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THE LARGEST ASSEMBLY OF WARRIORS EVER?

Sydney, September 17th, 2012 – TECMO KOEI Europe announced today that Warriors Orochi 3 Hyper will be a launch title for the Wii U™. Warriors Orochi 3 Hyper combines the much loved heroes of the Dynasty Warriors and Samurai Warriors series in a story that also features characters from Ninja Gaiden, Warriors: Legends of Troy, Bladestorm, Trinity: Souls of Zill O’ll and Dead or Alive, as well as a brand new character!

Years after the battle against Orochi, the Serpent King, the heroes of the Three Kingdoms and the Warring States struggle to seize control of the new universe they were thrown into when a new threat arises! A terrible and colossal monster, resembling a serpent with eight heads, casts its shadow across the land and defeats most of the brave warriors.

The ones that survived, assisted by the mysterious Kaguya, travel back through time to save fallen heroes and forge new alliances, collect powerful weapons and build an army so they can have a chance to defeat the terrible Hydra.

The features of Warriors Orochi 3 Hyper include:

• Huge cast of playable characters: More than 130 playable characters from the worlds of Dynasty Warriors and Samurai Warriors. But that is not all that you’ll have at your disposal this time, as the vortex created by Orochi drags a few more allies to their universe. Dragon Ninja Ryu Hayabusa, Achilles, Jeanne d’Arc, Nemea, and Ayane are only a few of the new additions to the playable character roster!
• Unlock abilities and influence the storyline through the bond system: The bonds between characters can be increased by interaction in banquets, fighting together as allies, rescuing struggling allies, and accepting then clearing missions in battles. These bonds can influence the storyline, as well as unlock extra attacks and new stages.

• Customize scenarios and share them online for all to enjoy: Cleared stages from Story Mode or Free Mode can be edited to create unique battlefields, where players can change voice lines and characters, acquire Musou Battlefield Elements in Story Mode and use them to add even more interesting new aspects to their original battlefields. Then rate scenarios created by others and see how your scenarios stack up.

• New “Duel Mode”: An all new “Duel Mode” fuses elements of player versus player battles and card battles into intense combat for player vs. COM battles, or online battles against your friends.

• Wii U GamePad™ compatible: Choose from two ways to play local two player co-op. Play using the TV and the Wii U GamePad™ screen, or play using standard split screen on your TV.

 
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More Mayhem Awaits as Borderlands 2 Fans Go Head-to-Head to Conquer Mount Jackmore

Limited Edition Borderlands 2 Ultimate Loot Chests and other goodies to be won via new online shoot and loot game 

Sydney, Australia, 17th September, 2012 – First they had gamers hooked for hours with 80’s style de-make, ‘The Border Lands’. Now, 2K Games and Gearbox Software have launched ‘Mount Jackmore’, a new online game with prizes to give away including the much sought-after Limited Edition Loot Lockers.

Handsome Jack, the ultimate villain of Gearbox Software’s upcoming release, Borderlands 2, has kicked his arrogance and douchebaggery up a notch by carving his face into Pandora’s rocky landscape. ‘Mount Jackmore’ tasks players with shooting away at his chiseled features in the hope of taking away a prize.

Registered players start by selecting their weapon of choice and use their initial supply of 100 bullets to chip away at Jack’s stony face. Players can earn additional ammo once a day by inviting friends to play. As the rock disintegrates, prizes will be given away at designated points in the game.

Viewing the game in real time, players will be able to watch as their competitors take pot shots at the rock and will have to fight it out against them to hit the right spot at the right time.

The prizes range from Borderlands 2 Vault logo pin badges to official apparel, figurines and copies of the game (upon release), with the player who destroys the final piece of the mountain set to win a special prize.  There are also sixteen sought-after Limited Edition Borderlands 2 Ultimate Loot Chests to be won.

‘Mount Jackmore’ can be accessed via www.wubwub.eu and will consist of four separate rounds, each round lasting for a week, with the first round starting today. It is open to residents aged 18 and older in the UK, France, Germany, Spain, The Netherlands, Belgium, Luxembourg, Norway, Denmark, Russia and Australia. The contest rules, along with full terms and conditions, can be viewed online at the following link: http://wubwub.eu/jackmoreterms/au.php.

