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Epic’s Jay Wilbur to talk UDK at GCAP 09

Epic’s Jay Wilbur to talk UDK at GCAP 09 

MELBOURNE – Friday 27 November, 2009 – Epic Games Vice President Jay Wilbur will use Game Connect: Asia Pacific (GCAP) to reveal details of Epic’s Unreal Development Kit.

UDK is a free edition of Unreal Engine 3 that provides community access to the award-winning toolset. 

Wilbur will be joined on a panel entitled ‘No point Re-inventing the Wheel. How to Make the Most of Middleware’ by Brian Waddle from Image-Metrics and Tim Mower from Havoc. 

The panel will be targeted at smaller developers, with the intention of showing how rapid prototyping can be achieved with smaller teams and less investment. 

GDAA President Tom Crago said the panel was shaping as one of the most useful at the conference for Indie developers. 

“Here we have a VP from Epic coming down to Australia to tell our development community how they can get the most out of UDK,” said Crago. “I know there will also be a lot of interest in Havoc and Image-Metrics.” 

For more information about GCAP and to view the program in full, visit www.gameconnectap.com