PS2 PC GameCube Contact Us DVD Search
Featured XBox GBA News Home Advertise
Gameboy Advance Reviews: Tom Clancy's Rainbow Six: Rogue Spear


Tom Clancy's Rainbow Six: Rogue Spear Screenshots

The Final Say!

Tom Clancy's Rainbow Six: Rogue Spear - reviewed by Tory Favro
Review Date: 17 May 2002
Review Score: 8.5/10 
Distributed By: Ubi Soft

Upon receiving this title I was surprised that they would create a game of this kind for the GameBoy Advance as opposed to the PC, and exactly how effective it would be.

I am pleased to report that the title is a stunner and really a first of it's kind on the handheld upon receiving this title I was surprised that they would actually transfer this title from PC to the GameBoy Advance.

I am pleased to report they have done this with a great deal of success.

For those of you not in the know, Rainbow Six was an absolutely brilliant book by Tom Clancy about an anti-terrorist group called Rainbow. Full of twists and turns, Rainbow Six was one heck of a rollercoaster ride from start to finish.

There have been a number of Rainbow stories for PC gamers over the years with the latest being Black Thorn, however this is the first time the title has been developed for a portable system.

The basic layout is a top down looking strategy/tactical shooter whereby leading your chosen squad, you have to locate, take out the terrorists and save the day in general. Missions are well thought out and will have you on the edge of your seat while playing, for more than one reason: There is no in mission save function. Only at the end of a completed mission will the cartridge save.

Another slight problem is that the range of the weapons used on the game allows off-screen combatants to wipe out your team without ever being seen. This does not occur all the time and there is an arrow showing attack direction but sometimes it's too little too late.

Graphically this is a great looking game and you can see that there has been a ton of work gone into taking you into real life world scenarios. Character animations are varied and you will get the impression that you are part of an elite task group.

Little details are apparent throughout showing a lot of thought. Books are visible on bookcases and during one mission, even Egyptian hieroglyphics adorn the walls.

The sound in the game is brilliant as is the voice work. Music suits the mission and the general feeling of the game overall. I think it's all the little touches that make this game a must keep and a must buy for our older players.

The control system is complicated, however not unplayable. There are so many things that you can accomplish with the title, anything less would be an insult. You will need to carefully check out the manual before starting however otherwise this game will be extremely frustrating.

Rogue Spear also features Cooperative and Deathmatch options (head to head). Each machine will require it's own cartridge though. I hope that other developers see that a good mature age title can be made for the GBA and we get more games of this quality in the future.

- Tory Favro

Copyright 2002 www.impulsegamer.com