IT'S WORLD WAR III.
THE ENEMY IS WINNING.
WHAT IF THE GOVERNMENT'S SECRET WEAPON IS YOU?
More than anything, Tom Raines wants to be important, though his
shadowy life is anything but that. For years, Tom’s drifted from
casino to casino with his unlucky gambler of a dad, gaming for their
survival. Keeping a roof over their heads depends on a careful
combination of skill, luck, con artistry, and staying invisible.
Then one day, Tom stops being invisible. Someone’s been watching his
virtual-reality prowess, and he’s offered the incredible—a place at
the Pentagonal Spire, an elite military academy. There, Tom’s
instincts for combat will be put to the test, and if he passes,
he’ll become a member of the Intrasolar Forces, helping to lead his
country to victory in World War Three.
Finally, he’ll be someone important: a superhuman war machine with
the tech skills that every virtual-reality warrior dreams of. Life
at the Spire holds everything that Tom’s always wanted—friends, the
possibility of a girlfriend, and a life where his every action
matters—but what will it cost him?
Gripping and provocative, S. J. Kincaid’s futuristic thrill ride of
a debut crackles with memorable characters, tremendous wit, and a
vision of the future that asks startling, timely questions about the
melding of humanity and technology.