Games

Published on May 16th, 2024 | by Adrian Gunning

CARVE YOUR LEGACY AS SHINOBI AND SAMURAI IN ASSASSIN’S CREED SHADOWS, AVAILABLE ON NOVEMBER 15

Today, Ubisoft announced that the next installment in the Assassin’s Creed® franchise, Assassin’s Creed Shadows, will release worldwide on November 15. The game will be available on Ubisoft+*, PlayStation®5, Xbox Series X|S, Macs with Apple silicon via the Mac App Store** as well as Windows PC through the Ubisoft Store and the Epic Games Store.  Players who subscribe to Ubisoft+ or purchase the Ultimate Edition can get the game three days early on November 12.

Led by Ubisoft Québec*** (Assassin’s Creed Odyssey), Assassin’s Creed Shadows will immerse players in 16th century Japan. The country is heading towards a brutal path to unification, and unrest grows as new coalitions appear and corruptive foreign influences infiltrate the land.

Players will experience the intertwined stories of Naoe, an adept shinobi Assassin from the Iga Province, and Yasuke, the powerful samurai of historical legend. Discover their personal stories, meet pivotal historical figures, and shape the duo’s common destiny as they usher in a new era for Japan.

As Naoe and Yasuke, players can master two complementary playstyles, with each character featuring their own progression paths, skills, weapon options, and stats. Whether they embrace Naoe’s stealth skills or Yasuke’s combat prowess, players will have plenty of ways to approach objectives. With Naoe, they will experience refined infiltration mechanics, using light, noise, shadows, and changing surroundings to avoid detection. With Yasuke, they will be able to take on larger groups of enemies with brutal precision.



 

The game will let players explore a vast open world with a variety of landscapes evolving through weather and seasons. From spectacular castle towns and bustling ports to peaceful shrines and pastoral landscapes, feudal Japan comes to life with unprecedented dynamism built from the ground up with the latest version of Anvil engine and the power of new-gen consoles.

In this troubled period, information is key and will be at the heart of the renewed exploration mechanics. Players will build their own spy network to unveil new areas and hunt down targets. Allies with highly specialized skills and abilities can also be recruited to help during missions. The creation of their own customisable hideout will enable players to enhance their network and train their new crew. From base building and layout to decorations and accessories, they will be able to craft a unique place to call home.

The standard edition of the game will be available here for a price of AU$109.95 on new-gen platforms and AU$99.95 on PC and Macs with Apple silicon via the Mac App Store. Additionally, fans pre-ordering Assassin’s Creed Shadows will receive an additional quest for any pre-ordered edition. The Gold, Ultimate, and Collector’s Editions of Assassin’s Creed Shadows have also been announced:

  • The Gold Edition will include the base game, the Season Pass (including a bonus quest with additional unlockable content as well as two upcoming expansions) and 3 days early access to the game.
  • The Ultimate Edition will include the base game, the Season Pass, the Ultimate Pack and 3 days early access to the game. The Ultimate Pack will contain the Sekiryu Character Pack (Naoe and Yasuke outfit and weapon, trinket and mount), the Sekiryu Hideout Pack, 5

Skill points and a Red and black photo mode filter.

  • The Collector’s Edition will include the base game, the Season Pass, the Ultimate Pack, physical content and 3 days early access to the game. The physical content will be a Steelbook, the World map, Naoe & Yasuke Figurine, life-size Naoe’s Katana Tsuba, a Wall Creed Scroll, an 84 pages collector’s artbook and 2 sumi-e lithographs.

The first gameplay trailer will be revealed in June.


About the Author

agun@impulsegamer.com'

Adrian lives in Melbourne Australia and has a huge passion for gaming, technology and pop culture. He recently finished his a Bachelor of Journalism and is currently focusing on games journalism. When not writing and playing video games, Adrian can be found in Comics 'R' Us debating the pros of the DC Universe and cons of the Marvel Universe.



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