Assassin's Creed: Liberation marks
the series’ first release on a hand held console. Liberation is
set in 18th century New Orleans. The story follows a
young female protagonist of French and African decent,
Aveline de Grandpré. This is also the only entry
in the series that does not feature Desmond, this is instead a
product that had been created to show a somewhat grey area of
Templar/Assassins conflict.
The narrative could have really been one of the
strong points for this entry, it all feels very aimless. There
were various times when I was not sure why I was completing a
particular task. This was disappointing because Aveline
certainly could of been a very interesting protagonist.
Overall, the story is still more than passable.
Moving onto the Vita has seen other changes to
Assassin's Creed, most notably is the graphics. The world
detail and models are all fantastic. The world is also very
well populated considering the move to hand held. This seems to
have come at a cost to the frame rate.
This is particularly
noticeable in areas with lots of NPC’s. This drop in frame rate
can have a significant impact on the fluidity of the whole
experience. It is very apparent that there were some sacrifices
that had to be made moving to the Vita from consoles.
Liberation has good controls when everything is
running smoothly. The joy sticks work well and makes it easy to
navigate and the button layout was well implemented on the
Vita. The touch screens are used sparingly and appropriately in
Liberation.
They are used to expand menus on the HUD and
there are times when the rear touch screen is used to complete
some in game tasks. The rear touch screen is used to pick
pocket people, and this all feels natural and ties in seamlessly
with the rest of the experience. The controls have translated
very well over to the Vita.
The combat is a bit of a step back for the
series, the concept is the same but it is just not as fluid. It
is quite possible to win most fights by button mashing. It also
does seem a bit silly that you can be surrounded by guards with
muskets and none of them will readily just shoot you.
The speakers on the Vita really do not do the
sound for Liberation justice; you will want to plug in some head
phones. The sound track is top notch just as the others in the
series. I was also impressed with the voice acting, this
remains strong for the entirety of the story. The sound effects
are done well and are good for a hand held experience.
Assassin's Creed: Liberation is quite the system
mover that it had been hyped up to be. The game looks good but
does not run very smoothly. It was good to see the touch
controls implemented well. This is a solid experience for the
hand held but really is up to the same standard as the other
releases in the series. This is one for those looking for
something for fans of the series and are after something that
can be taken away from the television.