LEGO ReBrick Movie Competition – Roadshow
Beginning March 25, LEGO® fans registered worldwide on http://rebrick.com will have a one-of-a-kind, hands-on opportunity to take part in the growing excitement for THE LEGO MOVIE by creating a 15-30 second video clip based on its story, in the LEGO ReBrick Movie Competition.
The winning video could be featured in the film, the first-ever, full-length theatrical LEGO adventure, from Warner Bros. Pictures and Village Roadshow Pictures, released in 2014.
The fan-produced clips will relate to an exciting scene in the film, in which the citizens of the LEGO universe rally to prevent an unspeakable disaster. They do this by quickly disassembling the elements of their environments, brick by brick, and rebuilding them into fantastic and fun hybrid vehicles and tools—the stranger and more innovative, the better, like rocket/dragons or butterfly/speedboats—to take part in an epic battle.
Using only LEGO bricks and non-licensed LEGO minifigures, contestants will select a character and set their action sequence in one of their favorite LEGO worlds, such as LEGO City, Space, Pirates, Western, Vikings, Dino, Castle, and others.
After building and recording their LEGO designs, they will upload the video to YouTube, and bookmark it on the rebrick.com Building Challenge page, where it will be open for voting from the entire ReBrick membership. The 25 videos earning the most “Likes” will ultimately be reviewed for creativity, originality, theme and suitability for the film by a panel of judges, including Phil Lord and Christopher Miller, writers/directors of THE LEGO MOVIE.
THE LEGO MOVIE is shceduled for release in Australian cinemas on April 3, 2014.
Best wishes,
Roadshow Films
EA AND INSOMNIAC GAMES UNLEASH THE POWER OF LETHAL TEAMWORK WITH FUSE ON MAY 30
Sydney, Australia. — March 24, 2013 — A new kind of arms race is about to begin. Today, Electronic Arts Inc. (NASDAQ: EA) and Insomniac Games announced that the four-person co-op action shooter – Fuse™ – will launch on May 30 in Australia and on May 31 in New Zealand. Fuse thrusts players into the roles of four elite, covert agents – Dalton Brooks, Izzy Sinclair, Jacob Kimble and Naya Deveraux – each with their own xenotech weapon and set of unique skills used to fight to protect mankind from a deadly alien energy source known as fuse. Developed by the critically-acclaimed independent studio, Insomniac Games, Fuse will mark the company’s first multiplatform release when it becomes available for PlayStation®3 computer entertainment system and Xbox 360® video game and entertainment system this autumn.
Players who pre-order Fuse from select retailers will be able to unlock special armor and weapon customization for each of the game’s four elite agents. These weapons can be used to bolster their characters’ respective arsenals through increased damage on all one-handed weapons.
The pre-order bonuses include:
• Four Hyperion Prototype Agent Armor Skins—Upgrade your agents’ look with four special, state-of-the-art armor skins discovered inside the top-secret Hyperion Base.
• Four Hyperion Prototype Weapon Skins—Customize your Fuse weapons with four skins based on each of the original prototypes developed inside Hyperion Base.
• Quickdraw Team Perk—Increase your damage with this team perk adding powerful Fuse elements to all one-handed weapons for all four characters in your squad.
Fuse is a four-person co-op, story-driven, action game that allows even solo players to experience the unique attributes of each agent by using the game’s LEAP feature – a feature that can be used to switch the player between the four characters at-will during combat. Each covert agent is equipped with unique skills and weapons that are not only necessary for survival, but also help create unexpected and extraordinary results. Xenotech weapons are powered by a volatile alien substance that gives players unique capabilities that expand their strategic options in and out of combat. Through lethal teamwork, players can complete objectives and kills to earn Fuse points for powerful upgrades. Players can also play online* or offline and level up along unique character paths, allowing players to unlock more powerful Fuse-driven abilities as the game progresses. In addition, the game’s progression system is unified between different play modes, allowing players to continue improving their agents regardless of how they play.
