Star Raiders is
Published by Atari Europe and Developed by Incinerator Studios. As
most of us know, Star Raiders is an old title from the late
1970’s. This game started the inspiration for future space combat
titles and could be considered an archetype. Having Atari bring back a name like this
will definitely cause some curiosity, especially those gamers who
have played the original.
As an XBox Live game, there is not
enough voice acting in the game, apart from the intro with your main character explaining how your team is the Star
Raiders crew. But that will be the only time you have the voice
interaction. Afterwards you only get text explanation, which is
sometimes the downfall with most gamers.
Then you hit the
tutorial of the game where it teaches you the mechanics and controls
of the game. Not to mention the way your missions will be brought to
you. Your commander will let you in on your missions before hand.
Even though it seems sometimes you will be getting additional help
for your ship for example, the gameplay gets too simple.
You fly around and attack the enemies.
In terms of navigation, there is a screen on the left that lets you know how many enemies
you will have to destroy. You also have a timer to go with the
mission where you have to defeat all the enemies and in due time. You get
a salvage point for every enemy ship you destroy which is the way you get
your loot to upgrade. In order to get better upgrades you will have
to pay up. In your mission, when you chase your enemy around, you
get your alerts on enemies approaching as a warning. The downfall
however is being able
to attack the enemies. It’s hard and really annoying to chase around
one of your enemies. Honestly, without an upgrade in your disposal
you will have a difficult time taking them down.
Now when it comes to combat, you have your three main types you can
switch your ship from; Attack, your standard mode, Assault, your
strafe for stationary enemies, and Turret, slow but very powerful.
Each one can be used to your favour. The way you can tell if you're
dying is the colours on your meter. From green to orange and then to
red which will trigger the final explosion. That is your basic gameplay. Mission to
mission, shoot to kill, move on. Once you are in the menu to
continue a mission you also have your chance to change a few things
with your ship. Another great point about the game is your chance to
make your ship more powerful and more chances to change the way you
attack your enemies. Nothing is better than a great fight with an
upgraded weaponry.
Now the graphics of the game is very basic. The simple space
graphics in the game does give you the feeling that you are in space
and the ship is nicely animated. Between the three modes
of the ship each one does have it’s nice attributes. Unfortunately
the soundtrack is
limited but does become faster when the battles commence. You can tell the
Atari and Incinerator team were going for a more advance and more
entertaining approach with its upbeat soundtrack.
In the end, the missions are the same just different loot drops.
The upgrades and different types of ship is the highlight of the
game and it is a
great way to bring a classic title to its modern players. The
approach was in the right direction; it just needs something more into
its gameplay. Even so, consider this title an okay game to try out.