Available on 20th September 2012 in Australia and New Zealand, Borderlands 2 is the sequel to the critically acclaimed four-player cooperative shooter-looter that combined intense first-person mayhem with role-playing gameplay. Borderlands 2 features all-new characters; skills; imaginative, diverse new environments with unique missions and enemies; and more exciting and fun weapons, equipment and loot than ever before. All of these features come together in a story that takes players to the world of Pandora to take down the notorious Handsome Jack and his corrupt Hyperion Corporation as a solo campaign or with up to four cooperative players.

Gamers who pre-order Borderlands 2 from participating retailers will gain access to the Borderlands 2 Premiere Club, allowing them to download the Gearbox Gun Pack, a Golden Key and the Vault Hunter’s Relic. To pre-order Borderlands 2 please visit www.borderlands2.com/preorder. 

Borderlands 2 is rated by MA15+ by the OFLC. For more information please visit www.borderlands2.com.

2K Games is a division of 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

All trademarks and copyrights contained herein are the property of their respective holders.

 
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NBA 2K13 Dream Team trailer

 
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Acronis addresses the mobile enterprise’s demands for secure data accessibility and availability with acquisition of GroupLogic

Consumerization of IT, mobile computing and big data  drive need for corporate content & systems to be accessible and available anytime, anywhere 

Sydney – 17th September 2012: Acronis®, a leading provider of disaster recovery and data protection solutions for physical, virtual and cloud environments, today announced that it has acquired secure enterprise file access, sharing and syncing software company GroupLogic® to help organizations keep their dynamic data accessible and available at all times, on any platform, from creation to storage.

The acquisition of GroupLogic is a significant component of Acronis’ vision to address new market demands for data availability, accessibility and protection against the rise in enterprise mobility, the volume and velocity of content creation, user driven collaboration tools and rising storage costs.

Since joining Acronis in January 2012, President & CEO Alex Pinchev has recognized that powerful forces in the market are causing CIOs to re-think their approach to data. “Our customers are facing a new IT environment. The growth of big data, the drive for greater collaboration and the rise in mobile working have introduced new devices and unsecure file sharing practices into the enterprise. Confidential corporate content is regularly leaving the network on iPads®, smartphones or via a public Cloud.  With the acquisition of GroupLogic we are positioned to help organizations of all sizes realize the benefits of enterprise mobility and secure collaboration, while keeping corporate content and systems available and accessible at all times,” said Pinchev.

IDC Analyst Laura DuBois said, “Applying Acronis’ strong heritage of providing easy-to-use backup and recovery technologies for any type of IT environment to the enterprise social collaboration market, gives enterprises a way to not only protect data, but also enable secure and centralized corporate file sharing, access and synchronization. When combined with the demands for storage optimization, Acronis is significantly expanding its offering to prepare organizations for the third platform of computing, which is built on cloud services, mobile workers, social business and Big Data.”

“GroupLogic and Acronis share a common vision that software for the modern IT organization has to be easy to use, support a diversity of platforms and most importantly, reduce operating costs while mitigating risk,” said Chris Broderick, the former CEO of GroupLogic who has joined Acronis as SVP, Mobility Solutions. “Together, we can give CIO’s the tools that address secure collaboration and data accessibility from creation at the edge of the network, to making sure that data is easily recoverable from storage. Helping IT organizations manage the diversity of file types, platforms, environments and devices that end users are demanding, is a critical mandate of the enterprises we talk to today.”

In addition to secure enterprise file sharing and syncing for mobile workers, GroupLogic solutions enable organizations to provide seamless collaboration without compromising their corporate data protection or storage optimization strategies. Furthermore, GroupLogic solutions provide seamless integration of Apple® devices into enterprise server environments.

GroupLogic was founded in 1988 in Arlington, VA. GroupLogic’s employees will be joining the Acronis team, and GroupLogic CEO Chris Broderick will join the Acronis Executive Management team.

 
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Bait 3D: New clips released

Melbourne Australia, 17th of September 2012 – Now available are two fantastic new clips from Australian thriller BAIT 3D, released this Thursday 20 Sept.

‘Flood’ clip

‘Keep Going’ clip

Release Date: 20th September, 2012

Synopsis – A tsunami swallows a sleepy beach community. A group of survivors find themselves trapped in a flooded underground supermarket and soon discover they are not alone, the tsunami has brought unwanted visitors from the depths. The survivors quickly realise their battle is not only to overcome the threat of drowning, but a threat far more sinister – hungry great white sharks.

