The Plan (Th3 Plan)
A team of crack experts
in their field pull of a heist, something goes wrong. Was it betrayal?
Revenge is sought, as is the escape of one of the jailed members. Put
together a string of challenges and you will be playing The Plan.
This game is a catch 22 in that you can see the
makings of something that could be really great but instead is just
good. The primary story is told through a series of stills during the
game that really would have been better off being told as a series of
proper animations.
The game does make you
feel like you are a member of an elite team of thieves that is on a
mission. Things are set in place that counterpoint the whole experience
and do make it quite immersive. A big factor behind this is the
soundtrack, which is great and highly suitable to the game. In fact the
audio is a big reason that the game scored as high as it did, especially
the voices in the game.
There really is a lot
that could have been done to make this game great. The forced feeling
that possibly not enough time was spent in testing or getting actual
gamers to check it out is prevalent and can sometimes drive you mad.
Little petty things like when you have characters talking there are
subtitles, but then occasionally the subtitles just pop up on screen
with no audio! Annoying.
The way that the game
displays on screen is great with the main character you are controlling
dominating the top part of the screen with the redundant ones taking up
smaller parts of the screen. The ones that you are not using are
essentially CPU controlled followers whilst you take the lead with your
main character. At first I didn’t think it could work well, but it
actually does.
The Plan makes sure
that you use the skillsets of the games three team members. Each has
unique abilities that you have to take advantage of in order to get
through the game so it is worthwhile learning earlier on in the title to
see what each can do. The first level of the game is a well put together
in order to make you learn how everything works. The title is pretty
darn hard though and I did find the repetition cumbersome.
Each character has
their own special skills that almost always need to be utilised in order
to complete the mission. By rotating through the team members allows you
to make your way through the game and also relieves some of the tedium
of playing through a slower paced game like this.
That’s where we need to
have a closer look at this game and it’s also where some of you might be
disappointed. This is not a fast game and the focus is not on heavy
weapons play. Stealth and secrecy are the name of the game and I did
feel at times that it was a bit too slow. |