One of the founding fathers of
real-time strategy games arrives on the PC with EA’s latest
furore action title, Command & Conquer 4 Tiberian Twilight.
Returning gamers to this popular yet over the top universe, the GDI
(Global Defence Initiative) and the Brotherhood of Nod are still at
each other’s throats that would have probably destroyed Earth ten
times over from the vicious battling over the years.
Nonetheless,
the game continues from the Tiberium Wars and the year is 2062 and
all this bickering and wars between these factions has left mankind
in a very sorry state of existence. To compound the situation,
Tiberium now threatens the very existence of Earth and the enigmatic
Kane has a plan as he ventures into enemy territory to come up with
a solution but as we all know, Kane is generally in it to benefit
himself as players are taken on the final chapter of the Tiberium
series.
The installation of this game on PC was
a breeze, however just be warned that the game uses DRM which means
you need a valid internet connection at all times. Personally, this
is a royal pain but understandable in this world of piracy and I’m
hoping that a developer will be able to streamline this process
because nothing is more annoying then losing your internet
connection through lag or maintenance and not being able to play the
game or you get booted out of an online game. Even with all this
trouble, pirates still somehow manage to get around it and at the
end of the day, its those paying customers that feel the pain yet
again.
At its core, C&C4 is a modern RTS that
pits the angelic GDI against the nefarious Nod as you race to create
units, defend your base and expand and conquer. Set in a
post-apocalyptic world that has seen the fall of many governments,
these two factions are the only powers remaining on Earth and like
the previous games, use some interesting cutscenes to progress the
story. Interestingly enough, the game is not as campy as previous
instalments, more so the cutscenes and Joe Kucan once again returns
as the over the top Kane. The campaign story is however, a little
messy and it swaps and changes between the two factions but overall
it does help with the story, kind of like a book.
With that said, the RTS genre has changed tremendously over the
years and originally these games were to gather resources, build
units and then attack. Probably the newest aspect of C&C4 is the
inclusion of mobile bases or Crawlers. These Crawlers have also
removed the fiddle some nature of base building and have streamlined
the process quite well. These mobile basis can even fly and through
the tech tree, this is where you upgrade your units to assist in
your overall victory. With that said, in single-player, gamers must choose one of three
classes that include offence, defence and support classes which does
limit the gameplay a tad as you feel like 1/3 of your total
capacity.
In terms of units, even if you lose
half your army, it won't be long before you have access to them
again which truly changes the RTS landscape as you rush for more
Mammoth Tanks or Obelisks for total destruction. Units are also
awarded experience points for their kills which allows them to level
up as you progress to become veterans.
One issue with the single-player story
is that it is a little dull and where the game does shine is through
an objective based 5v5 multiplayer which is actually rather fun to
play for and against other people online. As you're limited to one
particular Crawler in single-player, in multiplayer, people can
choose different Crawlers to boost your combined forces, so one
person can be offence and the other defence to take your enemies.
In terms of
gameplay, there is a mini-map for you to watch what's going on in
the world as you battle small skirmishes and attempt to complete
your mission objectives which will be your brain hub. Another issue with single-player is that the
AI is a mixed bag of ignorant and aggressive and there is no common
ground that does cause some frustration.
Graphically, C&C4 is a very good
looking title that even though it keeps some elements of the
original game, the 21st graphics really assists in creating a fully
playable 3D world with some great attention to detail. To compliment
the storyline, we have some bad acting involved by the actors but
this is what C&C is all about and I must admit that Joe Kucan really
camps it up for Kane. The soundtrack suits the game as do the wide
gamut of sound effects from military talk to huge Hollywood type
explosions.
In conclusion, it’s good to see EA move
away from resource gathering and try something different and
although it does take a little time getting use to, it’s a
refreshing change of pace for an RTS game. Even so, I do miss the
rush of collecting resources which has been a staple in this genre
for so long and in turn does remove a key element of gameplay which
creates a mad rush for unit creation. It's a good attempt, just
needs some more refining.
System Requirements
Internet connection required to install and play
Windows XP(SP3) / Vista(SP2) / Windows 7
Intel Core 2 or better / AMD 64 X2 or better
1GB RAM (XP) / 1.5GB RAM (Vista/Windows 7)
10GB Hard Disk Space
8x speed DVD-ROM Drive
256MB DirectX 9.0c compatible video card compatible with shader
model 3*
DirectX 9.0c compatible Sound Card
DirectX 9.0c (you may need to download the latest drivers for your
video and sound card)
Keyboard, mouse, VoIP Headset
Online: 2-10 Players
*Supported video cards: nVidia GeForce 6800 or better, ATi Radeon
X1600 or better. Laptop versions of these chipsets may work but are
not supported. Updates to your video and sound card drivers may be
required.