Published on May 22nd, 2020 | by Adrian Gunning
COMMAND & CONQUER REMASTERED COLLECTION TO RELEASE SOURCE CODE
Today, Command & Conquer Remastered Collection lead producer Jim Vessella posted a community update on Reddit outlining the game’s commitment to the modding scene. EA will be releasing the TiberianDawn.dll and RedAlert.dll and their corresponding source code under the GPL version 3.0 license, making Command & Conquer one of the first major RTS franchises to provide their source code to users in this fashion.
EA and the C&C Community Council worked hand-in-hand to ensure compatibility with existing mod projects, and the open-source files will give aspiring modders opportunities to build custom maps, units, art and gameplay logic into the classic Command & Conquer experience. To kick off the modding scene the developers at Petroglyph created a new modded unit that players can use, which answers the question, “What would the Brotherhood of Nod do if they captured the Mammoth Tank?” The result is the Nuke Tank, a tank where the turret was replaced by a giant artillery cannon to fire tactical nukes!