Futuremark, are
better known for their benchmark applications so it comes as a bit
of a surprise that their game development arm has produced a Tower
Defense game, and a pretty good one at that. Futuremark don’t have
that many games under their belt and if Unstoppable Gorg is an
indication to come, they will be a studio to keep an eye on.
The game starts off
with Planet X being recently discovered by Humans, disturbing their
inhabitants, the Gorg. The Gorg, predictably, decide to invade our
solar system and approach Earth with a stream of flying saucers. It
is you who needs to defend our solar system from this menace.
Before each level
starts, satellites need to be selected be taken into battle. Each
has different strengths and weaknesses. Some satellites just
accumulate resources (Money and Research). Any new enemies that
will be encountered will also be introduced at this time.
Placing each
satellite onto specific orbits and then rotating the orbits, you
will try to intercept the aliens’ orbits, hopefully matching the
right satellite with the oncoming aliens which are trying to rush
past and destroy what you protecting, eg Earth. It then is mad
flurry of earning money and research, buying and selling satellites,
rotating orbits so that the right satellites are at the right place
and at the right time to intercept the aliens and ensuring that each
does not get destroyed in the process. Research plays a pivotal
role as you will unlock upgrade tokens to make each satellite
stronger or quicker and without this, the game can get rather
difficult.
Each level is
introduced (and concluded) with a hilarious B-grade sci-fi black and
white cutscene. The hammy actors and the cheap special effects are a
joy to watch and a satisfying reward for completing each level.
Controls are extremely intuitive, with touching to select and place
satellites, dragging to rotate orbits, and pinching to change zoom.
The difficulty level is just right : each level requires careful
planning in the selection and placement of satellites and quick
reflexes as you react to changing orbits of the oncoming aliens.
The graphics are beautiful, with a
familiar 1950s sci-fi look to all the ships and the limited sound
effects and music complement this feel. There are loads of levels
of alien blasting fun, several satellites and enemies to discover,
brilliant cuts scenes – It’s just a whole lot of ludicrous amusement
and at just a few dollars, this is one game that I would gladly
recommend.