Created and developed by Insomniac Games, Fuse will be available on May 30 in Australia and May 31 in New Zealand for the Xbox 360 and PlayStation 3. For more information on Fuse, please visit www.fusegame.com/au, and for the latest news visit www.facebook.com/fusegame or follow on Twitter at www.twitter.com/insomniacgames.
WHY YOU SHOULD BE PLAYING STARCRAFT II HEART OF THE SWARM BY TARA BABCOCK
Sarah Kerrigan, recently saved by her long-lost and beloved Jim Raynor, groggily wakes up in an isolation cell. Head pounding and confused, she smells the familiar aroma of Terran mechanics and cleaning products. As the clarity sets in, so does the fear, confusion and paranoia. She needed to escape… what had become of the swarm? Where was Jim? What had even happened to her? With her will and fragile humanity seemingly destroyed, she was now Terran again; but why were the remnants of darkness still weighing on her soul? StarCraft II: Heart of the Swarm launched a couple of days ago. Will you be Zerg rushing the stands to get a copy?
Check out the full article here – http://www.impulsegamer.com/tarababcockwhyyoushouldbeplayingstarcraftiiheartoftheswarm.html
War Thunder Receives Major Enhancements With Update to Version 1.29
Gaijin Entertainment, developer and publisher of the military MMO game War Thunder, is announcing that the game has been updated to version 1.29, receiving a number of important and qualitative improvements. Starting in Russia on November 1, 2012, the War Thunder open beta has attracted more than one million gamers—newcomers to the fascinating world of MMOs as well as experienced players and flight simulation fans. Today’s update will serve as a pleasant surprise for all of these War Thunder pilots, providing not only welcome gameplay innovations but also a multiple enhancements, new features, and a more convenient and stylish user interface.
An important element of this update is the addition of “top” bombers for each country. Improvements have also extended to the game’s graphics and sound effects, with improved air brake animations, the addition of shells ricochetting from the ground, and more realistic camera effects when shooting. In addition to gameplay has also undergone many improvements as well. The project now fully supports headset-tracker Gametrix vTrack MKI, the client size has been reduced, and load times have been optimized. A complete list of the changes, additions, and improvements introduced in version 1.29 can be viewed on the official website: http://warthunder.com/en/game/changelog/
You can see some of these innovations in action in our new video: http://youtu.be/bbfQ8M16QVE
Moreover separate US gaming cluster for War Thunder players is on. Dedicated War Thunder servers significantly improve the connection and reduces ping greatly. It means the game is now much more comfortable to play.
War Thunder is currently in open beta, giving gamers a unique opportunity to take part in the project. Anyone who wants to try out War Thunder‘s exciting and realistic air combat for themselves needs only to register and start playing. By doing so, players will help the developers create the ultimate flight combat MMO.
Download War Thunder for free from the official website and join in a heated battle to dominate the skies: http://warthunder.com/en/registration
Learn more about War Thunder with a video overview of the recent updates, available Gaijin Entertainment’s official YouTube Channel: http://www.youtube.com/user/gaijinent
MORE THAN 1 MILLION GAMERS TAKE PART IN GLOBAL ZERG INVASION
More than 1.1 million viewers tuned into StarCraft II®: Heart of the Swarm™launch broadcast
More than 1.1 million eSports fans watched StarCraft II competition at Major League Gaming Pro Circuit Winter Championship
IRVINE, Calif.—Blizzard Entertainment, Inc. today announced a trio of milestones achieved during the launch week of StarCraft® II: Heart of the Swarm™. More than 1.1 million viewers tuned into the company’s 21-hour, global broadcast of launch events and community celebrations around the world, with peak concurrent viewership reaching over 125,000, as reported by Twitch. As of the end of its first two days of sales, Heart of the Swarm had sold through approximately 1.1 million copies worldwide, including both retail and digital sales.
Last weekend, more than 1.1 million viewers tuned in to see the StarCraft II: Heart of the Swarm tournament at the Major League Gaming (MLG) Winter Championship in Dallas, Texas. Heart of the Swarm reached a peak concurrent viewership of more than 157,000 viewers, as reported by Twitch.
