S.T.A.L.K.E.R. returns
to PC and this gem from Europe proved that you
didn't need to be a software gaming giant to
make quality first person shooter. Call of Pripyat is the next
instalment from this series and follows the story of agent
Alexander
Degtyarev
who has been sent into The Zone.
To make matters
worse for our hero, The Zone is a result
of the Chernobyl nuclear disaster and his role is to investigate the
mysterious disappearances of a number of military helicopters
but the land is plagued by strange mutant-like creatures.
With a stronger story than the previous two games, the only
issue
we found of Call of Pripyat was that the conversion of the story
to English which was a little choppy at best but thankfully the
gameplay
more than made up for this in this almost survival horror first
person shooter with elements of RPG.
The post apocalyptic nature of the game goes a long way in
making the gameplay enjoyable as you explore this devastated
land
caused by a nuclear disaster. It almost looks like you've walked
into a Mad Max movie, although with a Easter European setting.
The
cities have long been deserted and strange mutant like creatures roam the
lands which will give you more than just grief.
Humans are also present but they have banded together
in small groups against those effected by the radiation and are
not as innocent as you hoped.
Needless to say, the strange creatures that you encounter are
quite
bizarre and almost similar to Halflife in terms of scare tactics
because your brain is trying to register something not
normal
in a relatively normal world, quite nefariously evil indeed.
The AI in the game can be quite ferocious
at times,
especially
some of the new creatures that have been included in the third
instalment of the game such as the chimera who as Newt from
Aliens said "they mostly come out at night... mostly" which had
us jump on more than one occasion. All these strange mutant
creatures have pros and cons and it's up to you as the gamer to
figure our their Achilles heal but a round of bullets also
helps.
In terms of RPG,
there is a decent trading system that allows you to purchase a
variety of upgrades, weapons, repairs and items to assist you in
finishing the title. Although you don't level in the game, it's
the weapons and items that makes you more powerful. Of course,
you need to go on quests and complete missions for NPC's and to
make things a little bit more tricky, you need to monitor your
items such as weapons and armour, so they don't fall apart.
Besides worrying about enemies, you also need to make sure that
your health is monitored, especially by avoiding radiation.
Unfortunately help is quite limited in the game but at certain
points in the game, you'll be travelling with other warriors who
will provide some assistance to your encounters.
Of course, not everything is perfect S.T.A.L.K.E.R. Call of
Pripyat and the game is starting to show its age around the
edges. Unlike some of the console first person shooter games
where you sneak around and if your successful, you club your opponents
unconscious. In this game, the AI have at times have unrealistic
heightened senses that will cause you to swear profusely.
On too many occasions, the AI
had spotted me
even
before I spotted them. This does impede the gameplay but funny
enough, even with these issues, the atmosphere of the title
somehow makes it all fit together, especially with the side
quests
that
you embark on and all the glorious weaponry on your journey. At
times, the game is quite open-ended in where you can explore but
sometimes, the game pulls you back to ensure that your
objectives are met. Once you have completed the game and if
you're up for another challenge, why not battle some online
opponents. Even though the game offers the standard online
options, it's very entertaining to play in this strange nuclear
effect universe.
Graphically, the title does look a little dated, even on the
highest resolution with full detail. Don't get me wrong though,
the game
still looks good but it's not as snazzy as some of the games
today but once again, the atmosphere of the title still managed to pull this
over
the victory line. The characters look good, even with the
limited texture details and the special effects and lighting go
hand in
hand with the gameplay. The highlight for me is the backgrounds
and of course the ambient sound effects that only assists in
drawing you into this post apocalyptic world gone wrong.
Compared to the two previous game, the developers have added a
few
improvements to the graphics such as better looking textures and
animation. Just check out some of the screenshots, like the
freak below!
In conclusion,
S.T.A.L.K.E.R Call of Pripyat is a fun first person shooter that
features a very story driven game as opposed to its
predecessors. The RPG exploration of the title is fun and it
creates the illusion of freedom to the player, thanks to the
varied quests. The control system is good and killing those
nasties has never been better and best of all, the bugs have
been ironed out from the previous games, so for us... there was
no crashing at all. The first game was great, the second was
so-so but the third game has definitely surpassed all before it,
great stuff!