be available in Australia beginning 1 October 2009 for a suggested retail price of $119AUD.

Additional music from The Beatles’ epic catalogue will be made available for purchase and download through The Beatles: Rock Band Music Store. Abbey Road will be released on October 20, 2009, followed by the release of Sgt. Pepper’s Lonely Hearts Club Band in November and Rubber Soul in December.

The Beatles: Rock Band celebrates the music and artistry of the Fab Four allowing fans to sing along to 45 songs on-disc or pick up guitar, bass, or drums and experience the cross-section of hits and favourites by The Beatles through game play that takes players on a journey through the legacy and evolution of the band’s legendary career.  
 
The Beatles: Rock Band is available for PlayStation®3, the Xbox 360®, and Wii™ and is compatible with all Rock Band™ instrument controllers, as well as most Guitar Hero® and other authorised third party music video game peripherals and microphones.  
 
The Beatles: Rock Band and The Beatles: Rock Band – Two Microphone Pack for PS3™ is rated “PG” by the Classification Office Board. For more information on The Beatles: Rock Band and The Beatles: Rock Band – Two Microphone Pack for PS3™, as well as art and video assets, please visit http://www.thebeatlesrockband.com/press.

# ENDS

For more information please contact:
Mark Roberts / Lisa Knox
DEC for EA Play
02 8014 5037 / 02 8014 5036
mark@deccommunications.com.au
/ lisa@deccommunications.com.au

“PS3” (“Playstation 3”), “PlayStation” and “SingStar” are registered trademarks of Sony Computer Entertainment Inc.
Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies.
Wii is a trademark of Nintendo.
Guitar Hero is a registered trademark of Activision Publishing, Inc. All rights reserved.

About Electronic Arts  
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is the world’s leading interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, cellular handsets and the Internet. Electronic Arts markets its products under four brand names: EATM, EA SPORTSTM, EA Mobile TM and POGOTM. In fiscal 2009, EA posted GAAP net revenue of $4.2 billion and had 31 titles that sold more than one million copies. EA’s homepage and online game site is www.ea.com More information about EA’s products and full text of press releases can be found on the Internet at http://info.ea.com

MTV GAMES, HARMONIX AND EA ANNOUNCE
THE BEATLES: ROCK BAND – TWO MICROPHONE PACK FOR PS3™

 

Unique Bundle Allows Fab Four Fans to Sing Along to 45 of The Beatles’ Greatest Hits


September 22, 2009 – Harmonix, MTV Games, and distribution partner Electronic Arts Inc., today announced the The Beatles: Rock Band – Two Microphone Pack for PS3™, combining The Beatles: Rock Band, the most critically-acclaimed music game of the year, with two SingStar microphones from Sony’s leading interactive singing experience franchise.
 
With an extraordinary catalogue of 45 tracks available, The Beatles: Rock Band – Two Microphone Pack for PS3™ will allow players to enjoy multi-part harmonies in a way never before experienced within a music game through an unprecedented, experiential progression of the music and artistry of The Beatles.
 
The Beatles: Rock Band – Two Microphone Pack for PS3™ will be available in Australia beginning 1 October 2009 for a suggested retail price of $119AUD.

Additional music from The Beatles’ epic catalogue will be made available for purchase and download through The Beatles: Rock Band Music Store. Abbey Road will be released on October 20, 2009, followed by the release of Sgt. Pepper’s Lonely Hearts Club Band in November and Rubber Soul in December.

The Beatles: Rock Band celebrates the music and artistry of the Fab Four allowing fans to sing along to 45 songs on-disc or pick up guitar, bass, or drums and experience the cross-section of hits and favourites by The Beatles through game play that takes players on a journey through the legacy and evolution of the band’s legendary career.  
 
The Beatles: Rock Band is available for PlayStation®3, the Xbox 360®, and Wii™ and is compatible with all Rock Band™ instrument controllers, as well as most Guitar Hero® and other authorised third party music video game peripherals and microphones.  
 
The Beatles: Rock Band and The Beatles: Rock Band – Two Microphone Pack for PS3™ is rated “PG” by the Classification Office Board. For more information on The Beatles: Rock Band and The Beatles: Rock Band – Two Microphone Pack for PS3™, as well as art and video assets, please visit http://www.thebeatlesrockband.com/press.

# ENDS

For more information please contact:
Mark Roberts / Lisa Knox
DEC for EA Play
02 8014 5037 / 02 8014 5036
mark@deccommunications.com.au
/ lisa@deccommunications.com.au

“PS3” (“Playstation 3”), “PlayStation” and “SingStar” are registered trademarks of Sony Computer Entertainment Inc.
Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies.
Wii is a trademark of Nintendo.
Guitar Hero is a registered trademark of Activision Publishing, Inc. All rights reserved.

About Electronic Arts  
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is the world’s leading interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, cellular handsets and the Internet. Electronic Arts markets its products under four brand names: EATM, EA SPORTSTM, EA Mobile TM and POGOTM. In fiscal 2009, EA posted GAAP net revenue of $4.2 billion and had 31 titles that sold more than one million copies. EA’s homepage and online game site is www.ea.com More information about EA’s products and full text of press releases can be found on the Internet at http://info.ea.com

 
formats

EA MOBILE SIGNS DISTRIBUTION DEAL WITH NAMCO BANDAI NETWORKS EUROPE

Videogame classics and hot new titles to become available to new audiences

23 September 2009, Australia – Electronic Arts Inc. and Namco Bandai Networks Europe have announced they have signed a distribution agreement granting EA Mobile™, a division of Electronic Arts Inc., rights to publish existing and upcoming Namco Bandai titles across Europe, Russia, India, Latin America, South Africa, New Zealand and Australia.

Effective on 1 November 2009, the agreement will see Namco Bandai’s mobile content become available to consumers through EA Mobile’s extensive mobile distribution channels, and the management of Namco Bandai’s content in existing channels will switch to EA Mobile.  

Namco Bandai will continue to own distribution in direct channels such as smartphone application stores and through its own direct online store. The agreement will see new games, including Ridge Racer Drift and Time Crisis Elite as well as existing titles becoming available to a much wider base of consumers.

“We look forward to working with Namco Bandai, who have produced some of the world’s most iconic video game brands such as PAC-MAN”, said Luca Pagano, VP Publishing, EA Mobile Europe.  “With this agreement, EA Mobile will complement our rich portfolio with classic, arcade-style properties that are sure to appeal to mobile gamers around the globe.”

Barry O’Neill, President, Namco Bandai Networks Europe added “EA has consistently demonstrated that it is the leading distributor of mobile games globally. Namco Bandai is delighted to be working with EA Mobile and we feel that this new distribution relationship will benefit a much broader base of customers, while allowing us to focus on the development of great new games for all mobile platforms.”

For more information on EA Mobile, please visit www.eamobile.com. For more information on Namco Bandai Networks Europe, visit www.namcomobile.com.