“We want to thank the global StarCraft community for the incredible passion and support they’ve shown for Heart of the Swarm,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “In addition to a brand-new single-player campaign, we added a ton of enhancements with this expansion to make StarCraft II even more fun to play, and more exciting to watch. We’re pleased to see gamers and eSports fans around the world enjoying Heart of the Swarm.”
“StarCraft II has been a premier game at Major League Gaming events since Wings of Liberty® was released,” said Sundance DiGiovanni, CEO of Major League Gaming. “Heart of the Swarm has generated even more excitement, and we’re all looking forward to what the future brings for StarCraft II eSports.”
“StarCraft II has always been one of the most popular games on Twitch, and we’ve noticed a wave of new viewership since Heart of the Swarm launched last week,” said Kevin Lin, COO of Twitch. “Viewer numbers are up just about across the board for the most popular StarCraft II pro-gamers and personalities who stream on Twitch.”
Learn more about StarCraft II: Heart of the Swarm at http://www.StarCraft2.com. With multiple games in development, Blizzard Entertainment has numerous positions currently open—visit http://jobs.blizzard.com for more information and to learn how to apply.
Injustice: Gods Among Us Season Pass for Xbox 360 and PS3 Confirmed
Season Pass Holders to Receive Four Characters for the Price of Three,
As Well As the Bonus Flashpoint Skin Pack
Warner Bros. Interactive Entertainment and DC Entertainment today announced a Season Pass for the upcoming DC Comics fighting game, Injustice: Gods Among Us. Available for purchase at launch for the Xbox 360® video game and entertainment system from Microsoft and PlayStation®3 computer entertainment system, the Injustice: Gods Among Us Season Pass grants purchasers access to four of the game’s upcoming downloadable characters for the price of three.
The Injustice: Gods Among Us Season Pass (attached) will be available when the game launches, April 17, for $14.99 (PlayStation®Network) or 1200 Microsoft Points (Xbox LIVE® online entertainment network) and offers exclusive access to the Flash Point Skin Pack featuring alternate costumes for Wonder Woman, Aquaman and Deathstroke.
Injustice: Gods Among Us is an all-new game in development by award-winning NetherRealm Studios. The title debuts a bold new fighting game franchise that introduces a deep, original story featuring a large cast of favourite DC Comics icons such as Batman, Green Arrow, Cyborg, Harley Quinn, Nightwing, Solomon Grundy, Superman, The Flash, Wonder Woman, Green Lantern and many others. Set in a world where the lines between good and evil are blurred, players will experience heroes and villains engaging in epic battles on a massive scale.
Injustice: Gods Among Us will be available for the Xbox 360, PS3 and Wii U™ system from Nintendo.
For more information on the game, visit www.injustice.com.
UBISOFT ANNOUNCES MIGHT & MAGIC® X LEGACY
SYDNEY — March 22, 2013 — Ubisoft has announced Might & Magic® X Legacy, just in time to showcase the game at PAX East. Developed by Limbic Entertainment, a team of devoted Might & Magic fans, Might & Magic® X Legacy brings a new chapter to the Might & Magic RPG series, with both the unique core formula and a new set of improved and fine-tuned features.
In the wake of the spectacular events in Might & Magic® Heroes® VI, you will play in a party of four adventurers entangled in intrigue and political machinations unfolding in and around Karthal. The city, on the verge of secession, is prey to competing factions vying for its control. Your actions will determine the fate of the city. Might & Magic X Legacy is an authentic solo experience in the classic first-person RPG genre. Create and lead your group into an exciting world and battle powerful mythical creatures while collecting ancient magical treasures. Through a turn-based gameplay system, defeat creatures and bosses to accomplish unique quests and make your way through dangerous dungeons, cities and labyrinths full of traps. Dive into vintage Might & Magic and play old school, new rules!
For more information about Might & Magic® X Legacy please visit www.mightandmagicX.com