It
is refreshing when a game based around such a simple concept
surprises. TownCraft is a neat little game that rewards those with a
little patience. Developed by two Sydney brothers as Flat Earth
Games, the game is inspired by Minecraft and similar games with the
intention to create something casual and relaxing. This game is
certainly that and is implemented with some flair along with a
liberal dash of humour to produce something fun and addictive.
The
player starts off without anything and has to forage to get wood and
stones. Combining these will create an axe that then allows you to
then get some logs and large rocks. And so on. TownCraft encourages
experimentation as you try to grow your town from a small hut to a
thriving little village. Merchants will come where you can sell the
fruits of your labour as well as buy things you haven’t bothered to
or cannot create. Peasants can also be employed by you to gather
resources or man your shops. Nobles will come around and give you
quests. All whilst you are exploring, creating and experimenting
with the occasional relaxing tune in the background.
Graphically, TownCraft is done in a simplistic style, where
everything is tile based. The game thus has a very cartoon-like,
clear uncluttered look. The interface is easy to learn. This all
just combines to tear down any barriers to just getting down and
enjoying the game. TownCraft is certainly fun. There are loads of
objects to create and trying to work out the recipes and building
your town is terribly satisfying and addictive. Music is scarce and
you will spend most of the game playing in silence except for a few
sound effects. I don’t mind as this is just another factor in
getting you “in the zone” and whiling away a couple of hours without
knowing it.
Now
not all is plain sailing. TownCraft was just released a few days
ago and unfortunately, there do seem to be a few bugs that still
need to be ironed out. The tutorial itself crashed a few times (and
as the tutorial is meant to be done in one sitting and does not
save, starting over and over again is frustrating). Also sometimes,
the interface stops responding and dragging items is no longer
recognised - the game then needs to be put to sleep via the home
button and re-opened in order to reset it. There also seems to be
an issue with completing quests where even though the objective is
completed, this is not registered. Camera issues also hamper access
to inconveniently located items while some rendering issues cause
all items in your inventory to disappear and reappear.
Final Level
Despite all these issues, these are minor compared to what TownCraft
provides - an unashamedly cheery, pleasant, relaxing, addictive
experience where you can just jump in and enjoy. Flat Earth Games
has basically removed all the little annoyances and kept in all the
fun stuff. It is a little indulgent escape except for the bugs to
jar yourself back to reality. A small gem has been crafted, and
although not flawless, still manages to shine in its own little way.