Metal Gear Solid Peace Walker
If you’re not a fan of
the Metal Gear Solid series than there’s the door padre... oh,
don't let the snake bite you on the ass on the way out. Many of us at Impulse
Gamer are a huge fan of this series and we’ve been following it since
the original PlayStation game of the previous decade. Needless to say we
were thrilled to bits about this latest title because it was a return to
simpler times and best of all, exclusively designed for the PSP
architecture. You’re probably thinking, well
there goes any credibility of an honest review but that’s where you
wrong because many of the previous PSP instalments were pretty damn
horrible. But after successfully finishing this title and in the grand scheme of things, Metal Gear Solid Peace Walker almost
sits on par with Metal Gear Solid 2 and to some extent, the last PS3
game.
From the stunning music to the visually impressive graphics, Metal Gear
Solid Peace Walker works on just about all levels, especially with its
connectivity to this intricate mythology. The story of Peace Walker is
set during 1974 and follows from Metal Gear Solid 3: Snake Eater and to
an extent, Metal Gear Solid: Portable Ops.
Snake has left his black ops
agency and created his own A-Team like military outfit called the
Militaires Sans
Frontières. Together with his elite soldiers, they
service the entire world, looking for the big bads and now it’s time for
Snake to gear up once again when he shockingly discovers that Big Boss (Naked
Snake) is still alive. It’s ass kicking time! With cutscenes and
dialogue boxes, the story of Snake is beautifully told and this game
really gets inside the head of one of the world’s most absorbing video
game characters, Snake which is as much a journey for Snake as it is for
the gamer.
In terms of controlling Snake and
interacting with the environment,
Peace Walker uses a third-person view as you use a variety of military
techniques and gadgets to evade and kill your enemies. Like previous
games, you have the option of either friendly takedowns or not so
friendly takedowns like bullets and both these methods influence the
gameplay.
Of course, if you alert too many guards to your whereabouts,
completing the mission becomes a very difficult option. My preferred
option is to sneak up behind someone and then take them down. Of course,
a healthy amount of fighting is also sometimes needed.
Even though I wasn’t a huge fan of
Metal Gear Solid Portable Ops, some elements of this game have
transferred to this title which includes base building and ironically it
works with the main tenure of gameplay. For the purists, it’s ironic
that Snake is building the MSF that he will ultimately destroy in the
coming years but it's a nice nod of the hat to old time fans.
In terms of missions, the entire game is broken up into
portable console friendly missions and for those fans who love
multiplayer, you can even complete the missions with three other
friends.
Another interesting feature in the game is
increasing the number of soldiers you have access to which is usually
done by subduing a person, e.g. knocking them out. Once you have them
powerless, you basically send them off to your base for some good old
fashioned brainwashing. They are then ready to join one of your many
divisions such as a research or combat.
It’s
also cool that you can research new weapons and equipment for your
soldiers that gives the game a unique twist, especially with the
upgrades available to Snake and his crew. Snake also has access to these weapons and equipment and you
need to make sure he has the correct gear for certain missions such as
camouflage for the jungles which don’t work too well in cities. A nice
little balance.
One issue I had with the game were the controls on the PSP and although
it’s not as intuitive as the PS3 version, the developers have
streamlined what your character can and can’t do. I mean, what kind of
MGS game doesn’t allow the player to crawl? Even though I questioned
this ability, somehow it all came together and 15 hours later of pure
MGS glee, I finished the title without even questioning this ever again.
This is probably due to the fact that
this game was exclusively made for the PSP and is not just another poor PSP port but
rather Konami have designed it for the world of portable gaming
and dare I say... have made it perfect. Once you have finished the
storyline, you can then engage in another 100 or so Extra Ops to get
your Snake fix. One issue for new comers may be the long winded
conversations and cutscenes which sometimes go on forever but it's all
part of this franchise and the stylised cutscenes are pretty damn sweet
to watch.
In regards to multiplayer, the game is a little easy when you are
playing with three other people in co-op because unfortunately the AI doesn’t
really increase in difficulty and if one character can be a tank or
distraction for the fight,
the other players can then gang up on your opponent. This is a little
frustrating because on single-player, you do get your butt handed to you
on a silver platter on more than one occasion, more so from incorrect
choices. But in multiplayer, it’s quite the opposite. Frustrating but
still fun! Want more multiplayer? Why
not try capture, base defence, Deathmatch and team Deathmatch that are
just as entertaining to play as the single-player missions but when you
play against other players, the ante gets upped with humans. A very
enjoyable experience!
Graphically, Konami have made the perfect
looking game on the PSP that mimics this universe well from the
characters to the giant mechs which roam the world. Snake has never
looked better on this console and it's about damn time. The sound
effects are just as good as the graphics as it soundtrack that did send
a shiver up my scene on more than one occasion.
Final Thoughts?
Thankyou for saving my PSP from the dust monsters and finally a
developer has created another addictively cool title for this console.
But more so, I desperately needed by Snake fix after the PS3 game and
Konami have delivered well.
With great graphics, a sturdy gameplay engine and some of the best music
ever to grace this console, Metal Gear Solid Peace Walker is truly the
next chapter in the MGS series and dare I say it, one of the best
releases for this console in quite some time. Consider this Metal Gear
Solid 5!
Highly Recommended! |