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		Tomb Raider 
		Available on PC, PS3 & XBox 360 (Reviewed) 
		 
 
		Move over Nathan Drake... Lara is back 
		to take the crown! 
		
		One of the most anticipated games of 2013 
		has finally arrived... Tomb Raider. Unlike the previous games in the 
		series, the franchise has been rebooted which now stars a young Lara Croft (Camilla Luddington) 
		who is just out of University and is beginning her career as an archaeologist. From the moment Tomb Raider
		boots on the XBox 360, it's like you are watching a Hollywood 
		blockbuster as the game starts with a bang.  
		
		
		Developed by Crystal 
		Dynamics, they do a marvellous job at bringing the franchise into the 
		21st century with almost flawless gameplay and gorgeous graphics. This current story is the 
		mould that shapes our 
		heroine for the future and turns her from frightened young woman to 
		hardened adventurer. It should also be noted that this game contains 
		some mature content and is definitely not for children. Expect to see 
		Lara die in some very painful and extreme ways...  
		
		
		  
		The 
		story begins with an amazing CGI cinematic that has Lara fighting for 
		her life as the Endurance, the ship that she is travelling on crashes during 
		a violent storm in the Dragon's Triangle. As Lara is trapped on one of 
		the decks and on the verge of drowning, she is rescued by a colleague 
		and eventually awakes on the beach. As Lara is separated from her colleagues, she 
		is violently abducted by a stranger as she finds herself in another dire 
		predicament. Bound and hanging upside down, the game eventually gives 
		control of Lara to the player as the first level serves as a tutorial 
		which requires you to guide her to safety. 
		 
		Although Tomb Raider was the game that started the action/adventure 
		genre, the current incarnation does have some parallels with Sony's 
		Uncharted Series with not just the gameplay but also the characters. 
		The game also feels like an Indiana Jones movie! Apart from exploring the island, attacking enemies 
		and solving puzzles, 
		Tomb Raider contains some great quick-time events which really enhance 
		the excitement of the title. And just like Uncharted, the characters 
		that Lara encounters are all realistically written with some great voice acting 
		to match. However where the game differs from Uncharted is the 
		experience system and the ability to hunt and craft your own items to 
		further Lara through the game. 
		
		
		  
		Item/weapon upgrades play a large role in the game as does the experience 
		system which allows Lara to unlock new skills and assists in crafting 
		her destiny. For example in Hunter Upgrades, Lara can upgrade her ammo 
		capacity or become a bow expert. Whereas in Survivor Upgrades, Lara has 
		the ability to increase her animal instinct or cartographer skills. This 
		mix and match formula does allow the player to start the game again and 
		try another path. Upgrading Lara's skills can only be done at a base 
		camp and the I must admit that the auto-save feature of the game is 
		perfect. 
		With that said, the game at times is 
		reminiscent of Far Cry 3, however the gameplay is considerably different 
		and whereas the aforementioned game played out like a first person 
		shooter, Tomb Raider is strictly a third person experience with different controls, 
		challenges and puzzles to match. So why is Lara on this "uncharted" 
		island? Lara is joined by Dr. Whitman and team in order to find the 
		Japanese myth of Queen Himoko but fate has other ideas for our heroine 
		which creates a true interactive story. Apart from the main quest in 
		Tomb Raider, there are plenty of side quests and challenges to be 
		discovered along the way in this open-world game, not to mention relics 
		to find. 
		
		
		  
		The 
		gameplay of Tomb Raider works surprisingly well on the XBox 360. Given 
		the previous games in the series, Tomb Raider feels more Uncharted than 
		Tomb Raider which is great on so many levels. Whether your precariously 
		climbing up a cliff face, jumping from ledge to ledge or performing some 
		other dangerous platforming manoeuvre, it just feels perfect with the 
		360 controller. Crystal 
		Dynamics also ensure that you're not thrown into the deep end straight 
		away as the gamer can easily learn the controls without being inundated.  
		Given 
		that, there 
		are three difficulty levels and the highest difficulty level is rather 
		challenging to say the least. Another interesting feature is the 
		"instinct" mode which basically highlights items, objects or directions 
		in the game which assist in pointing you in the right direction. This mode is 
		similar to the detective mode in Arkham City or Raiden's vision in 
		Metal 
		Gear Rising Revengeance. It is definitely a needed feature. 
		
