Welcome to
the world of White Wolf Publishing, the creators of the Hunter
world. For those of you not in the know, this title is the sequel
to the mega popular title that graced the XBox not so long ago. A
hack 'n slash of the highest order, Wayward will have you mashing
and slashing beasties either by yourself or with a friend for
hours on end of glorious gore-splattered fun.
Hack slash,
hack slash this is all you have to do to get through this game is
make sure that you keep on your toes at all times and slash your
way through whilst following the mission objectives that are
presented during the game to break the monotony of the title.
That's right, if you don't like simply belting everything you see
you are wasting your time as this is Hunting in it's most pure
form and that means killing as much as you can as quickly as you
can.
Speaking of
killing, the killing looks mighty good in this game, however the
sheer amount of stuff happening at any one time results in a fair
bit of slowdown on more than one occasion. I'm not sure if this is
due to a problem with code or what the case but I sure found it
annoying. The amount of detail in this title is impressive however
and makes playing the title a pleasure.
Fans of the
series of books by White Wolf should be absolutely stoked as this
game is picture perfect in matching the guidebooks and other role
playing game books. The monsters and weapons look amazing with a
level of detail that you can only dream about as is obvious from
the screenshots that are to your left.
You can
play as one of four characters, although unlike the XBox
predecessor, there can only be two people playing at the same time
which absolutely floors me that they did not bother with including
multitap support for this game. Nothing would have been nicer or
more fun for that matter. That was a real strength on the XBox and
there really is no excuse for it not being done here as well.
Another
thing I noticed and as someone lucky enough to own multiple
consoles, I've played the XBox version and to my disappointment,
I've noticed that the same environments are in the PS2 version.
Now that's just lazy in my books, I could understand it if this
was just a port of the first Hunter, however this is meant to be
the second in the series and seeing the same areas just made my
blood boil. It's not right as far as I am concerned as I know that
I am not the only one out there to own more than one console who
will feel a bit cheated by this. Fortunately the gameplay in these
same locations is made different by the story, however the sense
of deja vu is strong and I thought that a bit more thought could
have been put into it.
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