Commandos Strike Force
In an interesting move,
the strategy title in this iteration has moved to the first person
shooter format. Surprisingly, this has worked well and proved to be a
very enjoyable game, albeit with some confusion along the way.
Taking you on the roles of Sniper, Spy and Green
Beret, Strike Force attempts to make the most of those character’s
abilities whilst providing a strong visual presence throughout the game.
A question that does raise it’s head whilst you are playing is that if
you have been spoiled by playing the Medal of Honor or Call of Duty
series then you might not find that this title has the intensity of
those previously mentioned titles.
My favourite role in the game was the sniper
missions. There is always something satisfying about camping a long way
from the target and wasting them from a distance. The sniper is pretty
tough too with the ability to withstand freezing cold conditions,
including water that the spy simply cannot handle. The Green Beret has
the ability to handle many types of weapons and is the general strongman
of the series. Most players of first person shooters will identify with
this guy the most.
Players can get through all the missions pretty
easily, even when you get busted as the spy. This is when you drop all
pretence of stealth and just blast away, being able to gather weapons
and ammo from the fallen foe certainly helps in making sure that you
never really have to scarper around in a panic when your gun runs dry.
Now briefly on the confusing part: the spy is a weird
one for me as when you try anything other than a silent kill, your
disguise simply falls off and you are prey to anything that comes after.
Quite often you will find that lands you in a lot of hot water and it
will just become a firefight as you try to get out of the trouble you
are in. I simply didn’t get it.
The titles visuals are neat enough to look at for the
most part, but lack some of the polish that some of us have come to
expect from these titles. Some of the animations are a bit stilted,
especially vehicles and the look of your hands when handling the rocket
launcher is a bit odd. Generally speaking though, the gameworld is
convincing enough to provide you with an environment that you are happy
to wreak havoc in.
I think that Strike Force will provide something for
everyone who likes FPS’s. Moving from one role to the other keeps the
game fresh and a hats off for the team for moving this game to a new
genre. Fans of the series will have mixed feelings about the title I
believe as it is a heck of a lot easier than the strategy titles that
are it’s predecessors. It does justice to the games that went before it
and I would like to see what could be done on a console like the XBox
360 with a bit more development time thrown in just for good measure to
iron out some of the little annoying bits that you are going to hit
whilst playing.
Ultimately though, this game is solid and should sit
in your machine at least till an entire play through is concluded. Good
Stuff.
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