No time to recharge your player at home when you are rushing out. Then, why don’t you get this car charger and charge your player when you are on the road. Fully use your time in the car to make sure that your music is ready to go. Simply plug this car charger into your
UBISOFT® TO CREATE VIDEO GAME BASED ON THE RENOWNED “ASTERIX™”CARTOON
Sydney, Australia – July 1st, 2009 – Today Ubisoft announced that it will develop a video game based on the adventures of the legendary “Asterix™” cartoon. Created specifically for the Nintendo DS™, the game will be released across EMEA territories in October 2009. This new title will be based on the original storyline of the
No Sex Please We’re Gamers
Fizzy.com celebrates its second birthday – – Company releases international gaming survey showing gamer trends against activities including sex, watching television and playing sport – SYDNEY, Australia – 1 July, 2009 – 3RD Sense, Australia’s leading independent casual games developer today celebrates its second birthday and announces the results of its ‘Fizzy Global Gaming Survey’.
Developers release more than 70 companion products for Autodesk 3ds Max 2010 and Autodesk 3ds Max Design 2010
New products enhance creative capabilities and workflows for digital entertainment creation and design visualisation Sydney July 01, 2009-Autodesk Developer Network (ADN) Sparks members have released more than 70 companion products for Autodesk 3ds Max 2010 and Autodesk 3ds Max Design 2010 modelling, animation and rendering software. ADN Sparks developers provide tools for artists, designers and
A Day in Pompeii Workshops
Mosaic Workshop with David Jack The theme that often occurs in early Roman works is a mosaic that is a public warning at the entrance of a house. David Jack, Australian mural and mosaic artist, will show you the mosaics of Pompeii and provide a short history of Australia’s mosaics. David will give participants an
ArmA II available in Australia 16 July 2009
Australia, 1 July 2009. 505 Games, in conjunction with All Interactive Entertainment, are proud to announce the that the highly anticipated military simulation exclusive to PC, ArmA II, will be released into the Australian market on Thursday 16 July 2009. Developed by Czech-based studio Bohemia Interactive, ArmA II features incredibly in-depth combat and tactical warfare
Manaccom wins Software Supplier of the Year for historic third time
For the third consecutive time, Manaccom – one of Australia’s longest established software suppliers – has beaten international software suppliers to win the national title of Software Supplier of the Year Award at the Derni Retail Conference, which featured some of Australia’s largest computer retailers The prestigious industry award was presented to Manaccom at Hamilton
Road to Roubaix – THE STORY OF THE EPIC ONE-DAY CYCLING RACE, PARIS-ROUBAIX – A film by Dave Cooper & David Deal
“Road to Roubaix brought on goose bumps like the cobble stones on the screen. A big round of applause… Thank you for making such a powerful film.’ Benny Zenga, Bicycle Film Festival, Toronto Directors David Deal and Dave Cooper, bring you Road to Roubaix, a film that celebrates the toughest bike races in the world,
Game Connect: Asia Pacific (GCAP) 2009 puts out a call for speakers
MELBOURNE – Tuesday 30 June, 2009 – The Game Developers’ Association of Australia (GDAA), convenor of Game Connect: Asia Pacific (GCAP), is seeking expressions of interest from potential speakers interested in being involved in this important industry event. “GCAP has always boasted an impressive lineup of speakers, both from the Australian development community and from
Scribblenauts, the surprise smash hit of the Electronic Entertainment Expo (E3) 2009, is now among the most honoured games of the year.
Scribblenauts, the inventive, wholly original puzzle game for Nintendo DS from independent developer 5th Cell (Drawn to Life, Lock’s Quest) became the unexpected “must-see” game of E3 2009, intriguing and exciting everyone from mommy bloggers to hard-core gamers with its fun and approachable game play. Incorporating innovative “write anything, solve everything” play, allowing players to