Milton Keynes, 9th August 2009 – 505 Games, in collaboration with 1C Company, have revealed more information on the multiplayer modes available in forthcoming World War II flight combat title, IL-2 Sturmovik: Birds of Prey. As well as boasting over 50 single player missions, the multiplayer experience featured in IL-2 delivers even more thrilling aerial combat action. IL-2 Sturmovik: Birds of Prey will be available from 3rd September for Xbox 360, PS3, Nintendo DS and PSP.
The official website (www.il2game.com) now hosts the new multiplayer trailer where allied and axis forces go head to head in ferocious aerial dog fights and bombing raids over war torn Europe. Also featured is an exclusive community update from Pavel Kulikov, Game Designer of the multiplayer modes and maps at Gaijin Entertainment in which he shares some behind the scenes stories from the making of IL-2, as well as tips to becoming a multiplayer ace. Details on the modes featured in the game are as follows:
Dog Fight
Dog fight is a traditional ‘free-for-all’ mode. After selecting initial game settings (number of players, difficulty level, planes available, game play map, time limit, point limits etc) players engage in aerial dogfights earning points for every downed enemy aircraft.
The winner is the first pilot to reach the point limit first or the pilot with the most points when the allotted time runs out.
Team Dog Fight
After selecting initial settings, players are divided into two teams. Like Dog fight, points are earned for every downed aircraft in the enemy’s team. The winner is the team that reaches the point limit first or has the most points when the allotted time runs out.
Strike
Strike is a multiplayer mode where teams attempt to destroy as many of the enemy’s ground targets as possible, while defending their own. The winner is the team with either the most points when the timer runs out, the team that reaches the points limit first, or the team who wipes out all of their opponent’s ground targets. Points are awarded for both aerial and ground targets, although ground targets are worth more points than those in the air.
Capture the Airfield
In Capture the Airfield, players attempt to capture and hold as many opposition airfields as possible. An airfield is considered captured once a player lands and spends a specified amount of time on the ground without being destroyed. All airfields in this mode being the game as neutral, so securing airfields quickly is crucial.
Each team is granted a specified number of team tickets at the beginning of the game. Each time a player respawns, one team ticket is used up. Once a team has no tickets left, it cannot return to the battlefield.
The team controlling the lowest number of airfields suffers a penalty of their ticket pool being depleted second by second. The bigger this disadvantage, the quicker the ticket pool is depleted.
The winner is the team that has the most tickets left either at the end of the match or when an enemy team loses all tickets and planes.
IL-2 Sturmovik: Birds of Prey gives you the chance to participate in the most famous confrontations of the era piloting fighters, battle planes or heavy bombers across a range of daring and action packed missions. There are 6 theatres of war in which to engage – The Battle of Britain, Stalingrad, Berlin, Sicily, the Battle of the Bulge and Korsun – representing the main airborne battles of World War II in Europe.
IL-2 Sturmovik: Birds of Prey will be published by 505 Games in collaboration with 1C Company on 3rd September for Xbox 360, PS3, Nintendo DS and PSP. For all the latest information visit the official website at www.il2game.com or follow us on Twitter http://twitter.com/IL2BirdsOfPrey.