Milton Keynes, 12 August 2009 – As a continuous commitment to its dedicated fans, Bohemia Interactive and 505 Games have released a new patch for ARMA II the PC military shooter smash hit of 2009. ArmA II is now available across Australia and New Zealand for all who want to visit the post-soviet republic of Chernarus and experience the many fantastic features of this monumental war simulator.
The patch (1.03) is available to download now from www.arma2.com and will solve and improve/balance the following:
In-game issues:
* Major AI tweaking and balancing (especially AI infantry aural detection sensitivity lowered significantly)
* Improved multiplayer and cooperative campaign (saving games, connection issues)
* Numerous fixes and improvements in the Harvest Red campaign
Engine:
* New: Functions getPosATL and setPosATL to allow controlling position relative to terrain.
* New: command line option -showScriptErrors introduced to show errors in scripts on-screen
* New: Direct analogue throttle and brake for airplanes now available.
* New: More flexible configuration of Flares in the config (brightness, size)
* New: Mission name (with * indicated unsaved work) displayed in the mission editor
* New: Keyboard shortcuts in the mission editor
* Improved: Better airplane HUD visibility both night and day
* Optimization: Reduced frame stutter near map borders.
* Fixed: Rainbow is visible even with sun below horizon.
* Fixed: 3D Editor – civilian and resistance units did not work correctly
* Fixed: Sea surface was not rendered in NE area out of map.
* Fixed: Terrain surface was sometimes using wrong parallax map.
* Fixed: Grenade could sometimes destroy a building just by impact
* Fixed: Radio messages sometimes echoed
* Fixed: Team switch did not work when player died
* Fixed: Reduced AI detecting slowly moving enemy vehicles by ear.
* Fixed: Prevent killed AI units reporting who killed them.
* Fixed: After respawn in MP, player’s tasks, diary content and skills are transferred to the new entity
* Fixed: Leaning ‘limits’ did not work with TrackIR
* Fixed: MP client frozen in Receiving… screen sometimes
* Fixed: Problems with saving and loading games in cooperative campaign
Missions:
* Fixes and improvements in most of the campaign missions (Into the Storm, Harvest Red, Bitter Chill, Manhattan, Badlands, Dogs of War)
* Improved: autosave logic to not save when it was not safe
* Improved: Eye for an Eye in Scenarios
Data:
* Fixed: various minor problems on buildings
* Fixed: rocks destruction effect changed
* Fixed: penetrability of some vegetation
* Fixed: collision geometry of A_BuildingWIP
* Fixed: react FSM core conversations
* Fixed: cargo animations in LAV25
* Fixed: indicators in Ka52 when using NVG
* Fixed: cargo animations in BTR
* Fixed: Warfare keypoint on Chernarus
System requirements:
* ANY ORIGINAL VERSION OF ARMA 2 from 1.00 to 1.02 other than Steam version, Steam users should use auto updating feature instead (their game will not be playable if they applied this patch until they recover it again from Steam)
* DirectX 9 March 2009 is required and should be updated during the patching process automatically as needed or you can update your version of DirectX from www.microsoft.com/windows/directx/
ARMA II offers the ultimate realistic combat simulation experience in a modern day setting. With unprecedented freedom of movement, actions and tactics, the game allows players to immerse themselves in battle as never seen before.
For all the latest information visit www.arma2.com