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Home Gaming NEW OVERLORD™ II TRAILER REVEALS THE LENGTHS MANIACAL MINIONS WILL GO TO PLEASE “THE MASTER!”
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NEW OVERLORD™ II TRAILER REVEALS THE LENGTHS MANIACAL MINIONS WILL GO TO PLEASE “THE MASTER!”

Overlord™ II release date set for July 3 with the Minion horde madder and badder than ever before – see them in the new video at www.overlordgame.com

– Friday, 1st May 2009 – Evil may have a new face but he’s brought along some old friends. Hailed as the true stars of the original Overlord, the Minions will return in Overlord™ II, today confirmed for release on July 3 for the Xbox 360® video game and entertainment system from Microsoft®, PLAYSTATION®3 computer entertainment system and Games For Windows®. Ahead of release, gamers can see the maniacal Minions in malevolent motion in the new ‘Minion Maximus’ gameplay video, now available from www.overlordgame.com

In Overlord II the Minions return stronger, smarter, deadlier (and funnier) and are ready to fight in epic battles that will see them squaring up to the Legions of a new enemy – the Glorious Empire. Their horde mentality is as wild and outrageous as ever and their loyalty to their Overlord has not changed – they’ll do anything and everything that’s commanded of them (and then a bit more) to aid their masters’ quest to destroy or dominate the land.

During the Overlord’s onslaught, the savage pack will gleefully destroy the towns of the Empire and decide the fate of their denizens. Given the right instruction, they’ll even gather voluptuous mistresses for the Overlord and infiltrate the very heart of the Glorious Empire’s army badly (but passably) disguised as diminutive soldiers.

Delivering a whole new level of Minion control, players can equip the Overlord’s devoted brown, green and red Minions with mounts, unique and deadly creatures ready to raise hell. Forming the Minion Cavalry division, brown Minions can ride and control packs of vicious wolves (“Aw, lovelies wolfies”). On wolf-back, the Minions can be swept into attacks and knock enemies off their feet through sheer force and then bite and gore opponents in lupine finishing moves.

Red Minions ride fire salamanders, which become living flamethrowers that shoot fireballs as a primary attack. Green Minions can mount giant spiders, enabling them to climb walls to get to places where no other Minion can get. Meanwhile, the blue Minions, the more ethereal and Zen-like of the tribes, wouldn’t be seen dead on a creature’s back; but they will keep their eyes on their Minion pals and, should they take a tumble or get injured, they’ll dash to the rescue and make use of their unique healing powers.

“The Minions are the stars of the show and we’ve brought them back with bigger personalities and with more abilities than before,” said Lennart Sas, Creative Director, Triumph Studios. “Hilariously supercharged, the Minions can tear down scenery and destroy buildings, ride mounts and operate powerful siege weapons in massive battles with the Empire. They became hugely popular from the first game, so we’re upping their profile, abilities and unique characteristics.”

Prepare to put the Minions into action in Overlord II – the game that puts the laughter into slaughter – coming July 3 for the PLAYSTATION®3 system, Xbox 360 and Games For Windows. Get an introduction to the new Overlord and his improved Minions with gameplay videos, now available from www.overlordgame.com

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