| 
		  
		Death by Degrees
 
		The name 
		Nina Williams, brings sighs of love from Tekken fans from around the 
		world. This sexy assassin that made her debut from Tekken series finally 
		returns in a solo adventure entitled Death by Degrees that has Nina 
		investigating the whereabouts of stolen weaponry. The game is a 
		combination of action meets adventure with an innovative 360 degree 
		fighting system and a fluid, acrobatic hand-to-hand combat engine at her 
		disposal, Nina must infiltrate a shadowy underworld and reveal 
		conspiracy on a global scale. Use any means necessary—including stealth, 
		espionage, ferocious gunplay and brutal weapon attacks—to recover the 
		stolen goods and uncover the truth. 
		 
		With that said, the fighting system of Death by Degrees was suppose to 
		be revolutionary for this game but unfortunately it comes up short with 
		repetitive attacks and limited combos. The game tries and give you some 
		combos to do right at the start but these seem pointless since they are 
		hard to execute and just don't work as effectively as continuously 
		flicking the stick at the enemy. Nina also has the ability to fire guns 
		and use melee weapons such as baseball bats but these are not nearly as 
		effective as simply kicking the crap out of the enemy. 
		 
		One of the most unique features in the game is the X-Ray mode. When you 
		perform a critical strike to an opponent, a X-Ray scan comes up of the 
		inside of the enemy's body and there will be certain places glowing red 
		which means you have to put your pointer over top of one of those areas 
		and flick the stick at it. After you have done this, you will exit X-Ray 
		mode and Nina will strike the opponent with a kick or punch in the 
		general area you attacked then it will enter X-Ray mode again and show 
		the portion you hit breaking in some way. You can break quite a few 
		places on the enemy's body such as their legs, arms, ribs, and skull. 
		The weird thing is when you get farther in the game this attack won't 
		take down must opponents so you are left fighting a dude with a broken 
		skull who can still take quite an ass kicking before staying down. 
		 
		Apart from fighting, Nina must also perform a variety of mission 
		objectives such as getting to point B from point A which is sometimes 
		quite a task since the map is very confusing and never really gives you 
		a clear route to your objective. Most of the higher security doors have 
		numbers on them which correspond to how high the security is. You will 
		acquire fingerprints throughout the game which can be used to open these 
		doors. Another annoying thing about the interface is the small loading 
		times that pop up when you try to do anything like pull out a new weapon 
		or even push a box. This little bit of loading between each thing really 
		drags down the pace of the game. 
		 
		The graphics are by far the best aspect of the game which isn't saying a 
		whole lot. The character models are very detailed but their animations 
		are very stilted. The environments are very bland but get the job done. 
		The cutscenes are done very well with nice camera angles and the 
		animation is quite good during this portion of the game. One nice touch 
		happens after a boss battle where Nina's clothes are all ripped which 
		gives off the feel that the boss battle was very tough but in reality 
		they were a tad too easy. 
		 
		The audio of Death by Degrees is extremely corny and some of the voice 
		acting is extremely clichéd but this can be expected by the Tekken 
		series and actually makes for some interesting dialogue. The musical 
		score of the title is unfortunately a little repetitive and doesn't have 
		the same "feel" as the Tekken fighting games but fortunately the music 
		is only predominant in the battle scenes. The game also features a 
		plethora of "pleasing" sound effects, especially when Nina performs her 
		critical strike maneuver.  
		
		In 
		conclusion, Death by Degrees is an interesting game that tries to blend 
		the world of Tekken with that of an adventure game but unfortunately it 
		fails in this task. With a clichéd storyline, a sexy assassin name Nina 
		Williams and a fairly average combat system, Death by Degrees is clearly 
		designed for the Tekken fans that is probably worth a rent before you 
		buy.  
		
		 
		   |