Comics

Published on July 12th, 2024 | by Chris O'Connor

Stephen McCranie’s Space Boy Volume 19 TPB Review

The team learn more about Amy’s mysterious disappearance. Hacking Amy’s net gear glasses provides new clues… but may put the friends in danger!

Writing

Intriguing… I’d say so. The opening is very light and playful… I mean how often do you get the phrase “I’m seriously farting snowflakes over here”? But things soon start to hint at the darker side to things. What seems like a clever way to gain insight into Amy’s disappearance might put the friends in a lot more trouble than they realised. I mean you’ve got fun, you’ve got danger, you’ve got tech and costumes… what’s not to love. There’s a lot packed in here… a close group of friends trying to unravel a mystery… the act of doing so potentially leading to even greater threats down the line. Secret training facilities and children being treated like soldiers?

Artwork

The art is all lovely and bold, vibrant colours and clean crisp lines makes each panel a joy to behold. The visual style is very similar to cartoon style, very vibrant distinct characters with their outward appearance hinting at their personality types. In some ways that playful cartoony style makes the darker story elements seem even more sinister as they seem so out of place with the light and friendly visual style.

Final Thoughts

There’s quite a lot going on here and in different locations the mood is distinctly different. It’s not too dark so it is indeed something that should be fine for the children to dig into… but it has some intriguing story elements that should keep older readers interested too. Grab a copy to find out what’s going on and to prepare you for what’s ahead.

Publisher: Dark Horse
Writer: Stephen McCranie
Artist: Stephen McCranie
Colourist: Stephen McCranie
Cover Artist: Stephen McCranie
Genre: Kids, Science-Fiction
Format: 208pgs, FC, TPB
Release Date: 10th July 2024


About the Author

chrisoconnor@impulsegamer.com'

Father of four, husband of one and all round oddity. Gaming at home since about 1982 with a Sinclair ZX Spectrum. Moving on to the more traditional PC genre in the years that followed with the classic Jump Joe and Alley Cat. CGA, EGA, VGA and beyond PC's have been central to my gaming but I've also enjoyed consoles and hand helds along the way (who remembers the Atari Lynx?). Would have been actor/film maker, jack of many trades master of none.



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