The original arcade Shinobi game (1987) was one of my biggest gaming
accomplishments when I was kid. Not only did I complete it more
times than I can remember but it also featured a kickass protagonist
named Joe Musashi, a highly trained ninja who single handedly took
down an entire secret ninja organisation. This was gaming at its best during
the late 80's that also featured the modern equivalent of cowboys,
ninjas! This title inspired a variety of sequels and prequels but
none of them reached the same heights of the original game Shinobi.
This time the game has been reinvented for Nintendo's 3DS by
developers Griptonite Games which revisits the franchise but opposed
to Joe Musashi, gamers take on the role of Jiro Musashi, a
descendant of Joe. With that
said, the game is reminiscent of Shinobi III and more importantly,
it feels like a Shinobi game from the get go. Story wise, Shinobi on
the 3DS features the same elements of tradition meets modernity
which begins in 1256 A.D. feudal Japan where our hero is thrust into
the future to 2056 A.D. where is warring clan has created an army of
futuristic and unstoppable soldiers. As leader of the Oboro clan,
your goal is to ensure that the Zeed are stopped as honour knows no
boundaries through time.
With the inclusion of 3D effects on the Nintendo 3DS, much of the
familiar gaming mechanics remain in this side scrolling arcade game
from double jumps to stealth attacks, range and melee attacks, parries
and that famous ninja power which decimates your enemies. Level
design is also quite interesting in Shinobi and works well with the
ninja theme, however as you progress the difficultly definitely
increases tenfold. This does cause additional frustrations to the
gamer as some areas are quite unforgiving, especially on the longer
levels.
Your main weapons in Shinobi is your katana and kinai but magic does
play a part in completing the game, especially for your first play
through. Magic is broken up into four categories that include earth,
fire, lighting and water, each with their pros and cons. For
example, if you all upon earth magic, your character is made
invulnerable for a limited amount of time but this comes at a cost
to your health. Fire on the other, allows you to kill enemies (not
all) and makes your firepower faster. There is a good balance
involved here and if you don't use magic, you are awarded more
points when you finish a level. With more enemies than you can poke
a katana at, Shinobi offers a variety of boss battles throughout the
game with even another homage to the chopper boss from the original
game. There is a specific tactic required to defeat each of the
bosses, including some quick-time events for that final finishing
move.
I loved how Griptonite Games included some mini-games to spice up
the title between levels and just like the original which contained
the very cool shuriken throwing game, the 3DS version features a
very cool horse riding level and even a remake of the shuriken
throwing game in 3D. Another one of the games even supports the gyro
controls of the 3DS. With that said, timing does play a key role to
the gameplay but unlike the original game, this modern counterpart
is thankfully more lenient but there are still quite a few death
traps to stumble on. There is an emphasis on scoring in this game
and multipliers can be found throughout the title, including other
bonuses to increase your score. In relation to score, there are a
plethora of achievements to be collected in the game, including
challenge maps that can be unlocked via StreetPass or by collecting
coins in the game.
Graphics & Audio
In the graphics department, Shinobi is a good looking game but where
it does shine is through the inclusion of the 3D that makes the
levels almost jump out at you. Although the game does not use those
classic sprite graphics from the original games, the title feels
more polished and realistic, thanks to the use of polygons and
higher texture details. Characters are well animated and there are
some very cool special effects employed in the game like your ninja
magic that looks like it is exploding from your console when your 3D
slider is turned on. Apart from the side-scrolling areas in the
game, some of the third person scenes look quite impressive like the
horse riding scene. There are some great stylised cutscenes
that looks quite Manga in their appearance. Sound effects work well
and the musical score, although ambient which does enhance the gameplay.
Final Level
Shinobi on the 3DS is a strange game that takes a classic game and
throws a 21st century twist on it with the inclusion of 3D graphics
and some enhanced gaming controls and the like original, a few
different mini-games. Even though the game feels different, it is
also reminiscent of the original from the way it dishes out the
scores which definitely opens up the game for another play. However, Shinobi 3DS is not the most
original game on this console but Griptonite Games should be
commended on not only paying homage to the original games but
fleshing it out a little for an entire new generation.