Featuring an ensemble cast including Xavier Samuel (Grandmothers, Sanctuary, A Few Best Men, The Twilight Saga; Eclipse), Julian McMahon (Fire with Fire, Nip/Tuck, Fantastic Four) Sharni Vinson (You’re Next, Blue Crush 2, Step Up 3D), Phoebe Tonkin (Secret Circle, Tomorrow When the War Began), Martin Sacks (The Cup, Underbelly), Alice Parkinson (The Cup, Sanctum), Dan Wyllie (The Hunter, Animal Kingdom) Alex Russell (Chronicle, Wasted on the Young), Lincoln Lewis (Underbelly, Tomorrow When the War Began) Cariba Heine (Blood Brothers, The Pacific) and high profile Singaporean stars Qi Yuwu (The Home Song Stories, Founding Of A Party) and Adrian Pang (Holiday, I Do I Do).

Cast –
Julian McMahon – Doyle
Sharni Vinson – Tina
Phoebe Tonkin – Jaimie
Xavier Samuel – Josh
Alex Russell – Ryan

Facebook: https://www.facebook.com/Bait3D

 
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Media Alert: Sherlock Holmes – The Mystery of the Frozen City 3DS

THE MYSTERY OF THE FROZEN CITY: SHERLOCK IS ON THE CASE!

A violent snow storm continues to rage over London and Sherlock Holmes is on the case of this strange phenomenon.

Sherlock Holmes and the Mystery of the Frozen City, the famous detective’s newest adventure designed exclusively for the Nintendo 3DS, today reveals more details in a new series of images. Sherlock Holmes has his trusty friend, Doctor Watson, helping him on this very special case, to discover what or who has unleashed the storm that is paralyzing England’s capital city. One thing is certain: this storm is nothing natural, and Sherlock is determined to prove it!

Explore amazing environments, meet and interrogate a cast of colorful characters, and examine objects and clues to discover the evidence needed to solve this incredible case. Many original puzzles and brain-teasers will put Sherlock’s investigation skills to the test, ultimately unveiling the truth behind the Mystery of the Frozen City!

Sherlock Holmes and the Mystery of the Frozen City will be released on Nintendo 3DS on 25th October 2012.

Visit the official website of Sherlock Holmes

 
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Nintendo Land for Wii U

Nintendo’s Greatest Game Worlds in One Giant Theme Park 

Nintendo Land is a fun and lively virtual theme park filled with attractions based on popular Nintendo franchises. Each attraction features unique and innovative gameplay experiences made possible by the Wii U GamePad controller. Depending on the attraction, players can play solo, compete against other players, or even team up to play cooperatively. Up to five players* can participate in dynamic multiplayer modes in select attractions. The experiences change depending on whether players are using the GamePad, a Wii Remote controller or just watching others play on the TV screen. Nintendo Land offers a wide range of content and contains depth that will keep players coming back for hours.

List of Nintendo Land attractions

Team Attractions – Features various game modes full of depth for experienced players to enjoy. Single player and multiplayer is supported.

– The Legend of Zelda: Battle Quest

– Pikmin Adventure

– Metroid Blast

Competitive Attractions – A multiplayer mode that can be enjoyed by both novice and more experienced game players.

– Mario Chase

– Luigi’s Ghost Mansion

– Animal Crossing: Sweet Day

Solo Attractions (other players can assist) – A single player experience which will have you coming back for more and more!

– Yoshi’s Fruit Cart

– Octopus Dance

– Donkey Kong’s Crash Course

– Takamaru’s Ninja Castle

– Captain Falcon’s Twister Race

– Balloon Trip Breeze

FEATURES:

Nintendo Land features fun-filled theme park attractions based on some of Nintendo’s most cherished franchises. Including Mario Chase, The Legend of Zelda: Battle Quest, Pikmin Adventure and more.

Different activities take advantage of the touch screen of the new Wii U GamePad controller in different ways. For example, simply slide a finger across the touch screen to seamlessly fire throwing stars in the action-based Takamaru’s Ninja Castle. In Donkey Kong’s Crash Course, tilt the GamePad left and right to safely navigate an elaborate obstacle course.

Dynamic multiplayer that offers different experiences in the same game. Even in the same attraction, the player using the GamePad will have a completely different experience than players using the TV: in Luigi’s Ghost Mansion, the player using the GamePad is able to control a ghost invisible to players using the TV. In Metroid Blast, the player with the GamePad is able to control an aerial gunship versus the ground-based players using the TV.

