The Final Say! | Gameplay 8.9 | Graphics 7.5 | Sound 7.0 | Value 9.0 | Empire Earth - reviewed by Andrew B Review Date: 20 January 2002 Review Score: 8.2/10 Final Score not based on an average. Distributed by Vivendi Universal. | | | Empire Earth is not just a sequel or clone of Age of Empires but actually goes beyond its predecessor. The game is similar to Age of Empires I and II but is much more in-depth. It takes the player through 14 different stages of World History from the pre-historic era to the high tech nano-age of Robots and Cyborgs. The engine is similar to Age of Empires but goes one step beyond by improving the engine and making it 3D. Players can zoom in and rotate on the action. Mind you, the graphics are not overly amazing when this is done but it does show you the action that is happening. Seeing your Farmer Farm or your Soldier's Kill. The campaigns of the game, although some of them are historical inaccurate are fun. You play various historical campaigns throughout the game to proceed to the next stage. But the real magic of this game is either multiplayer or skirmish. In these modes, you can pick which age you wish to start in and let the world domination being. The best modes are either World War II or the Ancient times, which makes the game similar to Age of Empires. Unfortunately the nano-tech age is too similar and not enough similar to the Command & Conquer series. That's the beauty of the WWII age, as no game has come even close to match the excitement of this era via a strategy game. The game is not Civilization but there a few elements that takes the game closer to Civilization and not just a click, crush and destroy adventure. New characters like heroes and prophets can inspire and heal your troops or call down the gods for death and destruction. |