Devil May Cry 3: Dante's Awakening
The third
installment in the Devil May Cry series is finally here and truly takes
the series to the next evolutionary stage of gaming in Dante's
Awakening. Devil May Cry 3 is a unique blend of the action and RPG
genres and from the very first opening scene that has Dante dueling with
his brother, your thirst for blood will be provoked. From the beginning
of the game, you have the option to choose from 4 different styles that
include Trickster, Swordmaster, Gunslinger, and Royalguard.
You can change what styles you use between each mission and as you
practice with each style, Dante will gain experience and become
stronger. As the Trickster, Dante uses an evasive style of battle, and
utilizing ducking and diving techniques will lead you to victory here.
Next is the swordmaster, who, as the name implies, wields a sword that
you can use to cut off the limbs of your opponents. The Gunslinger style
is also self explanatory; Dante will wield dual pistols to blast away
him enemies. Lastly, the Royalguard style has you minimize damage
inflicted on you by using blocking techniques. All of these styles have
their strengths and weaknesses, and over time you'll have no trouble
finding the one that best suits you.
The gameplay of Dante's Awakening plays a lot similar to the previous
installments that has the playing mashing buttons together in order to
purge the world from demons. There is also a "tutorial enable" option
that will guide you through the beginning levels. The control system of
the game is rather basic that contains a lock-on feature to help you
dispatch your foes. For those who are struggling beating levels, there
is fortunately some hope for these lost souls because if you die 3 times
on the same level, "Easy" becomes unlocked, which takes the difficulty
down a notch, but still offering a lot of fun.
For the more advanced players, combos will be introduced that you can
use to brutalize the enemy. These combos include shooting while in the
air, performing an uppercut with a sword, and also jumping high into the
air, bringing down a thundering sword into your enemy's skull. While it
might feel as if you are being bombarded with combos to memorize, they
are rather easy to perform, and after 10-15 minutes you'll feel right at
home.
The only drawback to the gameplay is that it becomes repetitive if you
use the same style for a while. You are forced to try different styles
and techniques to avoid boredom. However, you are constantly learning
new moves to keep the game feeling fresh. Unfortunately, a major
drawback would have to be the boss levels. During these levels, the best
technique is to stay out of reach from the boss by stepping back and
firing your pistols. Dante stands a very little chance fighting sword to
sword with the bosses, which is really what the game is meant to be
about. The pistols do very little damage, and unless you're a samurai
warrior be prepared to tap the "fire" button furiously.
Graphically, Devil May Cry 3 is one of the better looking games for PS2
that is currently available. The character models are detailed, and the
textures for buildings, roads, and characters look realistic. In the
cinematic sequences, you can see each individual hair on Dante's head,
but more importantly, you can see the world around him reflect in his
sword. While the game doesn't look like this when you actually play it,
it is still impressive. Watching a demon crumble into a pile of dust is
rather interesting to watch, but more than that, it looks great.
Probably the greatest feature would be the environment, as objects such
as tables, chairs, and even a drum set can be broken. While the levels
can seem rather cramped at sometimes, the surrounding environment looks
very convincing.
The only problem concerning the graphics would be the camera angles and
at times you won't be able to see Dante and will most likely get mauled
by the enemies. Except for this minor glitch, Devil May Cry 3 is simply
a great game to look at.
Devil May Cry 3 features a varied and interesting sound track that also
has that campy voice acting that has made the previous games so popular.
Dante has the typical "tough guy" voice in the cinematic sequences, but
in battles his voice changes. Speaking with a rather high voice, Dante
makes rather lame sounding cries when he is struck. While this can be
disturbing at some times, it's nowhere near as obnoxious as him shouting
out the name of every combo you perform. While some people might not
care to much, others might be given a headache from Dante's constant
sword cries. The music, although not actual songs or bands, will get you
into the mood of the game. Whether it's a wailing guitar, or the booming
bass of the techno, you'll become immersed into the game with a desire
to kill.
In conclusion, Devil May Cry 3 seamlessly blends the action and RPG
aspects that many games in this genre are lacking. Not only does this
game contain one of the nicest looking gaming engines in a long time but
it also contains an extremely user friendly interface that gamers from
all different walks of life will have no difficulties in mastering.
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