		
		  
		The life-like island of Tomb Raider that you explore is quite large and 
		if you explore every nook and cranny, you could easily complete this 
		game in around 15 - 18 hours. Of course, a Tomb Raider game would not be 
		a Tomb Raider game without the ancient temples and there are plenty of 
		places to explore as you encounter enemies, puzzles and deadly traps. 
		 
		As you search for your companions on this dangerous island, Lara soon 
		discovers that this uninhabited island is actually the home to a group 
		of cutthroat mercenaries. This is where the combat kicks in. The first 
		taste of combat are with wolves which is a nod to the original game. Needless 
		to say, using the bow on these fast moving creatures is a little tricky. 
		However when you get the gun, things do start looking up for Lara. In relation to the mercenaries and the 
		controversy about a certain scene in the game, this is a true defining 
		moment of Lara's future and is a very emotional and powerful scene. Wow! 
		
		
		  
		As 
		mentioned, the 
		first weapon that Lara masters in the game is the bow which allows you to carefully 
		aim your arrows at both animals and humans. It was actually quite a 
		disturbing scene (another) when Lara first uses her bow on an animal as I missed 
		the head and got its body instead. From there it made this disturbing 
		grunting sound until I finally managed to kill it. Ouch! It's moments 
		like this in Tomb Raider that make this game more than just a game as 
		both the player and Lara must either condone or accept the decisions 
		they make. Without spoiling the story, Tomb Raider is easily the best 
		console experience I've had in a long-time and if you're a fan of this 
		genre, I strongly suggest you check it out.  
		 
		Supporting the single-player game is the multiplayer game and we will 
		flesh this out more once the game is officially released. Tomb Raider 
		actually features an a fun multiplayer mode that split gamers into 
		two teams, survivors and scavengers. These game modes include elements 
		such as Team Deathmatch and Survivor with around five maps that these matches can be played on. What 
		I loved about the multiplayer aspect of Tomb Raider was the ability to 
		set traps and then watching your foes set them off. There's some great 
		loadouts available and characters to unlock as an incentive to play. Using the bow in 
		multiplayer is another highlight but once again, you cannot beat the 
		shotgun for those close calls. Although not as 
		strong as the single-player mode, the multiplayer mode definitely adds 
		another fun element to the world of Tomb Raider. 
		Graphics/Audio 
		 
		Graphically, Tomb Raider is a visual treat on the XBox 360 with some 
		amazing next-generation graphics. Developers Crystal Dynamics  
		have created this realistic island with some great attention to detail 
		from realistic foliage and lighting. The water and fire effects in Tomb 
		Raider are another highlight of the graphics but the star of course is 
		Lara Croft herself who looks quite uncanny and very life-like. She is 
		easily the most impressive video game character of 2013. 
		
		
		  
		
		Camilla Luddington, below (True Blood, Californication) plays Lara Croft and 
		she really adds this innocence and emotion to her voice. Needless to 
		say, the voice acting of Tomb Raider is extremely professional and when 
		matched with the majestic soundtrack from composer Jason Graves plus the 
		background ambience, it creates this surreal experience on the 
		XBox 360. The game also makes great use of the 5.1 surround sound and 
		when you first shoot your gun, it's almost like being in the same room. 
		
		  
		Camilla Luddington 
		
		Final Level 
		 
		Tomb Raider is a brilliant game on the XBox 360 and the developers 
		have successfully rebooted the franchise for the 21st century with 
		next-generation graphics and gameplay. Best of all, the developers pay 
		homage to the original game that started it all but flesh out the 
		character of Lara Croft to create this almost life-like person that 
		you can really relate to. I for one hope that Crystal Dynamics will 
		continue to build other Tomb Raider games with their new Crystal Engine 
		as this game was brilliantly good and extremely fun to play! 
		Highly Recommended! 
		
		  
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