Soul Calibur is definitely one of the more unique fighting titles 
			and opposed to your Street Fighters and Tekkens, 
			weapons play a key part to the fighting style of all your 
			characters. Another cool aspect about this series was the inclusion 
			of guest stars into the franchise. Although there are a number of 
			staple characters in this franchise, the developers have 
			successfully bargained with video game and movie companies to 
			include characters like Solid Sake (Metal Gear Solid) and 
			even Darth Vader (Star Wars). So when I heard that Ezio Auditore 
			from Assassin's Creed would be one of the playable 
			characters, I was totally over the moon. However unlike the 
			aforementioned Darth Vader, Ezio Auditore is definitely a much more 
			suited character to this franchise and is not as overpowering as the 
			Dark Lord of the Sith.  
			It 
			should also be noted that Soul Calibur V is oozing with T&A and I 
			don't think a game since Dead or Alive Beach Volleyball has shown so 
			much female flesh. Unfortunately the following UK/US poster was not 
			used in Australia for some strange reason. We can't see a problem 
			but have a look and tell us why if you can see the problem.
			
		
		
			
			With a variety of different gaming modes that include Legendary 
			Souls (extremely bloody hard), Arcade, Quick Battle, Vs Battle, 
			Training and our favourite Story 1607 A.D., there's plenty to be 
			found in this title. For newcomers to the series, we suggest the 
			story mode as it also acts as an interactive tutorial for the 
			player. It also helps explain the new combat enhancements such as 
			the critical gauge system and the 3 attack types that include 
			horizontal, vertical and kick plus guard. The story of Soul Calibur 
			V takes place 17 years later from the previous game where the 
			children of Sophitia who happened to be a kick a$$ character in 
			previous instalments has handed the reign to her children. 
			Unfortunately for Pyrrha, she has been cursed from the evil Soul 
			Edge Sword and it is up to her brother Patroklos to find the swords 
			to free her. 
			As 
			with most Soul Calibur games, the story is rather lacklustre and 
			uninspiring but thankfully the gameplay more than makes up for this 
			lack of insight. Some would say that the story is bad but its over 
			the top nature actually makes it quite amusing to see it all unfold 
			in the 20 or so episodes/fights that you engage in. Just be ready 
			for a very difficult boss battle at the end of all this. Character 
			creation also returns in this game that allows players to create 
			some truly bizarre and sexy looking characters with tweaked fighting 
			styles. The customisation here is quite insane as you pick heights, 
			body types, gender, muscle types, chest size (yes... just like the 
			picture above), hair styles, voice types, clothes (or lack of) and 
			weapon styles which are based on the core characters such as Hilde 
			or Yoshimitsu. Needless to say, there's quite a lot to do and we got 
			stuck in this section for awhile. It definitely adds to the replay 
			value of this game. 
			
		
		
			Our "Wonder Woman"
			
			Another strong point of Soul Calibur V is that all the characters 
			play quite differently which definitely opens up the game for hours 
			upon hours of fighting entertainment. Whether it's a quick online 
			match, a versus mode against an AI opponent or another attempt at 
			the story mode, there’s plenty to see and do in this game and more 
			importantly, kick Soul Calibur butt! Even though some of your 
			favourites may be missing from the line-up in this game, there are 
			plenty of characters to choose and my favourites were Ezio and Natsu. 
			I loved the balanced fighting of Ezio, especially his up close and 
			personal moves, whereas Natsu was more fluidic in her attacks. 
			Another interesting character was Z.W.E.I. who definitely has a few 
			surprises up his sleeves. 
			
		
		
			In 
			terms of combat, Soul Calibur is definitely a much more complex 
			fighter opposed to its predecessors. At its core, the game is still 
			a fighter with weapons that has a healthy dose of attacks and 
			defence to keep your fingers busy on the controls as you attempt to 
			succeed with your attacks and combos. Each character also has a 
			critical edge attack which can only be used once your critical gauge 
			is full and allows to perform a very powerful attack and can 
			sometimes mean the difference between victory or loss. There are 
			also mini critical edge attacks called brave edge attacks that use 
			half your gauge and does a fair amount of damage. It definitely 
			creates a new spin on this franchise. To challenge players even 
			more, defence also uses the critical gauge which uses a quarter of 
			this and must be built-up to be used. While I did enjoy these new 
			features in Soul Calibur V, I would have preferred if they were 
			explained to the player a little more than just a screen of text. 
			Fortunately the game is quite strong in terms of combat from kicks 
			to throws and lots lots more. 
			
		
		
			As 
			mentioned, the game supports online play that allows for both ranked 
			and player matches. Online opens up the game for more challenges to 
			the player as humans are generally more unpredictable than the AI in 
			the game, even on the harder levels. I also like the ability to 
			check out other players profiles online and there’s always someone 
			to find to play. I must admit that some of these online players are 
			quite good and watching via a spectator mode does allow you to get 
			an insight into their fighting prowess in this good looking fighter. 
			 
			
		
		
			
			Graphics are pure eye candy for Soul Calibur V and look amazing on a 
			FULL HD TV with some extraordinary character models, flawless 
			animation and some well designed environments. The cinemas are very 
			cool, especially the introduction and the start of the story mode as 
			we are once again introduced to the soul edge and soul Calibur. 
			There is some clipping during the battles but it's nothing major. 
			Sound effects are good and are well used with its surround sound 
			feature but voice acting is a little over the top and sometimes 
			borders on truly bad. The musical score is quite powerful and really 
			enhances this classic series. All in all, Soul Calibur V is a good 
			looking and sounding game. 
			
		
		
			
			Final Level
			If 
			you’re looking for a fighter with a decent amount of longevity than 
			Soul Calibur V is the game for you and whether you’re a newbie or an 
			aficionado of the series, the game successfully manages to keep 
			things fresh, exciting and playable for everyone. However like I 
			said at the start of the review, it’s an easy game to play but hard 
			game to master but if you put the time into this game, it will 
			reward you well. Check it out if you’re looking for something 
			totally different than the Street Fighter or Tekken series.