The attractions are easy to pick up and play, but come coupled with deeper levels of play that are sure to challenge even the most experienced gamers. Metroid Blast, for example, contains a deep mission mode as well as a competitive land vs air combat mode.

Depending on the attraction, players can enjoy the game solo or compete against other players. Some attractions even let players team up and play cooperatively.

Each attraction has multiple fun challenges designed to keep visitors coming back for more. Players will receive stamps upon completing special challenges.

Includes Miiverse functionality.

 
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Wii U Hardware Specifications

The new Wii U console introduces the Wii U GamePad, a controller with a 6.2-inch touch screen that redefines how people interact with their games, their entertainment and one another.

Launches: 30th November 2012 (Australian/New Zealand Launch date)  

Size: Approximately 1.8 inches high, 10.6 inches deep and 6.75 inches long.

Weight: Approximately 3.5 pounds (1.6 kg).

Appearance: The new console features a compact design that will make it a natural addition to any home entertainment setup.

Wii U GamePad: The Wii U GamePad controller removes the traditional barriers between games, players and the TV by creating a second window into the video game world. It also offers a new way for viewers to engage with their favorite entertainment. The GamePad incorporates a 6.2-inch, 16:9 aspect ratio LCD touch screen, as well as traditional button controls and two analog sticks. Inputs include a +Control Pad, L/R sticks, L/R stick buttons, A/B/X/Y buttons, L/R buttons, ZL/ZR buttons, Power button, HOME button, -/SELECT button, +/START button, and TV CONTROL button. The GamePad also includes motion control (powered by an accelerometer, gyroscope and geomagnetic sensor), a front-facing camera, a microphone, stereo speakers, rumble features, a sensor bar, an included stylus and support for Near Field Communication (NFC) functionality. It is powered by a rechargeable lithium-ion battery and weighs approximately 1.1 pounds (500 g).

Other Controllers: The Wii U console is capable of supporting, depending on the software, two Wii U GamePad controllers, up to four Wii Remote (or Wii Remote Plus) controllers or Wii U™ Pro Controllers, and Wii™ accessories such as the Nunchuk, Classic Controller and Wii Balance Board.

CPU: IBM Power®-based multi-core processor

GPU: AMD Radeon™-based High Definition GPU

Storage: Wii U uses an internal flash memory (8 GB with the Basic Pack; 32 GB with the Premium Pack) for data storage. It also supports SDHC memory cards and external USB storage.

Media: Wii U and Wii optical discs. Wii U optical discs have a 25 GB data capacity.

Video Output: Supports 1080p, 1080i, 720p, 480p and 480i. Compatible cables include HDMI™, Wii D-Terminal, Wii Component Video, Wii RGB, Wii S-Video Stereo AV and Wii AV.

Audio Output: Uses six-channel PCM linear output via HDMI connector, or analog output via the AV Multi Out connector.

Networking: Wii U can be connected to the Internet via a wireless (IEEE 802.11b/g/n) connection. The console features four USB 2.0 connectors – two in the front and two in the rear – that support Wii LAN Adapters for a wired Internet connection.

Wii Compatibility: Nearly all Wii software and accessories can be used with Wii U.

Energy Efficiency: Wii U utilizes specially designed power-saving features to lower its energy consumption.

Wii U Retail Set Options:

Basic Pack

– 8 GB internal memory for storage

– Wii U console (white)

– Wii U GamePad (white)

– Wii U AC adapter

– Wii U GamePad AC adapter

— HDMI® cable

SRP AU $349.95

Premium Pack

Nintendo Land game

– 32 GB internal memory for storage

– Wii U console (black)

– Wii U GamePad (black)

– Wii U AC adapter

– Wii U GamePad AC adapter

– HDMI® cable

– Sensor bar

– Wii U GamePad cradle

– Wii U GamePad stand

– Wii U console stand

SRP AU $429.95

 
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New Super Mario Bros. U

New Ways to Play and Share Your Mario Fun

New Super Mario Bros. U is a new, side-scrolling adventure featuring Mario, Luigi, Toad … and your Mii character. Now’s your chance to step inside the Mushroom Kingdom and, thanks to the innovative new Wii U GamePad, you can play with up to five players* and explore new worlds, new power-ups and new ways to play.

