Warhammer 40,000: Kill Team 360 Review - www.impulsegamer.com -
Gameplay
7.5
Graphics
7.0
Sound
7.0
Value
7.5
Distributor: THQ
Classification: M15+
Review Date: July 2011
Reviewer: James Wright
7.5
Warhammer 40,000: Kill Team
It's been awhile since the Warhammer
series was consolefied and thankfully we're treated to a bite-sized
chunk to hopefully wet our appetites until the next big Warhammer
gamer which is Warhammer 40K Space Marine. With that said, Warhammer 40K: Kill Team throws the player
right into the heart of this universe as an epic battle in the
distant future rages between the Space Marines and the nefarious Orcs.
As you and another
space marine are dropped off an Orc warship, you need to fight your
way through a never ending line of enemies in classic Warhammer
fashion. The story behind Kill Team is also progressed
through cutscenes and long mission briefings that sometimes go
forever. The cinematics however are a little lacklustre but
considering that this is an XBox Live title, I can forgive them for
this point.
Warhammer 40K: Kill Team also reminds me of the Gauntlet series
because as the well oiled killing machines, the Space Marines
as they attempt to vanquish the orcs from the universe. Needless to
say, sometimes these orcs never end and it's really fun to just mow
them down with a variety of different guns and power-ups, straight
from the Warhammer 40,000 universe. .
With its
top down view (ala Gauntlet) and endless supply of orcs to kill, the
control system is a little strange at first. The game uses a dual
stick method to controlling your character, one for movement and one
for firing your BIG guns. It does take a little time in mastering
but once you do, it works well, especially when you're surrounded.
It should also be noted that the game is quite gruesome and bloody.
Apart from your firepower, you have access to some brutish
melee attacks as you engage your enemies mano-o-mano and
although the game can be played in a solo mode, it's definitely more
enjoyable when you recruit another gamer for its co-operative play.
You also have six classes to choose from, each with their pros and
cons that as you progress and you grind your way through the corpses
of Orcs, you will get upgrades for each character class.
In terms of
gameplay, Warhammer 40K: Kill Team doesn't try to break any moulds
and is a good old fashioned 1990's arcade action game without any overtly
complex gaming mechanics. If you do finish the game, you will be
rewarded the power sword in the next Warhammer game. Not a bad
incentive and it also helps wet your appetite for the next title in
the series.
In terms of multiplayer, the game only supports local co-operative
play which is a shame because it's not always easy to have another
player readily available. Another problem with multiplayer is that
the game can be finished in a few hours with two players but it does
take a little longer by yourself. Hopefully in the upcoming Space
Marine title, we'll see some real multiplayer action.
There is however a survival mode that
reminds me of aliens as its basically go against the hoard and
this does open up the game for some additional play but
unfortunately in the grand scheme of things, its replay value is
quite limited. Graphically, it's not a bad looking XBox Live title
that is complimented by a kick ass soundtrack, albeit a little Spartan
and good sound effects.
Final Thoughts?
The game has definitely been created for fans of this series but
unfortunately on the XBox 360, it feels more like an iPhone or iPad
game with its dual controls. It's enough to pass a few hours but
don't expect anything too indulging unless you're a true fan. Even
so, I still got a kick out of it!