R.I.P.D. The Game
Available on PC (Reviewed), PS3 & XBox 360
Movies and their tie-in video game
counterparts have never had a steady relationship; it’s all about the
promoting of a film which leads to the video games becoming rushed and
unloved products. Rest in Peace Department: the Game is sadly a
perfect example of this. While I cannot comment on the quality of the
movie itself (as I have not seen it), I can certainly comment on the
game, although I wish I didn’t have to.
Don’t expect a quality campaign or story mode when you boot up
R.I.P.D. the Game, because there literally isn’t one. What you get
for your $10 is essentially an uninspired co-op hoard mode, where the
aim is to fight off constant waves of “deadies” until you and your
partner either complete set challenges or run out of lives.
The
game’s visuals aren’t the worst on the market but they’re certainly safe
and dull to look at. Character models of Ryan Reynolds and Jeff Bridges
are a nice touch, but there’s little to no voice acting so the potential
to make these characters likeable is wasted. Enemies all look the same
except for some special ones with different abilities and the overall
animation quality is nothing short of stiff and lazy.
As
you progress through the levels you unlock different abilities depending
on the amount of enemies you kill, which can be used at any time to
assist you in completing challenges. The problem is the game does a poor
job of explaining what they are, leaving it up to the player to try each
ability to see if it’s worth it rather than knowing what to save
experience for.
Poor design choices and a lack of content result in R.I.P.D. the Game
fitting the stereotype that movie tie-in video games aren’t worth your
time and money. While there’s some cool looking weapons (such as a
banana) to unlock as a reward for continuous play, after playing for a
few hours nothing really seems worth the trouble. |