Dust off
the snowboards and strap on the boots as SSX 3 is now out and
about at your favourite games stores!
For those
who have been buried alive and have just dug their way out after
two years of intravenous drip feeding, SSX is the premier
snowboarding title to grace any console and in my humble opinion
is best on the PS2.
Why? Mix
insane mountains, ridiculously cool moves and the simple fact that
this is simply the best game in this fabulous series, should make
you (almost) turn off your PC and fork over the cash to have this
in your PS2 pronto. This quite frankly isn't just a rehash or
overhaul of a game, to me this seems to be a completely new kettle
of fish with just enough familiarity to not lose old skool players
and enough new stuff to make vets and newcomers alike gasp out
aloud.
Want to
ride the mountain from the very top to the bottom? What's stopping
you? Nothing, that's what. New open level design means that you
can shred this mountain from top to bottom if you choose and leave
the beaten track if that's what turns you on as well. No invisible
walls holding you in check and within the confines of the title,
go nuts and explore if you will. It might mean that the game takes
that little bit longer to get through but it's certainly worth it
just to do the title justice.
Another new
part of the game that really impressed me was the ability to
travel to any peak instantly by utilising a fictional personal
digital assistant (PDA). A couple of button presses and you are
there in a jiffy. Working to have access to those peaks is another
matter, but once you have them then the whole mountain is your
playground to use and abuse.
A constant
source of wonderment for me was also the size of the game. Huge
doesn't really do it any justice. Everything is just so big that
even races can be timed in minutes before you see the end of even
the starting peaks. Draw distances are massive and the visual
effects employed are to be seen in order to be believed. The
screenshots that EA have provided are not doctored for the sake of
the review, the game looks that sweet in reality!
New
characters are also the rule of the day for this release although
fan favourite from past versions are also here to strut their
stuff. These electronic entities are vain little folk and you can
kit them out in a variety of clothing. Specially recorded samples
accommodate each one and they all have their own special form of
smack talk when shooting down the slopes. It's surprising that
although the samples used are varied, you do get a bit of
repetition which unless clever can get annoying fast.
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