FEATURES:

• The Wii U GamePad controller offers a new way to experience multiplayer Mario fun. In Story Mode, an extra player can jump into the action with Boost Mode. Create Boost Blocks out of thin air to help players navigate tricky stages or access hidden or hard-to-reach items, and distract onscreen enemies, all with the tap of your finger or stylus.

• Swoop through levels and cling to walls when Mario transforms into Flying Squirrel Mario, or gently float through the air while hanging onto Balloon Baby Yoshi.

• Boost Mode also makes cooperative speed runs possible for the first time. Use the GamePad to interact with and manipulate enemies and objects in real time, and discover new ways to find the fastest route through each stage.

• In addition to the main Story Mode, in which players must rescue Princess Peach, New Super Mario Bros. U features more exciting game modes, including:

o Boost Rush: Using Boost Mode, two to five players work together to clear many different courses in the fastest time possible. The scene auto scrolls, forcing you to move ahead through the course. As you collect more coins, the scene scrolls faster. Once you’ve completed your run, you can watch a replay of other players’ Boost Rush to help strategize for your next attempt.

o Challenge Mode: Numerous single-player and multiplayer challenges incorporate a series of familiar Super Mario gameplay concepts in a fun, competitive way. These challenges offer high replay value as players try to achieve the best score and unlock new challenges. Boost Mode Challenges help players practice the teamwork necessary for effective Boost Mode gameplay. After finishing, players can watch a replay of their Challenge to strategize for next time.

• Play on the big screen or the small screen. Switch single-player gameplay from the TV to the GamePad at any time to continue playing even when others are using the TV.

• Families and friends can experience Mario together like never before with Miiverse. See other players’ comments and accomplishments while you play, and leave your own feedback for others to see when connected to the Nintendo Network (broadband Internet access required).

 
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Rick Smolan, Creator of the Groundbreaking ‘Day in the Life’ Series, Launches ‘The Human Face of Big Data,’ A Multi-Platform, Globally Crowdsourced Project

Innovative Smartphone App; “Mission Control” Events in New York, London and Singapore; Global Youth Engagement Event; Stunning Book of Photography, Essays and Infographics; Documentary in 2013

NEW YORK, NY – September 13, 2012

News Summary:

  • The Human Face of Big Data project represents the most      engaging and captivating attempt ever to tap into, and put a human face      on, the societal impact of Big Data.
  • Innovative smartphone app, available on September 25,      2012, will engage people around the globe, using the sensors in their      phones, through a series of thought-provoking questions about themselves,      family, trust and other topics.
  • “Mission Control” events to be held on October 2, 2012,      in New York, London and Singapore will analyze, visualize and interpret data      collected from participants around the globe.
  • On November 8, 2012, “Data Detectives” youth-oriented      events will be held to engage students in discovering their world using      data collection and analysis, allowing them to compare their opinions,      thoughts, concerns and beliefs through exciting data visualizations and      graphics.
  • On November 20, 2012, a stunning book of photography,      essays and infographics will be unveiled.

NEW YORK, NY – September 13, 2012 – Elephant seals equipped with antennas on their heads to map the oceans; satellites being used to target mosquitoes; an SMS system preventing the sale of counterfeit medicines in Ghana; smartphones that can predict you’re going to get depressed; credit cards that know two years before you do that you’re headed toward divorce; pills that transmit information directly from your body to your physician.

These and other stories are being told through “The Human Face of Big Data,” the latest groundbreaking, globally crowdsourced initiative from Rick Smolan, the creator of the “Day in the Life” series. The project, made possible through primary sponsorship from EMC ® (NYSE:EMC), is based on the premise that the real-time visualization of data collected by satellites, and by billions of sensors, RFID tags, and GPS-enabled cameras and smartphones around the world, is enabling humanity to sense, measure, understand and affect aspects of our existence in ways our ancestors could never have imagined in their wildest dreams.

The multifaceted project kicks off on September 25 with an eight-day “Measure Our World” event inviting people around the world to share and compare their lives in real time through an innovative smartphone app. The project also includes “Mission Control” events in New York, Singapore and London; “Data Detectives,” a global student initiative being conducted in conjunction with the TED organization; a stunning large-format book featuring more than 200 photographs, essays from noted writers and infographics; an iPad app; and a documentary.

