SOCOM: U.S. Navy Seals Fireteam Bravo
Following on from the
success of the console version of Socom comes Firestorm Bravo, this time
putting you in charge of a two man team instead of the four man squad
that you might have been used to in previous versions of the game. It
certainly makes more sense considering the smaller format and presents
well on the PSP screen.
The two members of your fireteam are Sandman and
Lonestar, and it’s Sandman who takes care of business for the most part,
detailing jobs for Lonestar with commands that are issued with the D Pad
or by moving the cross hair at a target or destination then telling
Lonestar what you need done. It all works just as well on this version
as it ever did on the PS2.
Graphically this is a title that is going to make
gamers more than happy with. There is plenty of detail and it’s what I
would consider to be comparable with the console versions of the game in
terms of overall look.
The aiming system is pretty intuitive with a
crosshair going red when it appears that you have a lock on an enemy
combatant. Just getting the appearance of a lock though won’t be enough
to make sure that you are going to get a kill. Your stance can have an
effect on the shot as well.
Animations on the title are sometimes a little bit
haggard with frame slow down on occasion that gets somewhat annoying at
times, but you can tell that developer Zipper has tried to make it as
good a game as possible, and a title that works by itself as opposed to
simply being an extension of the series. The game shows how sweet it is
by connecting up very happily with Socom 3 on the PS2. When this is
done, each game shows new content unlocked by what is in the other.
It is really a move that makes the purchase of both
titles worthwhile, and goes further than simply unlocking pretty
costumes and new player models. Information derived from one game can
truly impact upon the experience had playing the other and truly is a
good reason to have both games if you have a PS2 as well.
Multiplayer has always been a strength of this series
and Fireteam Bravo doesn’t disappoint either with support for up to 16
players with very little trouble getting into games and playing away.
The system supports this many players very comfortably, though time will
tell as servers get more congested.
This is a title that holds up to the expectations I
had set for it being a fan of the PS2 title. Everything comes together
nicely making for a fast paced nail biting SEAL experience. I think
gamers will be very impressed with what the title has to offer,
especially those with SOCOM 3 for PS2. This is a solid title that really
is going to set the pace for shooters on the handheld format.
Recommended |