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		Victoria II: Heart of Darkness
 
		This add on for 
		Victoria II makes the game slightly better than it was. Still a large 
		scary looking amount of information and events to control, but what a 
		ride. 
		
		Paradox 
		Interactive line of games has always had mind boggling depth and deep 
		game play that the old school table top grognards would appreciate. 
		Beginners may get turned away by the level of items the game tracks and 
		puts at your very fingertips, but they would be missing out on some 
		well-done table top strategy gaming turned digital.  Now even if you are 
		not new to these types of games, I would strongly suggest you read the 
		manual and or any tutorials available, the game just has so much going 
		at once, to truly have a chance at winning you are going to want to know 
		about all the moving pieces of the game. Even though the game goes off 
		the rails when it comes to history, since the player is able to change 
		things somewhat…one can still learn about industrialization using this 
		game and the bare basics of running a country and all of its aspects. 
		The people, the workers, the factories and commerce, and trade, 
		political standings and dealings with other countries and colonization, 
		it’s all here in an almost mind boggling details. 
		
		
		  
		
		What I 
		have always loved about the series on top of the insane depth of detail 
		and the amount of things the player can control, is how the game is 
		wrapped in music of the day, and also decorated with art and concept 
		water colors, spectacular. 
		
		Victoria 
		II: Heart of Darkness, is actually the second expansion for Victoria 
		II.  This time the game ads a few new things that enhance the game 
		rather well. The enhancements and changes are not front and center, so 
		early in the game for players that have this grand political and expand 
		your lands strategy game…you may not notice them until deeper into the 
		game. 
		
		There is 
		a focus on the African continent, as the player takes their country head 
		to head with the rest of the world as the Dark Continent is everyone’s 
		focus.  It always comes down to how the player handles international 
		crises and if they welcome war or does their best to avoid it. 
		
		
		  
		
		Now that 
		being said, I will go about this review from the stand point of the very 
		nicely thought out changes that enhance this game with the expansion 
		Victoria II: Heart of Darkness. 
		
		Factories 
		and the industrial part of the game got some welcome changes. Factories 
		are able to get a bonus when they are built in any state that produces 
		their input goods. This also makes a sort of trickle effect in that area 
		because it plays into other industry.  A state that is producing Iron is 
		a perfect place then for a steel mill, and then that steel mill can 
		influence and make it easier to produce goods and product that require 
		steel…such as weapons. The new game tweaks also give a bonus if a 
		factories input are produced locally.  Factories that are also running 
		into troubles can slow down production rather firing workers. 
		
		Colonies 
		now come in two different types. The first is a protectorate, and the 
		other is a full colony.  Protectorates become colonies over time. 
		Thought the player must use Colonial Points to upgrade to a full 
		Colony.  While colonies may yield more Tax, they also cost more points 
		to upkeep. The Colonies are needed though if the player ever hopes to 
		upgrade to a full state in the future. 
		
		
		  
		
		The 
		Civilizing process also got some changes; if a player goes the military 
		route they gain the ability to get research points through their 
		conquests. A player with enough skill for the game can conquer the more 
		advanced areas and gain a large number of research points in the 
		process. 
		
		The 
		tweaks and changes as I noted may not even be noticeable at the very 
		start of a gaming session but they do become more evident as the game 
		progresses. It’s a give and take game, one that aims for that certain 
		niche player base, and for that niche player Victoria II: Heart of 
		Darkness delivers the goods. 
		
		For the 
		more casual gamer they may feel over whelmed with the depth of control 
		to be had, the game does a fair enough job automating some of the tasks 
		for you.  So if your bold enough jump into Victoria II and its latest 
		add on Heart of Darkness. 
		
		Have fun 
		play games. 
		
		Edwin 
		Millheim 
		
		
		  
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