Supporting Quotes:

Rick Smolan, creator of the groundbreaking “Day in the Life” series and other globally crowdsourced projects, Against All Odds Productions

“My goal with this project is to spark a global conversation about Big Data, about its potential if used wisely and the danger if we aren’t very careful. Big Data represents an extraordinary knowledge revolution that’s sweeping, almost invisibly, through business, academia, government, health care and everyday life. And, like all new tools, it carries the potential for unintended consequences. But if we are careful and wise, in the not too distant future this new set of technologies may have an impact on humanity as great as those of language and art.”

Jeremy Burton, executive vice president, Product Operations and Marketing, EMC

“Big Data began in computer labs with a handful of elite scientists. Soon, everyone from grade school students to grandmothers, and all points in between, will awake to the transformational impact that Big Data will have on the way we all live, govern, work and play. The Human Face of Big Data is the most engaging and captivating attempt we’ve ever seen to truly tap into, and put a human face on, the societal impact of Big Data. I’m confident that this project will have a lasting and meaningful impact.”

Project Elements:

The Human Face of Big Data project elements include the following:

A Visual Record of Big Data in Action

In March 2012, Rick Smolan and Jennifer Erwitt dispatched more than 100 photographers, editors and writers in every corner of the globe to explore the world of Big Data and to determine if it truly does, as many in the field claim, represent a never before seen toolset for humanity, helping us address the biggest challenges facing our species.

Smartphone App

From September 25 through October 2, people around the world will be invited to “measure our world” via The Human Face of Big Data app (free and available on iOS and Android in five languages). The app will engage people in a series of activities using the sensors in their phones, as well as enable them to compare their responses to thought-provoking questions with others around the globe. Participants will be able to map their daily path, share objects and rituals that bring them luck, get a glimpse into the one special thing that others want to experience during their lifetime and discover hidden secrets about their world. Participants will also be able to find their “data doppelganger.”

The “Mission Control” Experience

On October 2, representatives of media organizations will be invited to Mission Control events in New York City, London and Singapore, where data collected from participants will be analyzed, visualized and interpreted. Experts and innovators in the Big Data arena will share examples of their work in an interactive “Big Data Lab.” A live webcast will allow people around the world to watch the events as the day unfolds.

“Big Data Detectives,” in Association with TEDYouth, Will Engage Students

On November 8, students around the world in grades 6–12 and their teachers will engage in a series of data-collection activities to measure, analyze and map their worlds through the Data Detectives initiative. These activities will connect thousands of students and allow them to compare their opinions, thoughts, concerns and beliefs through exciting data visualizations and graphics.

The Human Face of Big Data Large-Format Illustrated Book

On November 20, The Human Face of Big Data book will be unveiled and will be delivered on the same day to 10,000 of the world’s most influential people, including world leaders, Fortune 500 CEOs, and Nobel laureates across 30 countries. The book will feature a fascinating array of more than 200 photographs, compelling essays from noted writers and dramatic infographics from renowned designer Nigel Holmes. The book will also be available for sale online and through major booksellers.

Documentary

In 2013, The Human Face of Big Data documentary will be released.

About The Human Face of Big Data

The Human Face of Big Data project is editorially independent and is made possible through the generous support of EMC Corporation, which serves as the primary sponsor. Supporting sponsorship comes from Cisco, VMware, Tableau and Originate.

The Human Face of Big Data is a globally crowdsourced media project focusing on the new ability to collect, analyze, triangulate and visualize vast amounts of data in real time. The project includes a free mobile app, Mission Control briefing events, a student element called Data Detectives, a large-format book with more than 200 photographs along with essays and infographics, an iPad app and a documentary.

The Human Face of Big Data is produced by Rick Smolan and Jennifer Erwitt, co-founders of Against All Odds Productions , which specializes in the design and execution of large-scale, crowdsourced global projects that combine compelling storytelling with state-of-the-art technology. To produce these projects, Smolan and Erwitt invite teams of leading journalists and photographers (plus members of the general public) to come together to focus on emerging topics such as the global water crisis, the effect of the Internet on civilization or how the human race is learning to heal itself. Their projects result in bestselling illustrated books, TV specials, apps, exhibits and hundreds of millions of media impressions. Fortune magazine described Against All Odds Productions as “one of the coolest companies in America.”

To learn more, go to HumanFaceOfBigData.com and follow the project on Twitter @FaceOfBigData and Facebook.