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Home Gaming ANDREW BOGUT’S IN THE GAME AUSSIE BASKETBALL STAR SCORES FOR EA SPORTS NBA ELITE 11
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ANDREW BOGUT’S IN THE GAME AUSSIE BASKETBALL STAR SCORES FOR EA SPORTS NBA ELITE 11

6 September 2010, Australia – Australian International basketball star Andrew Bogut descended down under this weekend to celebrate the imminent release of EA SPORTS NBA Elite 11 – a title set to revolutionise the way basketball videogames are played.

Bogut, an Aussie pro playing for the Milwaukee Bucks in the NBA, gathered together with fans, media and stakeholders alike at a hip Sydney venue to get hands on with the highly anticipated videogame that is set to launch this October.

For the first time ever EA SPORTS NBA ELITE 11 will introduce real physics to a basketball videogame, as well as an all-new technology base and control scheme.

Bogut, one of the most dynamic big men in the NBA, was excited to be a part of the launch party. “EA SPORTS is such a well-recognised NBA video game series and has been a fan favourite for over 20 years. It’s amazing to see how far it’s come with this new release. I have no doubt Australian fans will enjoy it as much as I do — you never know, with the new physics elements, it may even help to improve your performance on the court!”

The new title’s ‘Hands-On Control’ scheme allows for one-to-one responsiveness of a player’s movement and actions on the court, as opposed to traditional predetermined animations that require users to wait while a scenario played out before making their next move.

Hands-on Control applies to everything within a player’s offensive and defensive arsenal, including dribble moves, dunks, drives to the basket, fadeaways, mid-air adjustments, blocks, steals and more.

The new real-time physics system in NBA ELITE 11 allows each player on the court to move independently of one another, removing the two man interactions that have long taken the user control out of basketball videogames. In addition, a new skill based shooting system requires accurate user input, based on a players position on the court, to score, versus the randomly generated dice roll that has driven shooting in basketball videogames of the past.

The game, rated G by the OFLC, will be available on October 7th for the PS3 and Xbox 360 videogame systems, and is being developed by EA Canada in Burnaby, B.C.