Another year, another roster line up, graphical improvements, yes it's the
perennial release of another EA Sports title, this time being Soccer on XBox.
Each year the FIFA series brings something
new to the table, whether it be in new techniques programmed into the gameplay
or some other feature, it always delivers. I think this is possibly due to the
fact that with America, the FIFA series has some catching up to do on the
Madden NFL franchise that can now pretty much rest on it's laurels, being a
quality game in it's own right.
FIFA 2003 Features
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- Players 1-4
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New dynamic free kick control
- New ball control
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New detailed player animations
- New
Goalkeeper realism
- Dolby Digital 5.1
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As always with the EA sports line up, FIFA
2003 bring to players the new season's player rosters and complete line up for
both international teams and club sides. Graphics are superb with animations
being smooth and players actually looking pretty much like their real life
counterparts. EA Canada have taken advantage of the power of the XBox to
produce a high res game that looks wonderful and doesn't seem to suffer too
much from any frame problems which have been a bug bear with some XBox games
of late. Grass and players have excellent texture work done and stadiums are
very accurately presented.
Some innovations for this years version are
present with heavy use of the right stick coming into play as far as ball
control is concerned. Adjusting the degree to which the stick is pushed
determines to the severity of the kick taken by the player onscreen. The
sprint function on the game has also been tweaked enabling you to tap ahead
with the right stick whilst using the turbo mode to sprint ahead.
The right stick is also used to do a number
of fancy combinations of footwork within the game itself. This is extremely
fiddly and I found for the most part that I had trouble executing some
of the more elaborate commands for control of the soccer ball. This was
especially troublesome considering the standard camera angle of the game which
does not really illustrate which foot the ball is being dribbled or kicked
with.
There are numerous game modes available to
players including Club Championships which pitch the European teams against
themselves, Seasonal matches and the every popular friendly game which is
always anything but friendly.
Adding to the realism in the game is the
sheer detail added to all the stadiums with crowd animations and also ambient
stadium sounds.
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