Dead or Alive Dimensions 3DS
I'm really digging the
3DS at the moment. As this new console has more grunt than its
predecessor plus the inclusion of glasses-free 3D, Nintendo really created
something unique in terms of portable gaming. I'm also impressed that
fighting games are now being released on this console such as Capcom’s
Super Street Fighter IV which proved that fighting games were not just
limited to the world of home consoles but now portable gaming and quite
flawlessly at that.
This is where Dead or Alive Dimensions
(DOAD) comes into the fray that takes
gamers on a totally new fighting experience through the detailed
franchise of Dead or Alive and more importantly, via wonderful
glasses-free 3D to deliver one of the most engaging experiences on this
console. At
its gaming core, DOAD is a 3D fighter in both the
literal and gaming sense. With a variety of characters from the DOA
franchise, around 25, players must fight their way through a wide
gamut of characters in order to not only unlock new playable characters
but delve deeper into this fun fighting franchise.
Even though the
characters come from all sorts of Dead or Alive games like Lisa from
Dead or Alive Extreme Volleyball to Eliot from Dead or Alive 4 and even
Ryu Hayabusa from Ninja Gaiden, there is a tutorial/story mode called
Chronicle that will explain some of the history behind the characters
and more importantly, how to fight on the 3DS. Such as Y to block or A
to kick and even access to the more difficult combinations via a touch
screen move list, the developers have definitely incorporated
playability into this title. It should be noted however if you don't
have any experience to the Dead or Alive franchise, Chronicles may be a
little confusing because it only gives you snippets of movies and stills
from the franchise. What I did enjoy about the story mode was the
graphical cutscenes that looked amazing in 3D. Add in some fun voice
acting, as opposed to a myriad of boring and sometimes endless text and
I was in fighters heaven.
This brings us to the
most important aspect of DOAD, the control system that is a joy to use
on the 3DS. As opposed to Super Street Fighter
IV, this game is faster and smoother and the controls have been well
mapped. The incorporation of the touch screen into the gameplay allows
players to access the more difficult combo attacks as opposed to
manually performing them like kick, kick, punch, punch. It's more for
newbies but it's there if you need it. On the touch screen, you simple
push the touch screen and the combo attack is automatically done. The
touch screen also gives you access to throws and holds. The only fiddle
some aspect of the touch screen is that sometimes it becomes a little
tricky to scroll up and down your move list, especially when you're in
the middle of a fight.
Although DOAD is not all
about Chronicles (aka story), the player has access to a wide variety of
gameplay modes that include Arcade, Survival, Tag Challenge, Free Play,
Training, Local Play, Internet Play and Throwdown. As you fight your way to victory, you
can also unlock new costumes for your characters and access your
fighting prowess from the Fight Record menu. If you want something more
akin to the traditional arcade stand-up, Arcade is the place to be that
allows you to jump straight into the fights without the fluff of the
storyline and is great for those quick or long bouts. As you fight your
way through the fighters, you'll eventually come across the final boss
fight which is quite challenging at times but is oozing with DOA homage.
For those that enjoy punishment and a truly penultimate level of
frustration, DOA contains a very interesting mode called Survival. In
Survival, you basically fight your way through an almost never ending
line-up of fighters. To throw a spanner into the ring, you only receive
a small level of health after each victory which does make your job a
very frustrating yet ultimately a victorious experience if you can get
to the final fighter. I must admit that some console rage did come into
the play here but it's very fun to try though. It's almost like the
developers are waving a golden carrot in front of you and you can never
just reach it. The next gameplay mode is Tag Challenge that allows you
to team up with an AI controlled character in order to challenge the
other fighters in the game. Unfortunately most of the work is once again
left to the player.
In terms of multiplayer, DOA supports a variety of options that include
local and online modes via Wi-Fi. Online is quite entertaining as you
test your skills with others from around the globe and although these
are basically a one-on-one slugfest, the game ranks how well you
performed. The game even supports StreetPass as well via the Throwdown
Mode, so while you're walking down the street, your virtual fighter
might challenge others or vice versa. Apart from
unlocking characters and uniforms, DOAD gives the player the chance to
collect
figurines and with over 1,000 to collect, there is some great replay
value in this title.
Graphically, DOAD is one
of the best looking games on the 3DS. The characters are extremely well
animated and the title makes decent use of lots of polygons and high
resolution textures for that 3D effect. Match that with the capabilities
of the 3DS and fighters almost jump out of your screen. Best of all, the
frame rate is silky smooth on the 3DS that contains equally nice
environments, special effects and lighting. I love how the multi-level
envionments are included in the game as you knock opponents down to
another story and then jump down to finish the fight or kick them into
an electricity grid. It's all classic DOA. The cinematics are also a
treat to watch and give you a nice reprise between fights. Music sounds
perfect on the 3DS as do all the sound effects and over the top voice
acting that suits the gameplay perfectly. The only issue with graphics
however are the 3D effects because as you're pushing all the buttons,
you do move the console around quite a bit which sometimes hampers the
3D effect.
Final Thoughts?
Having played both Super
Street Fighter IV and Dead or Alive Dimensions, DOAD is far superior is
our books and is easily one of the best fighters available on any
portable console. The gameplay is flawlessly fun and even though we have
seen it all before, this may be the fact on home consoles but not in the
portable world of gaming. The developers have included enough fan
service to make any Dead or Alive fanboy or girl glee from joy but best
of all, it's got the gameplay and the graphics.
If you own a 3DS, than
this is a must have game! Highly Recommended!
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