After many years in the console wilderness, Turok finally returns on the Nintendo GameCube with Turok Evolution. Over the centuries, there have only been a handful of chosen warriors to carry on the legacy of Turok, one such man is called Tal'Set, the leader of the nation of Saquin. Tal'Set's most insidious nemesis, Captain Bruckner has led a campaign of destruction and death on the people of Saquin. When Tal'Set finally encounters Bruckner, they are both mysteriously transported to a dangerous lost land. By staying alive, you ensure the survival of both yourself and your people until you can finally vanquish the world of Captain Bruckner and his followers. And this is where your journey begins. Turok Evolution contains the following features that sets this game away from its predecessors; - improved AI
- aerial Missions
- new Gaming Environments
- & multiplayer Action
Graphically, Turok Evolution on the GameCube is eye candy. Unlike the PlayStation and XBox ports of the game, the GameCube maintains a constant smooth framerate. At the beginning of the title, I did notice some weird effects that kind of reminded me of a fishbowl appearance. This did not occur at any other stage. The game looks good throughout when playing and the dinosaurs look fantastic. Textures are of a high resolution and on particular models bump mapping is evident. I must admit that I was stoked to find that Turok was coming back after all this time as the original game was the reason that I first bought a 3D card for my PC back in the day. Turok looked gorgeous and was compelling with it's fantastic visuals and great gameplay. There are a number of effects used that make this a strong title graphically, however some of the far distant backgrounds appeared to be almost an afterthought and should have been presented in as good detail as the rest of this polished game. There are a number of game styles to this title however at its heart, Turok is a first person shooter. Some of the nice new innovations however are that finally Turok takes to the air on the back of ancient birds. The birds are nicely animated and if you take one of them into a dive, their leathery wings will actually flap wildly as their speed increases toward the earth which looks great and sounds very realistic. |