Mario
and the Princess, Tidus and Yuna and Link and Zelda are some of
video games’ greatest couples. Independent developers Frogwares are
now adding one more couple to the mix, behold Sherlock Holmes and Dr
Watson... wait what? Yes Holmes and Watson, stars of Sherlock
Holmes vs. Jack the Ripper are the newest power couple to
challenge for the throne. This is the fifth entry in the Sherlock
Holmes series and the developers have crafted an enduring romance
between two men in 19th century London. If you appreciate
homoerotic undertones some of the dialogue between Holmes and Watson
will have you analysing their relationship more than an internet fan
fiction writer.
It’s actually supposed to be about the famed
detective and his sidekick investigating a series of gruesome
murders in the district of Whitechapel. The local police can barely
dress themselves, let alone solve the case, so it is up to our
intrepid couple (ahem) to solve the case. This takes them through
the streets of London where they meet a cast of shady characters and
solve puzzles to bring them closer to the suspect.
The game offers two perspectives, third of first
person. Graphically speaking the third person looks nicer as it is
more zoomed out, thus hiding some of the rougher edges of the
graphics. That’s no0t to say they are terrible in the first person
though, as overall the game is quite nice to look at. It won’t have
you falling off your seat in wonder, but it does a decent job
conveying dreary turn of the century London. The two perspectives
don’t really make a difference to the game play either, apart from
the fact that one is an absolute bastard to control and the other is
significantly easier. The third person view is the former.
Controlling Holmes is kind of like a traditional point and click
except extremely annoying. The mouse button must be held down to
make Holmes walk forward instead of just clicking on a destination.
As such Holmes will often walk around in circles or go places where
you don’t want him to go. In addition to being cumbersome it is also
quite slow, which is why it is a relief to play in first person
perspective. From here you can just use the traditional wsad keys
for movement which is a lot easier and makes you wonder why they
didn’t just use this control scheme for both perspectives.
The game play is rather straightforward, and will
not have you scratching your head as to what you are supposed to be
doing. Most of the time Holmes or Watson will state the objective
and if you are going the wrong way they will stop you and tell you.
If you can’t quite find what you are looking for you can press the
space bar and everything that can be interacted with shows up on the
screen. This is helpful as it means you aren’t constantly
backtracking or using every item in your inventory on every object
just to try and progress things. Also most of the spots you need to
go to are put on your handy map, so if you are incredibly lazy you
don’t even need to walk to places. A simple click will take you
right where you need to go.
The dialogue works in a similarly straightforward
way. There are no huge branching conversation arcs with unnecessary
information. No, Sherlock Holmes keeps it simple, and will only
present itself with the questions that need to be asked. Once
exhausted all you have to do is take your leave. On one hand this is
a good thing, as you don’t need to spend ages messing around with
reams of dialogue. On the other hand it makes the talking feel a bit
simple and uninvolving. At least all your important conversations
are saved into your inventory so if you forget a detail you don’t
need to backtrack and ask again. It is also easy to tell who is
important to talk to, as when clicked on the screen will fade into a
conversation section. The ones who aren’t will simply brush you off
with unintentionally hilarious one liners. Most of them are terrible
old time English stereotypes, made even funnier by some of the
atrocious voice acting. Some of it is decent enough, Holmes and
Watson aren’t terrible to listen to, yet some of the NPC’s are god
awful. I’m not sure if it’s the writing, the acting or a combination
of the two but some of it is puzzling, some of it amusing and some
of it just plain bad. One such example is the bartender who acts
nice enough to you during conversation until you say goodbye, which
is when he kind of shouts at you for no reason. It is jarring and
sometimes takes away from the game.
Puzzles once again follow the theme of being
straightforward. Most of the puzzles are confined to one room and
Holmes will stop you from leaving until it is completed. This helps
the player from getting too confused. There is also a nice variation
of puzzles, as many of them stem from side quests used to gather
information. The most interesting puzzles are the ones where Holmes
and Watson must piece together facts from the murder. These involve
searching the crime scene, and then making your deductions and
conclusions. The deductions are put on a static screen where Holmes
must arrange the facts and then select from multiple choice
solutions to form conclusions. These puzzles are the most fun as
they are engaging and logical, never requiring ridiculous
combinations of things to form a makeshift solution.
That being said there are a number of mind
bogglingly frustrating puzzles. These mostly come from the side
quests which can involve any manner of things. These range from the
incredibly simple “go get this and bring it to me” to the “claw your
eyes out and get some fresh air”. Some come with an inbuilt help
screen that does very little to assist.
Sherlock Holmes vs. Jack the Ripper is not without
its shortcomings. Some of the puzzles make you want to hurt people,
some of the acting and writing is laughably bad, and its poor 3rd
person controls are incredibly annoying. However it partially makes
up for this with a decent story and interesting murder solving
puzzles. The game is an interesting one, but one that I can’t fully
recommend due to its niggling flaws. However this is one of a number
of the games in the series so they must be doing something right.
Although they also made multiple Big Momma’s Houses, so volume
doesn’t always equal quality. Frogwares have made a half decent game
that could be a hell of a lot better. Hopefully the next adventures
can clear up a few of these issues.