Agatha Christie: And then there were none
Let’s get 10 people
together for a party and then accuse them of murder. Then let’s get some
of the guests killed and let the games begin! This game takes part in
the Agatha Christie universe. Following the book of the same name, the
game introduces you the player as an 11th person to get stuck
on the island and figure on just what on earth is going on.
The game plays out not along traditional detective
lines as one might expect, it’s more of a bird’s eye view of events as
they unfold. There is some minor clue collection that does take place
and other distractions but for the most part, the game will pan out of
it’s own accord.
You are Patrick Narracott and the idea behind it all
is that Pat has to find his way off that island before the murders that
are taking place include him as well. There are puzzles and challenges
that he has to undertake in order to do this and they provide a number
of hours staggering around the island. Some of them are a little simple
but they all add up to the greater picture that is the game.
The title looks pretty damn nice, however the
environments are quite as interactive as one might think considering
that there is a ton of storms and other environments taking place
outside of the building. Nothing outside really reacts despite the
sounds and lighting.
The interiors look great and the character models are
well thought out and quite detailed though look reasonably unrealistic
with lumpy features. Everything that you look at in the game is well set
up and then you can find hints and clues fairly readily inside. It’s
more on the outside that you will find that you are having troubles with
finding little bits and scraps of clues on the ground as they tend to
blend in with the outdoor textures.
It’s hard to go into a lot of detail about a game
that is pretty faithful to a book. Characters die in a particular order
and nothing can change that or it takes away from what the book is
really about. The audio in the game is one of it’s strongest points with
a lot of attention to detail being given to drive this title along with
a strong plot and great voice acting.
This game overall is a little hit and miss with a
slightly inconclusive ending. It’s hard to keep the whole thing fresh
for those of us who have read the book and to find the ending jumping so
far from the novel was a surprise. All things said and done though, it’s
a great try and will most likely improve if the developers want to have
a crack at another game.
Ultimately the game does reward and it is a good
distraction for the time it takes to play your way through it all. Some
of the scenes are annoying and the fact that you can’t skip dialogue
will really get to everyone eventually. I would rent this one before
buying as it is most definitely not for everyone.
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