EA
have relaunched one of the world's most popular casual games with
Tetris that contains three tweaked versions of this immensely
popular title. Even though we've seen Tetris before in one
incarnation of another on the iOs, EA have really fine tuned this
game for this format, creating an addictive and thoroughly
entertaining title with three gaming modes that include One-Touch,
Marathon and Galaxy.
Fortunately the learning curve of this title is relatively low and
most players will have no problem in mastering the "One-Touch"
control of the newest version of Tetris. Although the game still
plays the same as the original version of Tetris, on the iOS, as the
piece is falling, it will show a ghost place where the piece could
go.
All the player needs to do is touch where they want the piece and
presto! There is also a hold button which allows you to hold the
piece and move onto another and a cycle button which will rotate
some more options where the piece can be put. It's that simple,
although as you progress, it becomes more difficult, especially when
your decisions are rushed.
The other mode is Marathon which changes the control option of
Tetris on the iOs. Unlike One-Touch, you need to use your finger to
move the piece into place. By tapping on the piece, it will rotate
the piece and by swiping your finger down, it positions it. The hold
feature is still used and the game is quite fast paced and
annoyingly frustrating at times, especially with all the finger
sliding. My favourite mode was Galaxy which requires the player to
visit different alien planets in order to solve a variety of Tetris
like puzzles but best of all, you get some really cool power-ups.
The hold feature and cycle icons are also included but the new icon
called "powers" allows you to destroy blocks and other fun things.
Unfortunately in Galaxy, you need to collect T-coins which are used
to purchase additional powers and levels which does take a
considerable amount of time to do. You can buy T-Coins via real
currency that gives the player 99.99 T-coins for just $0.99 cents
but you've already purchased the game and this is like double
dipping. Another cost is the T-Club which is like a Tetris
subscription that gives the player more coins and lines. I did enjoy
Tetris but the money making aspect is a little disturbing.
Graphics & Video
Graphically, the title looks lush on an iPhone 4S with sharp images
and colours that jump out at you. There are also some cool special
effects in the game, especially when you use the powers in the
Galaxy mode. The menus are also laid out well, without any
complications or menus that go too deep. The sounds effect works
well and the music is quite subtle. All in all, it's Tetris but it
looks good.
Final Level
The latest incarnation of Tetris is a mixed bag but for some reason,
I just wanted to play and play. It's quite addictive and the new
One-Touch and Galaxy modes are very good. It's a shame that EA have
put currency in the forefront of this game because there are just
too many costs associated with this title. Perhaps EA are banking on
the addictive nature of the game but for me, iOS games should be a
once-off purchase.