A Game of
Thrones ? Genesis is adaptation of the fantasy saga "A Song of
Ice and Fire" by George RR Martin. Filled with more double
dealings than you can possible shake your sword at, the game
mirrors events that take place in a time line long, before the
happenings in the books or the HBO hit TV show. Dailey political
intrigues falls amongst the ruling houses of Westeros, it's all
designed to take the player through the Kingdom shaping events
that is Westeros. Throughout the game there is strategy,
diplomacy, politics, and secret alliances.
Players find out
in no time that deception and treachery is a common every day
tool here and it's almost like breathing. You just never know
who your real allies are. The number one goal is to gain enough
prestige to ascend to the iconic Iron Throne and uniting
Westeros. While the game premise and looks to some extend are
very much like other Real time Strategy games you may have
played, the chaotic feelings of a land where you have to watch
your back is where this sets apart from the rest.
The games campaign seems manageable enough, playing out in
chapters with some times not so grand goals. Such as form
alliances with other towns and castles or goldmines. Amongst the
forms of alliances there are regular alliances where everyone
sees and knows about it, there are pacts bringing two ruling
houses together, and then there are the secret agreements. Then
there is the alliance by marriage. Joining two ruling houses
together, a noble lady is just as valued a piece in The Game of
Thrones as any military unit. Other than Noble ladies, there are
spies as well as assassins. Though players will more times than
not start out using an Envoy to go to out and make alliances.
There are so
many nuances to start with to understand the game it is best to
use the tutorial mode to get a grip of the game concepts. The
tutorial is pretty solid taking the player through creating
alliances, using underhanded actions, deception, peace, war,
victory and pacts. This is a real thinking person's game. It
never really leaves you in the dark though and offers some
guidance and prompts during play. For instance if an Envoy is
under attack by an enemy unit, they voice it out, letting the
player know that action is required.
There are several different gaming modes, so players can have a
little taste or jump right into a campaign. All of the houses
are here in the game that some may know from the books and TV
series. Targaryen, Stark, Tully, Arryn, Tyrell, Baratheon,
Martell, Lannister
The gaming modes are as follows. There is Campaign, though out
this game mode there are some twenty missions that create a
single campaign. New missions unlock as the game progresses. One
thing that is very friendly towards players is that at the
beginning of each level players can adjust the difficulty level.
There is a
tutorial that is pretty standard, taking the player through
several basics that will get them ready for their run for the
throne. Playing the tutorial will give players a better grasp at
using the different moves that are ongoing throughout the game.
Learning the game mechanics is the key to winning here.
House vs. House is one of the modes, with up to eight houses,
all working against each other to gain the Iron Throne. Earning
enough prestige points for the House you're playing for. Like
the whole of the game you can use different approaches, grab as
much riches as you can, form alliances, destroy the enemy
outright. During game play you can lose points too so have a
care. Attacking during peace time, or if you are the victim of a
secret alliance where you think another house is allied with you
but in fact they are not. Rooting out the secret alliance is
done by sending out your spies and they will be able to tell in
a bit if a place is truly your allies or not.
There is multiplayer with up to eight players, for the most part
the same as single player house vs. house, the difference being
that your opponents are all live players and may well prove more
of a challenge the games AI.
Then there is replay, which is really not a game mode. This is
actually more of a recorder where you can play back the game and
see what you did well, or not so well. I don't really use this
as much because after all. If I made a bad move and lost the
previous game it is already burned into my mind so I don't have
to relive it.
The game focuses on things that other RTS games do not, trying
to bring to the front of the matter political issues, diplomacy
and economy. All of which are a large factor in the game. Its
use of noble women as pawns in the game is interesting as they
can be used to make more solid alliances and even cause discord
is interesting indeed.
The graphics are
not stellar though they do get the job done; most of the little
animations are hard to tell apart aside from the color standards
or flags that show what house they are in. While there are units
of soldiers there are really no large scale battles like some
other RTS games have. Most of the game as noted highlights the
behind the scenes type of intrigue that takes place in this
fantasy world. The only thing that really bothered me, was that
it just felt as if you could place just about any name on this
game and it would suffice.
Other than name dropping known houses from the fantasy world and
hit TV show, this could just as well been about any fantasy
world of sword and sorcery. Maybe that's the appeal I just don't
know. So fans of the books and show may like the game a lot
because of the materials and a chance to play the time line long
before the show? But hard core RTS players may feel a little
antsy here if they enjoy the large scale battles part of a RTS.
Those new to RTS style games may want to try this one out as
it's a good primer and friendly throughout. The game forms small
chapters with goals, once those goals are met, the chapter ends
and a new one takes place.
Have fun play games
Edwin Millheim